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authorAlexander Gottwald <alexander.gottwald@s1999.tu-chemnitz.de>2005-06-30 21:33:46 +0000
committerAlexander Gottwald <alexander.gottwald@s1999.tu-chemnitz.de>2005-06-30 21:33:46 +0000
commitc4d1b4e0424d53cd0470e0e3f57c10ee8fe3d8c2 (patch)
treecb2574fed3726055cb374ecf6cd9cf2069f64812 /os
parent1230c55ac3f75f4902b51b223d40354a54d0d0ab (diff)
Added another test of checkForInput for WIN32 Windows keyboard and mouse
events are added to the input queue in Block- and WakupHandlers. There is no device to check if input is ready.
Diffstat (limited to 'os')
-rw-r--r--os/WaitFor.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/os/WaitFor.c b/os/WaitFor.c
index a4b95cba2..545e1be21 100644
--- a/os/WaitFor.c
+++ b/os/WaitFor.c
@@ -350,6 +350,13 @@ WaitForSomething(int *pClientsReady)
#endif
if (XFD_ANYSET (&devicesReadable) || XFD_ANYSET (&clientsReadable))
break;
+#ifdef WIN32
+ /* Windows keyboard and mouse events are added to the input queue
+ in Block- and WakupHandlers. There is no device to check if
+ data is ready. So check here if new input is available */
+ if (*checkForInput[0] != *checkForInput[1])
+ return 0;
+#endif
}
}