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authorKeith Packard <keithp@keithp.com>2010-05-21 15:05:48 -0700
committerKeith Packard <keithp@keithp.com>2010-06-05 18:59:00 -0700
commit2dc138922b7588515d5f2447e4b9dcdc0bef15e0 (patch)
tree004ca1d730f94a78150c30b3fbc0c87af31f2895 /miext/damage/damage.c
parentd17e726e89ef644310de77b960b715c2d11088da (diff)
Rename region macros to eliminate screen argument
This is a combination of a huge mechanical patch and a few small fixups required to finish the job. They were reviewed separately, but because the server does not build without both pieces, I've merged them together at this time. The mechanical changes were performed by running the included 'fix-region' script over the whole tree: $ git ls-files | grep -v '^fix-' | xargs ./fix-region And then, the white space errors in the resulting patch were fixed using the provided fix-patch-whitespace script. $ sh ./fix-patch-whitespace Thanks to Jamey Sharp for the mighty fine sed-generating sed script. The hand-done changes involve removing functions from dix/region.c that duplicate inline functions in include/regionstr.h, along with their declarations in regionstr.h, mi.h and mispans.h. Reviewed-by: Jamey Sharp <jamey@minilop.net> Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'miext/damage/damage.c')
-rw-r--r--miext/damage/damage.c124
1 files changed, 62 insertions, 62 deletions
diff --git a/miext/damage/damage.c b/miext/damage/damage.c
index 551cb721e..935b1c048 100644
--- a/miext/damage/damage.c
+++ b/miext/damage/damage.c
@@ -129,40 +129,40 @@ damageReportDamage (DamagePtr pDamage, RegionPtr pDamageRegion)
switch (pDamage->damageLevel) {
case DamageReportRawRegion:
- REGION_UNION(pScreen, &pDamage->damage, &pDamage->damage,
+ RegionUnion(&pDamage->damage, &pDamage->damage,
pDamageRegion);
(*pDamage->damageReport) (pDamage, pDamageRegion, pDamage->closure);
break;
case DamageReportDeltaRegion:
- REGION_NULL (pScreen, &tmpRegion);
- REGION_SUBTRACT (pScreen, &tmpRegion, pDamageRegion, &pDamage->damage);
- if (REGION_NOTEMPTY (pScreen, &tmpRegion)) {
- REGION_UNION(pScreen, &pDamage->damage, &pDamage->damage,
+ RegionNull(&tmpRegion);
+ RegionSubtract(&tmpRegion, pDamageRegion, &pDamage->damage);
+ if (RegionNotEmpty(&tmpRegion)) {
+ RegionUnion(&pDamage->damage, &pDamage->damage,
pDamageRegion);
(*pDamage->damageReport) (pDamage, &tmpRegion, pDamage->closure);
}
- REGION_UNINIT(pScreen, &tmpRegion);
+ RegionUninit(&tmpRegion);
break;
case DamageReportBoundingBox:
- tmpBox = *REGION_EXTENTS (pScreen, &pDamage->damage);
- REGION_UNION(pScreen, &pDamage->damage, &pDamage->damage,
+ tmpBox = *RegionExtents(&pDamage->damage);
+ RegionUnion(&pDamage->damage, &pDamage->damage,
pDamageRegion);
- if (!BOX_SAME (&tmpBox, REGION_EXTENTS (pScreen, &pDamage->damage))) {
+ if (!BOX_SAME (&tmpBox, RegionExtents(&pDamage->damage))) {
(*pDamage->damageReport) (pDamage, &pDamage->damage,
pDamage->closure);
}
break;
case DamageReportNonEmpty:
- was_empty = !REGION_NOTEMPTY(pScreen, &pDamage->damage);
- REGION_UNION(pScreen, &pDamage->damage, &pDamage->damage,
+ was_empty = !RegionNotEmpty(&pDamage->damage);
+ RegionUnion(&pDamage->damage, &pDamage->damage,
pDamageRegion);
- if (was_empty && REGION_NOTEMPTY(pScreen, &pDamage->damage)) {
+ if (was_empty && RegionNotEmpty(&pDamage->damage)) {
(*pDamage->damageReport) (pDamage, &pDamage->damage,
pDamage->closure);
}
break;
case DamageReportNone:
- REGION_UNION(pScreen, &pDamage->damage, &pDamage->damage,
+ RegionUnion(&pDamage->damage, &pDamage->damage,
