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+/* $XFree86: xc/programs/Xserver/GL/glx/glxserver.h,v 1.4 2001/08/23 18:25:40 alanh Exp $ */
+#ifndef _GLX_server_h_
+#define _GLX_server_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/Xmd.h>
+#include <misc.h>
+#include <dixstruct.h>
+#include <pixmapstr.h>
+#include <gcstruct.h>
+#include <extnsionst.h>
+#include <resource.h>
+#include <scrnintstr.h>
+#include "GL/glx_ansic.h"
+
+
+/*
+** The X header misc.h defines these math functions.
+*/
+#undef abs
+#undef fabs
+
+#define GL_GLEXT_PROTOTYPES /* we want prototypes */
+#include <GL/gl.h>
+#include <GL/glxproto.h>
+#include <GL/glxint.h>
+
+/* For glxscreens.h */
+typedef struct __GLXdrawablePrivateRec __GLXdrawablePrivate;
+
+#include "glxscreens.h"
+#include "glxdrawable.h"
+#include "glxcontext.h"
+#include "glxerror.h"
+
+
+#define GLX_SERVER_MAJOR_VERSION 1
+#define GLX_SERVER_MINOR_VERSION 2
+
+#ifndef True
+#define True 1
+#endif
+#ifndef False
+#define False 0
+#endif
+
+/*
+** GLX resources.
+*/
+typedef XID GLXContextID;
+typedef XID GLXPixmap;
+typedef XID GLXDrawable;
+
+typedef struct __GLXcontextRec *GLXContext;
+typedef struct __GLXclientStateRec __GLXclientState;
+
+extern __GLXscreenInfo *__glXActiveScreens;
+extern GLint __glXNumActiveScreens;
+
+/************************************************************************/
+
+/*
+** The last context used (from the server's persective) is cached.
+*/
+extern __GLXcontext *__glXLastContext;
+extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*);
+
+/*
+** Macros to set, unset, and retrieve the flag that says whether a context
+** has unflushed commands.
+*/
+#define __GLX_NOTE_UNFLUSHED_CMDS(glxc) glxc->hasUnflushedCommands = GL_TRUE
+#define __GLX_NOTE_FLUSHED_CMDS(glxc) glxc->hasUnflushedCommands = GL_FALSE
+#define __GLX_HAS_UNFLUSHED_CMDS(glxc) (glxc->hasUnflushedCommands)
+
+/************************************************************************/
+
+/*
+** State kept per client.
+*/
+struct __GLXclientStateRec {
+ /*
+ ** Whether this structure is currently being used to support a client.
+ */
+ Bool inUse;
+
+ /*
+ ** Buffer for returned data.
+ */
+ GLbyte *returnBuf;
+ GLint returnBufSize;
+
+ /*
+ ** Keep track of large rendering commands, which span multiple requests.
+ */
+ GLint largeCmdBytesSoFar; /* bytes received so far */
+ GLint largeCmdBytesTotal; /* total bytes expected */
+ GLint largeCmdRequestsSoFar; /* requests received so far */
+ GLint largeCmdRequestsTotal; /* total requests expected */
+ GLbyte *largeCmdBuf;
+ GLint largeCmdBufSize;
+
+ /*
+ ** Keep a list of all the contexts that are current for this client's
+ ** threads.
+ */
+ __GLXcontext **currentContexts;
+ GLint numCurrentContexts;
+
+ /* Back pointer to X client record */
+ ClientPtr client;
+
+ int GLClientmajorVersion;
+ int GLClientminorVersion;
+ char *GLClientextensions;
+};
+
+extern __GLXclientState *__glXClients[];
+
+/************************************************************************/
+
+/*
+** Dispatch tables.
+*/
+typedef void (*__GLXdispatchRenderProcPtr)(GLbyte *);
+typedef int (*__GLXdispatchSingleProcPtr)(__GLXclientState *, GLbyte *);
+typedef int (*__GLXdispatchVendorPrivProcPtr)(__GLXclientState *, GLbyte *);
+
+/*
+ * Dispatch for GLX commands.
