diff options
author | Kevin E Martin <kem@kem.org> | 2004-06-30 20:06:56 +0000 |
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committer | Kevin E Martin <kem@kem.org> | 2004-06-30 20:06:56 +0000 |
commit | 7976ee51afcad41b611e642d2feb31d805dedcf6 (patch) | |
tree | 218e5c900399e880dd01458154896d011a2ff238 /dix/events.c | |
parent | d5db59bd79f5d8788b99056bf9d969b5b3ad99e1 (diff) |
Add Distributed Multihead X (DMX) support
Diffstat (limited to 'dix/events.c')
-rw-r--r-- | dix/events.c | 42 |
1 files changed, 41 insertions, 1 deletions
diff --git a/dix/events.c b/dix/events.c index b27450409..956594d8a 100644 --- a/dix/events.c +++ b/dix/events.c @@ -1,4 +1,4 @@ -/* $XdotOrg$ */ +/* $XdotOrg: xc/programs/Xserver/dix/events.c,v 1.2 2004/04/23 19:04:44 eich Exp $ */ /* $XFree86: xc/programs/Xserver/dix/events.c,v 3.51 2004/01/12 17:04:52 tsi Exp $ */ /************************************************************ @@ -2036,6 +2036,46 @@ WindowsRestructured() (void) CheckMotion((xEvent *)NULL); } +#ifdef PANORAMIX +/* This was added to support reconfiguration under Xdmx. The problem is + * that if the 0th screen (i.e., WindowTable[0]) is moved to an origin + * other than 0,0, the information in the private sprite structure must + * be updated accordingly, or XYToWindow (and other routines) will not + * compute correctly. */ +void ReinitializeRootWindow(WindowPtr win, int xoff, int yoff) +{ + ScreenPtr pScreen = win->drawable.pScreen; + GrabPtr grab; + + if (noPanoramiXExtension) return; + + sprite.hot.x -= xoff; + sprite.hot.y -= yoff; + + sprite.hotPhys.x -= xoff; + sprite.hotPhys.y -= yoff; + + sprite.hotLimits.x1 -= xoff; + sprite.hotLimits.y1 -= yoff; + sprite.hotLimits.x2 -= xoff; + sprite.hotLimits.y2 -= yoff; + + if (REGION_NOTEMPTY(sprite.screen, &sprite.Reg1)) + REGION_TRANSLATE(sprite.screen, &sprite.Reg1, xoff, yoff); + if (REGION_NOTEMPTY(sprite.screen, &sprite.Reg2)) + REGION_TRANSLATE(sprite.screen, &sprite.Reg2, xoff, yoff); + + /* FIXME: if we call ConfineCursorToWindow, must we do anything else? */ + if ((grab = inputInfo.pointer->grab) && grab->confineTo) { + if (grab->confineTo->drawable.pScreen != sprite.hotPhys.pScreen) + sprite.hotPhys.x = sprite.hotPhys.y = 0; + ConfineCursorToWindow(grab->confineTo, TRUE, TRUE); + } else + ConfineCursorToWindow(WindowTable[sprite.hotPhys.pScreen->myNum], + TRUE, FALSE); +} +#endif + void DefineInitialRootWindow(win) register WindowPtr win; |