pDamageRegion);
break;
}
@@ -175,30 +175,30 @@ damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, Region
RegionRec tmpRegion, newDamage;
Bool was_empty;
- REGION_UNION(pScreem, &newDamage, pOldDamage, pDamageRegion);
+ RegionUnion(&newDamage, pOldDamage, pDamageRegion);
switch (pDamage->damageLevel) {
case DamageReportRawRegion:
(*pDamage->damageReportPostRendering) (pDamage, pDamageRegion, pDamage->closure);
break;
case DamageReportDeltaRegion:
- REGION_NULL (pScreen, &tmpRegion);
- REGION_SUBTRACT (pScreen, &tmpRegion, pDamageRegion, pOldDamage);
- if (REGION_NOTEMPTY (pScreen, &tmpRegion)) {
+ RegionNull(&tmpRegion);
+ RegionSubtract(&tmpRegion, pDamageRegion, pOldDamage);
+ if (RegionNotEmpty(&tmpRegion)) {
(*pDamage->damageReportPostRendering) (pDamage, &tmpRegion, pDamage->closure);
}
- REGION_UNINIT(pScreen, &tmpRegion);
+ RegionUninit(&tmpRegion);
break;
case DamageReportBoundingBox:
- tmpBox = *REGION_EXTENTS (pScreen, pOldDamage);
- if (!BOX_SAME (&tmpBox, REGION_EXTENTS (pScreen, &newDamage))) {
+ tmpBox = *RegionExtents(pOldDamage);
+ if (!BOX_SAME (&tmpBox, RegionExtents(&newDamage))) {
(*pDamage->damageReportPostRendering) (pDamage, &newDamage,
pDamage->closure);
}
break;
case DamageReportNonEmpty:
- was_empty = !REGION_NOTEMPTY(pScreen, pOldDamage);
- if (was_empty && REGION_NOTEMPTY(pScreen, &newDamage)) {
+ was_empty = !RegionNotEmpty(pOldDamage);
+ if (was_empty && RegionNotEmpty(&newDamage)) {
(*pDamage->damageReportPostRendering) (pDamage, &newDamage,
pDamage->closure);
}
@@ -207,7 +207,7 @@ damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, Region
break;
}
- REGION_UNINIT(pScreen, &newDamage);
+ RegionUninit(&newDamage);
}
#if DAMAGE_DEBUG_ENABLE
@@ -233,7 +233,7 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
#endif
/* short circuit for empty regions */
- if (!REGION_NOTEMPTY(pScreen, pRegion))
+ if (!RegionNotEmpty(pRegion))
return;
#ifdef COMPOSITE
@@ -248,7 +248,7 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
screen_y = ((PixmapPtr) pDrawable)->screen_y - pDrawable->y;
}
if (screen_x || screen_y)
- REGION_TRANSLATE (pScreen, pRegion, screen_x, screen_y);
+ RegionTranslate(pRegion, screen_x, screen_y);
#endif
if (pDrawable->type == DRAWABLE_WINDOW &&
@@ -256,22 +256,22 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
{
if (subWindowMode == ClipByChildren)
{
- REGION_INTERSECT(pScreen, pRegion, pRegion,
+ RegionIntersect(pRegion, pRegion,
&((WindowPtr)(pDrawable))->clipList);
}
else if (subWindowMode == IncludeInferiors)
{
RegionPtr pTempRegion =
NotClippedByChildren((WindowPtr)(pDrawable));
- REGION_INTERSECT(pScreen, pRegion, pRegion, pTempRegion);
- REGION_DESTROY(pScreen, pTempRegion);
+ RegionIntersect(pRegion, pRegion, pTempRegion);
+ RegionDestroy(pTempRegion);
}
/* If subWindowMode is set to an invalid value, don't perform
* any drawable-based clipping. */
}
- REGION_NULL (pScreen, &clippedRec);
+ RegionNull(&clippedRec);
for (; pDamage; pDamage = pNext)
{
pNext = pDamage->pNext;
@@ -316,7 +316,7 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
{
pDamageRegion = &clippedRec;
if (pDamage->pDrawable->type == DRAWABLE_WINDOW) {
- REGION_INTERSECT (pScreen, pDamageRegion, pRegion,
+ RegionIntersect(pDamageRegion, pRegion,
&((WindowPtr)(pDamage->pDrawable))->borderClip);
} else {
BoxRec box;
@@ -324,14 +324,14 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
box.y1 = draw_y;
box.x2 = draw_x + pDamage->pDrawable->width;
box.y2 = draw_y + pDamage->pDrawable->height;
- REGION_INIT(pScreen, &pixClip, &box, 1);
