summaryrefslogtreecommitdiff
path: root/GL/glx
diff options
context:
space:
mode:
authorEric Anholt <anholt@freebsd.org>2004-06-16 09:25:21 +0000
committerEric Anholt <anholt@freebsd.org>2004-06-16 09:25:21 +0000
commit2e1868b560315a8b20d688e646c489a5ad93eeae (patch)
treeebe22dc92bc971e96deebba2b95ef690289f0292 /GL/glx
parentf45c46c630855e8e0d1c28b1f0d3b2ad54334619 (diff)
Diffstat (limited to 'GL/glx')
-rw-r--r--GL/glx/g_disptab.c44
-rw-r--r--GL/glx/g_disptab.h8
-rw-r--r--GL/glx/g_disptab_EXT.c68
-rw-r--r--GL/glx/g_disptab_EXT.h33
-rw-r--r--GL/glx/g_render.c160
-rw-r--r--GL/glx/g_renderswap.c12
-rw-r--r--GL/glx/glxcmds.c385
-rw-r--r--GL/glx/glxcmdsswap.c205
-rw-r--r--GL/glx/glxcontext.h1
-rw-r--r--GL/glx/glxdrawable.h5
-rw-r--r--GL/glx/glxext.c3
-rw-r--r--GL/glx/glxext.h17
-rw-r--r--GL/glx/glxscreens.c93
-rw-r--r--GL/glx/glxscreens.h6
-rw-r--r--GL/glx/glxserver.h1
-rw-r--r--GL/glx/glxutil.c62
-rw-r--r--GL/glx/glxutil.h1
-rw-r--r--GL/glx/impsize.h3
-rw-r--r--GL/glx/render2.c13
-rw-r--r--GL/glx/render2swap.c3
-rw-r--r--GL/glx/rensize.c8
-rw-r--r--GL/glx/rensizetab.c28
-rw-r--r--GL/glx/single2.c36
-rw-r--r--GL/glx/single2swap.c53
-rw-r--r--GL/glx/singlesize.c298
25 files changed, 1064 insertions, 482 deletions
diff --git a/GL/glx/g_disptab.c b/GL/glx/g_disptab.c
index b85d5d844..85bca389a 100644
--- a/GL/glx/g_disptab.c
+++ b/GL/glx/g_disptab.c
@@ -54,18 +54,18 @@ __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE] = {
__glXQueryExtensionsString,
__glXQueryServerString,
__glXClientInfo,
- __glXNoSuchSingleOpcode, /* glXGetFBConfigs */
- __glXNoSuchSingleOpcode, /* glXCreatePixmap */
- __glXNoSuchSingleOpcode, /* glXDestroyPixmap */
- __glXNoSuchSingleOpcode, /* glXCreateNewContext */
+ __glXGetFBConfigs,
+ __glXCreatePixmap,
+ __glXDestroyGLXPixmap, /* glXDestroyPixmap */
+ __glXCreateNewContext,
__glXNoSuchSingleOpcode, /* glXQueryContext */
__glXMakeContextCurrent,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode, /* glXCreatePbuffer */
+ __glXNoSuchSingleOpcode, /* glXDestroyPbuffer */
+ __glXNoSuchSingleOpcode, /* glXGetDrawableAttributes */
+ __glXNoSuchSingleOpcode, /* glXChangeDrawableAttributes */
+ __glXNoSuchSingleOpcode, /* glXCreateWindow */
+ __glXNoSuchSingleOpcode, /* glXDestroyWindow */
__glXNoSuchSingleOpcode,
__glXNoSuchSingleOpcode,
__glXNoSuchSingleOpcode,
@@ -425,7 +425,7 @@ __GLXdispatchRenderProcPtr __glXRenderTable[] = {
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
+ __glXDisp_SampleCoverageARB,
__glXDisp_WindowPos3fARB /* 230 */
};
@@ -451,18 +451,18 @@ __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE] = {
__glXSwapQueryExtensionsString,
__glXSwapQueryServerString,
__glXSwapClientInfo,
- __glXNoSuchSingleOpcode, /* glXGetFBConfigs */
- __glXNoSuchSingleOpcode, /* glXCreatePixmap */
- __glXNoSuchSingleOpcode, /* glXDestroyPixmap */
- __glXNoSuchSingleOpcode, /* glXCreateNewContext */
+ __glXSwapGetFBConfigs,
+ __glXSwapCreatePixmap,
+ __glXSwapDestroyGLXPixmap, /* glXDestroyPixmap */
+ __glXSwapCreateNewContext,
__glXNoSuchSingleOpcode, /* glXQueryContext */
__glXSwapMakeContextCurrent,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
+ __glXNoSuchSingleOpcode, /* glXCreatePbuffer */