+ */
+typedef int (*__GLXprocPtr)(__GLXclientState *, char *pc);
+extern __GLXprocPtr __glXProcTable[];
+
+/*
+ * Tables for computing the size of each rendering command.
+ */
+typedef struct {
+ int bytes;
+ int (*varsize)(GLbyte *pc, Bool swap);
+} __GLXrenderSizeData;
+extern __GLXrenderSizeData __glXRenderSizeTable[];
+extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
+
+/************************************************************************/
+
+/*
+** X resources.
+*/
+extern RESTYPE __glXContextRes;
+extern RESTYPE __glXClientRes;
+extern RESTYPE __glXPixmapRes;
+extern RESTYPE __glXDrawableRes;
+
+/************************************************************************/
+
+/*
+** Prototypes.
+*/
+
+extern char *__glXcombine_strings(const char *, const char *);
+
+/*
+** Routines for sending swapped replies.
+*/
+
+extern void __glXSwapMakeCurrentReply(ClientPtr client,
+ xGLXMakeCurrentReply *reply);
+extern void __glXSwapIsDirectReply(ClientPtr client,
+ xGLXIsDirectReply *reply);
+extern void __glXSwapQueryVersionReply(ClientPtr client,
+ xGLXQueryVersionReply *reply);
+extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client,
+ xGLXQueryContextInfoEXTReply *reply,
+ int *buf);
+extern void glxSwapQueryExtensionsStringReply(ClientPtr client,
+ xGLXQueryExtensionsStringReply *reply, char *buf);
+extern void glxSwapQueryServerStringReply(ClientPtr client,
+ xGLXQueryServerStringReply *reply, char *buf);
+
+
+/*
+ * Routines for computing the size of variably-sized rendering commands.
+ */
+
+extern int __glXTypeSize(GLenum enm);
+extern int __glXImageSize(GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLint rowLength, GLint skipRows, GLint alignment);
+extern int __glXImage3DSize(GLenum format, GLenum type,
+ GLsizei w, GLsizei h, GLsizei d,
+ GLint imageHeight, GLint rowLength,
+ GLint skipImages, GLint skipRows,
+ GLint alignment);
+
+extern int __glXCallListsReqSize(GLbyte *pc, Bool swap);
+extern int __glXBitmapReqSize(GLbyte *pc, Bool swap);
+extern int __glXFogfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXFogivReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightivReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightModelfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXLightModelivReqSize(GLbyte *pc, Bool swap);
+extern int __glXMaterialfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXMaterialivReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexParameterivReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexEnvfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexEnvivReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexGendvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexGenfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexGenivReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap1dReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap1fReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap2dReqSize(GLbyte *pc, Bool swap);
+extern int __glXMap2fReqSize(GLbyte *pc, Bool swap);
+extern int __glXPixelMapfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXPixelMapuivReqSize(GLbyte *pc, Bool swap);
+extern int __glXPixelMapusvReqSize(GLbyte *pc, Bool swap);
+extern int __glXDrawPixelsReqSize(GLbyte *pc, Bool swap);
+extern int __glXDrawArraysSize(GLbyte *pc, Bool swap);
+extern int __glXPrioritizeTexturesReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexSubImage1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexSubImage2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXTexImage3DReqSize(GLbyte *pc, Bool swap );
+extern int __glXTexSubImage3DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionFilter1DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionFilter2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionParameterivReqSize(GLbyte *pc, Bool swap);
+extern int __glXConvolutionParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXSeparableFilter2DReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorSubTableReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableParameterfvReqSize(GLbyte *pc, Bool swap);
+extern int __glXColorTableParameterivReqSize(GLbyte *pc, Bool swap);
+
+/*
+ * Routines for computing the size of returned data.
+ */
+extern int __glXConvolutionParameterivSize(GLenum pname);
+extern int __glXConvolutionParameterfvSize(GLenum pname);
+extern int __glXColorTableParameterfvSize(GLenum pname);
+extern int __glXColorTableParameterivSize(GLenum pname);
+
+#endif /* !__GLX_server_h__ */