- REGION_INTERSECT (pScreen, pDamageRegion, pRegion, &pixClip);
- REGION_UNINIT(pScreen, &pixClip);
+ RegionInit(&pixClip, &box, 1);
+ RegionIntersect(pDamageRegion, pRegion, &pixClip);
+ RegionUninit(&pixClip);
}
/*
* Short circuit empty results
*/
- if (!REGION_NOTEMPTY(pScreen, pDamageRegion))
+ if (!RegionNotEmpty(pDamageRegion))
continue;
}
@@ -346,23 +346,23 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
* Move region to target coordinate space
*/
if (draw_x || draw_y)
- REGION_TRANSLATE (pScreen, pDamageRegion, -draw_x, -draw_y);
+ RegionTranslate(pDamageRegion, -draw_x, -draw_y);
/* Store damage region if needed after submission. */
if (pDamage->reportAfter || pDamage->damageMarker)
- REGION_UNION(pScreen, &pDamage->pendingDamage,
+ RegionUnion(&pDamage->pendingDamage,
&pDamage->pendingDamage, pDamageRegion);
/* Duplicate current damage if needed. */
if (pDamage->damageMarker)
- REGION_COPY(pScreen, &pDamage->backupDamage, &pDamage->damage);
+ RegionCopy(&pDamage->backupDamage, &pDamage->damage);
/* Report damage now, if desired. */
if (!pDamage->reportAfter) {
if (pDamage->damageReport)
damageReportDamage (pDamage, pDamageRegion);
else
- REGION_UNION(pScreen, &pDamage->damage,
+ RegionUnion(&pDamage->damage,
&pDamage->damage, pDamageRegion);
}
@@ -370,14 +370,14 @@ damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
* translate original region back
*/
if (pDamageRegion == pRegion && (draw_x || draw_y))
- REGION_TRANSLATE (pScreen, pDamageRegion, draw_x, draw_y);
+ RegionTranslate(pDamageRegion, draw_x, draw_y);
}
#ifdef COMPOSITE
if (screen_x || screen_y)
- REGION_TRANSLATE (pScreen, pRegion, -screen_x, -screen_y);
+ RegionTranslate(pRegion, -screen_x, -screen_y);
#endif
- REGION_UNINIT (pScreen, &clippedRec);
+ RegionUninit(&clippedRec);
}
static void
@@ -395,14 +395,14 @@ damageRegionProcessPending (DrawablePtr pDrawable)
if (pDamage->damageReport)
damageReportDamage (pDamage, &pDamage->pendingDamage);
else
- REGION_UNION(pScreen, &pDamage->damage, &pDamage->damage,
+ RegionUnion(&pDamage->damage, &pDamage->damage,
&pDamage->pendingDamage);
}
if (pDamage->reportAfter || pDamage->damageMarker)
- REGION_EMPTY (pScreen, &pDamage->pendingDamage);
+ RegionEmpty(&pDamage->pendingDamage);
if (pDamage->damageMarker)
- REGION_EMPTY (pScreen, &pDamage->backupDamage);
+ RegionEmpty(&pDamage->backupDamage);
}
}
@@ -418,13 +418,13 @@ damageDamageBox (DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode)
{
RegionRec region;
- REGION_INIT (pDrawable->pScreen, &region, pBox, 1);
+ RegionInit(&region, pBox, 1);
#if DAMAGE_DEBUG_ENABLE
_damageRegionAppend (pDrawable, &region, TRUE, subWindowMode, where);
#else
damageRegionAppend (pDrawable, &region, TRUE, subWindowMode);
#endif
- REGION_UNINIT (pDrawable->pScreen, &region);
+ RegionUninit(&region);
}
static void damageValidateGC(GCPtr, unsigned long, DrawablePtr);
@@ -593,7 +593,7 @@ damageDestroyClip(GCPtr pGC)
#define checkGCDamage(d,g) (getDrawableDamage(d) && \
(!g->pCompositeClip ||\
- REGION_NOTEMPTY(d->pScreen, \
+ RegionNotEmpty(\
g->pCompositeClip)))
#define TRIM_PICTURE_BOX(box, pDst) { \
@@ -605,7 +605,7 @@ damageDestroyClip(GCPtr pGC)
}
#define checkPictureDamage(p) (getDrawableDamage(p->pDrawable) && \
- REGION_NOTEMPTY(pScreen, p->pCompositeClip))
+ RegionNotEmpty(p->pCompositeClip))
static void
damageComposite (CARD8 op,
@@ -1763,9 +1763,9 @@ damageCopyWindow(WindowPtr pWindow,
* The region comes in source relative, but the damage occurs
* at the destination location. Translate back and forth.