+ __glXNoSuchSingleOpcode, /* glXDestroyPbuffer */
+ __glXNoSuchSingleOpcode, /* glXGetDrawableAttributes */
+ __glXNoSuchSingleOpcode, /* glXChangeDrawableAttributes */
+ __glXNoSuchSingleOpcode, /* glXCreateWindow */
+ __glXNoSuchSingleOpcode, /* glXDestroyWindow */
__glXNoSuchSingleOpcode,
__glXNoSuchSingleOpcode,
__glXNoSuchSingleOpcode,
@@ -822,6 +822,6 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = {
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
+ __glXDispSwap_SampleCoverageARB,
__glXDispSwap_WindowPos3fARB /* 230 */
};
diff --git a/GL/glx/g_disptab.h b/GL/glx/g_disptab.h
index 65a594d3e..6702980b9 100644
--- a/GL/glx/g_disptab.h
+++ b/GL/glx/g_disptab.h
@@ -52,6 +52,9 @@ extern int __glXQueryExtensionsString(__GLXclientState*, GLbyte*);
extern int __glXQueryServerString(__GLXclientState*, GLbyte*);
extern int __glXClientInfo(__GLXclientState*, GLbyte*);
extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*);
+extern int __glXGetFBConfigs(__GLXclientState*, GLbyte*);
+extern int __glXCreateNewContext(__GLXclientState*, GLbyte*);
+extern int __glXCreatePixmap(__GLXclientState*, GLbyte*);
extern int __glXDisp_NewList(__GLXclientState*, GLbyte*);
extern int __glXDisp_EndList(__GLXclientState*, GLbyte*);
@@ -325,6 +328,7 @@ extern void __glXDisp_MultiTexCoord4dvARB(GLbyte*);
extern void __glXDisp_MultiTexCoord4fvARB(GLbyte*);
extern void __glXDisp_MultiTexCoord4ivARB(GLbyte*);
extern void __glXDisp_MultiTexCoord4svARB(GLbyte*);
+extern void __glXDisp_SampleCoverageARB(GLbyte *);
extern void __glXDisp_WindowPos3fARB(GLbyte *);
extern int __glXSwapRender(__GLXclientState*, GLbyte*);
@@ -348,6 +352,9 @@ extern int __glXSwapQueryExtensionsString(__GLXclientState*, GLbyte*);
extern int __glXSwapQueryServerString(__GLXclientState*, GLbyte*);
extern int __glXSwapClientInfo(__GLXclientState*, GLbyte*);
extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*);
+extern int __glXSwapGetFBConfigs(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreateNewContext(__GLXclientState*, GLbyte*);
+extern int __glXSwapCreatePixmap(__GLXclientState*, GLbyte*);
extern int __glXDispSwap_NewList(__GLXclientState*, GLbyte*);
extern int __glXDispSwap_EndList(__GLXclientState*, GLbyte*);
@@ -621,6 +628,7 @@ extern void __glXDispSwap_MultiTexCoord4dvARB(GLbyte*);
extern void __glXDispSwap_MultiTexCoord4fvARB(GLbyte*);
extern void __glXDispSwap_MultiTexCoord4ivARB(GLbyte*);
extern void __glXDispSwap_MultiTexCoord4svARB(GLbyte*);
+extern void __glXDispSwap_SampleCoverageARB(GLbyte *);
extern void __glXDispSwap_WindowPos3fARB(GLbyte *);
#define __GLX_MIN_GLXCMD_OPCODE 1
diff --git a/GL/glx/g_disptab_EXT.c b/GL/glx/g_disptab_EXT.c
index be82264a4..c37a236db 100644
--- a/GL/glx/g_disptab_EXT.c
+++ b/GL/glx/g_disptab_EXT.c
@@ -2104,22 +2104,22 @@ __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __
__glXDisp_CopyTexSubImage1D, /* 4121 */
__glXDisp_CopyTexSubImage2D, /* 4122 */
__glXDisp_CopyTexSubImage3D, /* 4123 */
- __glXNoSuchRenderOpcode, /* 4124 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4130 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
