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+/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.h,v 1.3 2001/03/21 16:29:37 dawes Exp $ */
+#ifndef _singlesize_h_
+#define _singlesize_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+extern GLint __glReadPixels_size(GLenum format, GLenum type,
+ GLint width, GLint height);
+extern GLint __glGetTexEnvfv_size(GLenum pname);
+extern GLint __glGetTexEnviv_size(GLenum pname);
+extern GLint __glGetTexGenfv_size(GLenum pname);
+extern GLint __glGetTexGendv_size(GLenum pname);
+extern GLint __glGetTexGeniv_size(GLenum pname);
+extern GLint __glGetTexParameterfv_size(GLenum pname);
+extern GLint __glGetTexParameteriv_size(GLenum pname);
+extern GLint __glGetLightfv_size(GLenum pname);
+extern GLint __glGetLightiv_size(GLenum pname);
+extern GLint __glGetMap_size(GLenum pname, GLenum query);
+extern GLint __glGetMapdv_size(GLenum target, GLenum query);
+extern GLint __glGetMapfv_size(GLenum target, GLenum query);
+extern GLint __glGetMapiv_size(GLenum target, GLenum query);
+extern GLint __glGetMaterialfv_size(GLenum pname);
+extern GLint __glGetMaterialiv_size(GLenum pname);
+extern GLint __glGetPixelMap_size(GLenum map);
+extern GLint __glGetPixelMapfv_size(GLenum map);
+extern GLint __glGetPixelMapuiv_size(GLenum map);
+extern GLint __glGetPixelMapusv_size(GLenum map);
+extern GLint __glGet_size(GLenum sq);
+extern GLint __glGetDoublev_size(GLenum sq);
+extern GLint __glGetFloatv_size(GLenum sq);
+extern GLint __glGetIntegerv_size(GLenum sq);
+extern GLint __glGetBooleanv_size(GLenum sq);
+extern GLint __glGetTexLevelParameterfv_size(GLenum pname);
+extern GLint __glGetTexLevelParameteriv_size(GLenum pname);
+extern GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
+ GLenum type, GLint width, GLint height,
+ GLint depth);
+extern GLint __glGetColorTableParameterfv_size(GLenum pname);
+extern GLint __glGetColorTableParameteriv_size(GLenum pname);
+extern GLint __glGetConvolutionParameterfv_size(GLenum pname);
+extern GLint __glGetConvolutionParameteriv_size(GLenum pname);
+extern GLint __glGetHistogramParameterfv_size(GLenum pname);
+extern GLint __glGetHistogramParameteriv_size(GLenum pname);
+extern GLint __glGetMinmaxParameterfv_size(GLenum pname);
+extern GLint __glGetMinmaxParameteriv_size(GLenum pname);
+
+#endif /* _singlesize_h_ */
+