*/
- REGION_TRANSLATE (pScreen, prgnSrc, dx, dy);
+ RegionTranslate(prgnSrc, dx, dy);
damageRegionAppend (&pWindow->drawable, prgnSrc, FALSE, -1);
- REGION_TRANSLATE (pScreen, prgnSrc, -dx, -dy);
+ RegionTranslate(prgnSrc, -dx, -dy);
}
unwrap (pScrPriv, pScreen, CopyWindow);
(*pScreen->CopyWindow) (pWindow, ptOldOrg, prgnSrc);
@@ -1931,8 +1931,8 @@ DamageCreate (DamageReportFunc damageReport,
return 0;
pDamage->pNext = 0;
pDamage->pNextWin = 0;
- REGION_NULL(pScreen, &pDamage->damage);
- REGION_NULL(pScreen, &pDamage->pendingDamage);
+ RegionNull(&pDamage->damage);
+ RegionNull(&pDamage->pendingDamage);
pDamage->damageLevel = damageLevel;
pDamage->isInternal = isInternal;
@@ -2052,8 +2052,8 @@ DamageDestroy (DamagePtr pDamage)
(*pScrPriv->funcs.Destroy) (pDamage);
dixFreePrivates(pDamage->devPrivates);
pDamage->devPrivates = NULL;
- REGION_UNINIT (pScreen, &pDamage->damage);
- REGION_UNINIT (pScreen, &pDamage->pendingDamage);
+ RegionUninit(&pDamage->damage);
+ RegionUninit(&pDamage->pendingDamage);
free(pDamage);
}
@@ -2065,7 +2065,7 @@ DamageSubtract (DamagePtr pDamage,
RegionRec pixmapClip;
DrawablePtr pDrawable = pDamage->pDrawable;
- REGION_SUBTRACT (pDrawable->pScreen, &pDamage->damage, &pDamage->damage, pRegion);
+ RegionSubtract(&pDamage->damage, &pDamage->damage, pRegion);
if (pDrawable)
{
if (pDrawable->type == DRAWABLE_WINDOW)
@@ -2078,22 +2078,22 @@ DamageSubtract (DamagePtr pDamage,
box.y1 = pDrawable->y;
box.x2 = pDrawable->x + pDrawable->width;
box.y2 = pDrawable->y + pDrawable->height;
- REGION_INIT (pDrawable->pScreen, &pixmapClip, &box, 1);
+ RegionInit(&pixmapClip, &box, 1);
pClip = &pixmapClip;
}
- REGION_TRANSLATE (pDrawable->pScreen, &pDamage->damage, pDrawable->x, pDrawable->y);
- REGION_INTERSECT (pDrawable->pScreen, &pDamage->damage, &pDamage->damage, pClip);
- REGION_TRANSLATE (pDrawable->pScreen, &pDamage->damage, -pDrawable->x, -pDrawable->y);
+ RegionTranslate(&pDamage->damage, pDrawable->x, pDrawable->y);
+ RegionIntersect(&pDamage->damage, &pDamage->damage, pClip);
+ RegionTranslate(&pDamage->damage, -pDrawable->x, -pDrawable->y);
if (pDrawable->type != DRAWABLE_WINDOW)
- REGION_UNINIT(pDrawable->pScreen, &pixmapClip);
+ RegionUninit(&pixmapClip);
}
- return REGION_NOTEMPTY (pDrawable->pScreen, &pDamage->damage);
+ return RegionNotEmpty(&pDamage->damage);
}
void
DamageEmpty (DamagePtr pDamage)
{
- REGION_EMPTY (pDamage->pDrawable->pScreen, &pDamage->damage);
+ RegionEmpty(&pDamage->damage);
}
RegionPtr