+ __glXDisp_FogCoordfv, /* 4124 */
+ __glXDisp_FogCoorddv, /* 4125 */
+ __glXDisp_SecondaryColor3bv, /* 4126 */
+ __glXDisp_SecondaryColor3sv, /* 4127 */
+ __glXDisp_SecondaryColor3iv, /* 4128 */
+ __glXDisp_SecondaryColor3fv, /* 4129 */
+ __glXDisp_SecondaryColor3dv, /* 4130 */
+ __glXDisp_SecondaryColor3ubv, /* 4131 */
+ __glXDisp_SecondaryColor3usv, /* 4132 */
+ __glXDisp_SecondaryColor3uiv, /* 4133 */
+ __glXDisp_BlendFuncSeparate, /* 4134 */
+ __glXNoSuchRenderOpcode, /* 4135 */
+ __glXNoSuchRenderOpcode, /* 4136 */
+ __glXNoSuchRenderOpcode, /* 4137 */
+ __glXNoSuchRenderOpcode, /* 4138 */
+ __glXNoSuchRenderOpcode, /* 4139 */
__glXNoSuchRenderOpcode, /* 4140 */
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
@@ -2201,6 +2201,8 @@ __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode, /* 4219 */
__glXDisp_ActiveStencilFaceEXT, /* 4220 */
+ __glXDisp_PointParameteri, /* 4221 */
+ __glXDisp_PointParameteriv, /* 4222 */
};
__GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = {
__glXDisp_AreTexturesResidentEXT, /* 11 */
@@ -4282,22 +4284,22 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT
__glXDispSwap_CopyTexSubImage1D, /* 4121 */
__glXDispSwap_CopyTexSubImage2D, /* 4122 */
__glXDispSwap_CopyTexSubImage3D, /* 4123 */
- __glXNoSuchRenderOpcode, /* 4124 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode, /* 4130 */
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
- __glXNoSuchRenderOpcode,
+ __glXDispSwap_FogCoordfv, /* 4124 */
+ __glXDispSwap_FogCoorddv, /* 4125 */
+ __glXDispSwap_SecondaryColor3bv, /* 4126 */
+ __glXDispSwap_SecondaryColor3sv, /* 4127 */
+ __glXDispSwap_SecondaryColor3iv, /* 4128 */
+ __glXDispSwap_SecondaryColor3fv, /* 4129 */
+ __glXDispSwap_SecondaryColor3dv, /* 4130 */
+ __glXDispSwap_SecondaryColor3ubv, /* 4131 */
+ __glXDispSwap_SecondaryColor3usv, /* 4132 */
+ __glXDispSwap_SecondaryColor3uiv, /* 4133 */
+ __glXDisp_BlendFuncSeparate, /* 4134 */
+ __glXNoSuchRenderOpcode, /* 4135 */
+ __glXNoSuchRenderOpcode, /* 4136 */
+ __glXNoSuchRenderOpcode, /* 4137 */
+ __glXNoSuchRenderOpcode, /* 4138 */
+ __glXNoSuchRenderOpcode, /* 4139 */
__glXNoSuchRenderOpcode, /* 4140 */
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
@@ -4379,6 +4381,8 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode, /* 4219 */
__glXDispSwap_ActiveStencilFaceEXT, /* 4220 */
+ __glXDispSwap_PointParameteri, /* 4221 */
+ __glXDispSwap_PointParameteriv, /* 4222 */
};
__GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = {
__glXDispSwap_AreTexturesResidentEXT, /* 11 */
diff --git a/GL/glx/g_disptab_EXT.h b/GL/glx/g_disptab_EXT.h
index 0d118c5c4..52eb44324 100644
--- a/GL/glx/g_disptab_EXT.h
+++ b/GL/glx/g_disptab_EXT.h
@@ -69,6 +69,37 @@ extern void __glXDisp_CopyTexSubImage2D(GLbyte*);
extern void __glXDisp_CopyTexSubImage3D(GLbyte*);
extern void __glXDisp_PointParameterfARB(GLbyte*);
extern void __glXDisp_PointParameterfvARB(GLbyte*);
+
+extern void __glXDisp_FogCoordfv(GLbyte *);
+extern void __glXDisp_FogCoorddv(GLbyte *);
+extern void __glXDispSwap_FogCoordfv(GLbyte *);
+extern void __glXDispSwap_FogCoorddv(GLbyte *);
+
+extern void __glXDisp_SecondaryColor3bv(GLbyte *);
+extern void __glXDisp_SecondaryColor3sv(GLbyte *);
+extern void __glXDisp_SecondaryColor3iv(GLbyte *);
+extern void __glXDisp_SecondaryColor3ubv(GLbyte *);
+extern void __glXDisp_SecondaryColor3usv(GLbyte *);
+extern void __glXDisp_SecondaryColor3uiv(GLbyte *);
+extern void __glXDisp_SecondaryColor3fv(GLbyte *);
+extern void __glXDisp_SecondaryColor3dv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3bv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3sv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3iv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3ubv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3usv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3uiv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3fv(GLbyte *);
+extern void __glXDispSwap_SecondaryColor3dv(GLbyte *);
+
+extern void __glXDisp_BlendFuncSeparate(GLbyte *);
+extern void __glXDispSwap_BlendFuncSeparate(GLbyte *);
+
+extern void __glXDisp_PointParameteri(GLbyte *);
+extern void __glXDisp_PointParameteriv(GLbyte *);
+extern void __glXDispSwap_PointParameteri(GLbyte *);
+extern void __glXDispSwap_PointParameteriv(GLbyte *);
+
extern void __glXDisp_ActiveStencilFaceEXT(GLbyte*);
extern int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState*, GLbyte*);
@@ -112,7 +143,7 @@ extern void __glXDispSwap_PointParameterfvARB(GLbyte*);
extern void __glXDispSwap_ActiveStencilFaceEXT(GLbyte*);
#define __GLX_MIN_RENDER_OPCODE_EXT 2053
-#define __GLX_MAX_RENDER_OPCODE_EXT 4220
+#define __GLX_MAX_RENDER_OPCODE_EXT 4222
#define __GLX_MIN_VENDPRIV_OPCODE_EXT 11
#define __GLX_MAX_VENDPRIV_OPCODE_EXT 14
#define __GLX_VENDPRIV_TABLE_SIZE_EXT (__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1)
diff --git a/GL/glx/g_render.c b/GL/glx/g_render.c
index 35e083399..c1aa6a115 100644
--- a/GL/glx/g_render.c
+++ b/GL/glx/g_render.c
@@ -59,6 +59,155 @@ void __glXDisp_Begin(GLbyte *pc)
);
}
+#define __GLX_SWAP_GLbyte(ptr)
+#define __GLX_SWAP_GLshort(ptr) __GLX_SWAP_SHORT(ptr)
+#define __GLX_SWAP_GLint(ptr) __GLX_SWAP_INT(ptr)
+#define __GLX_SWAP_GLubyte(ptr)
+#define __GLX_SWAP_GLushort(ptr) __GLX_SWAP_SHORT(ptr)
+#define __GLX_SWAP_GLuint(ptr) __GLX_SWAP_INT(ptr)
+#define __GLX_SWAP_GLdouble(ptr) __GLX_SWAP_DOUBLE(ptr)
+#define __GLX_SWAP_GLfloat(ptr) __GLX_SWAP_FLOAT(ptr)
+
+#define __GLX_SWAP_GLbyte_ARRAY(ptr,count) (void) swapEnd; (void) swapPC; (void) sw;
+#define __GLX_SWAP_GLshort_ARRAY(ptr,count) __GLX_SWAP_SHORT_ARRAY(ptr,count)
+#define __GLX_SWAP_GLint_ARRAY(ptr,count) __GLX_SWAP_INT_ARRAY(ptr,count)
+#define __GLX_SWAP_GLenum_ARRAY(ptr,count) __GLX_SWAP_INT_ARRAY(ptr,count)
+#define __GLX_SWAP_GLubyte_ARRAY(ptr,count) (void) swapEnd; (void) swapPC; (void) sw;
+#define __GLX_SWAP_GLushort_ARRAY(ptr,count) __GLX_SWAP_SHORT_ARRAY(ptr,count)
+#define __GLX_SWAP_GLuint_ARRAY(ptr,count) __GLX_SWAP_INT_ARRAY(ptr,count)
+#define __GLX_SWAP_GLdouble_ARRAY(ptr,count) __GLX_SWAP_DOUBLE_ARRAY(ptr,count)
+#define __GLX_SWAP_GLfloat_ARRAY(ptr,count) __GLX_SWAP_FLOAT_ARRAY(ptr,count)
+
+#ifdef __GLX_ALIGN64
+/* If type is not GLdouble, the compiler should optimize this away.
+ */
+# define GLX_DO_ALIGN_MAGIC(count, type) \
+ do { \
+ if ( (sizeof(type) == 8) && ((unsigned long)(pc) & 7)) \
+ { \
+ __GLX_MEM_COPY(pc-4, pc, (count * sizeof( type ) )); \
+ pc -= 4; \
+ } \
+ } while( 0 )
+#else
+# define GLX_DO_ALIGN_MAGIC(count, type)
+#endif
+
+#define dispatch_template_1( name, type ) \
+ void __glXDisp_ ## name ( GLbyte * pc ) \
+ { \
+ GLX_DO_ALIGN_MAGIC( 1, type ); \
+ gl ## name ( (type *) pc ); \
+ } \
+ void __glXDispSwap_ ## name ( GLbyte * pc ) \
+ { \
+ __GLX_DECLARE_SWAP_VARIABLES; \
+ GLX_DO_ALIGN_MAGIC( 1, type ); \
+ __GLX_SWAP_ ## type ( pc ); \
+ gl ## name ( (type *) pc ); \
+ }
+
+#define dispatch_template_3( name, type ) \
+ void __glXDisp_ ## name ( GLbyte * pc ) \
+ { \
+ GLX_DO_ALIGN_MAGIC( 3, type ); \
+ gl ## name ( (type *) pc ); \
+ } \
+ void __glXDispSwap_ ## name ( GLbyte * pc ) \
+ { \
+ __GLX_DECLARE_SWAP_VARIABLES; \
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
+ GLX_DO_ALIGN_MAGIC( 3, type ); \
+ __GLX_SWAP_ ## type ## _ARRAY(pc, 3); \
+ gl ## name ( (type *) pc ); \
+ }
+
+#define dispatch_template_4( name, type ) \
+ void __glXDisp_ ## name ( GLbyte * pc ) \
+ { \
+ GLX_DO_ALIGN_MAGIC( 4, type ); \
+ gl ## name ( (type *) pc ); \
+ } \
+ void __glXDispSwap_ ## name ( GLbyte * pc ) \
+ { \
+ __GLX_DECLARE_SWAP_VARIABLES; \
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
+ GLX_DO_ALIGN_MAGIC( 4, type ); \
+ __GLX_SWAP_ ## type ## _ARRAY(pc, 4); \
+ gl ## name ( (type *) pc ); \
+ }
+
+#define dispatch_template_4s( name, type ) \
+ void __glXDisp_ ## name ( GLbyte * pc ) \
+ { \
+ GLX_DO_ALIGN_MAGIC( 4, type ); \
+ gl ## name ( ((type *) pc)[0], ((type *) pc)[1], \
+ ((type *) pc)[2], ((type *) pc)[3] ); \
+ } \
+ void __glXDispSwap_ ## name ( GLbyte * pc ) \
+ { \
+ __GLX_DECLARE_SWAP_VARIABLES; \
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
+ GLX_DO_ALIGN_MAGIC( 4, type ); \
+ __GLX_SWAP_ ## type ## _ARRAY(pc, 4); \
+ gl ## name ( ((type *) pc)[0], ((type *) pc)[1], \
+ ((type *) pc)[2], ((type *) pc)[3] ); \
+ }
+
+/**
+ * \bug All of the enum1 templates need to be updated to handle the case where
+ * \c type is \c GLdouble. When the type is a double, the data comes before
+ * the enum. This is also the reason the invocation of the
+ * \c GLX_DO_ALIGN_MAGIC macro was removed.
+ */
+#define dispatch_template_enum1_1s( name, type ) \
+ void __glXDisp_ ## name ( GLbyte * pc ) \
+ { \
+ gl ## name ( *(GLenum *) (pc + 0), \
+ *(type *) (pc + 4) ); \
+ } \
+ void __glXDispSwap_ ## name ( GLbyte * pc ) \
+ { \
+ __GLX_DECLARE_SWAP_VARIABLES; \
+ __GLX_SWAP_INT (pc + 0); \
+ __GLX_SWAP_ ## type (pc + 4); \
+ gl ## name ( *(GLenum *) (pc + 0), \
+ *(type *) (pc + 4) ); \
+ }
+
+#define dispatch_template_enum1_Vv( name, type ) \
+ void __glXDisp_ ## name ( GLbyte * pc ) \
+ { \
+ gl ## name ( *(GLenum *) (pc + 0), \
+ (type *) (pc + 4) ); \
+ } \
+ void __glXDispSwap_ ## name ( GLbyte * pc ) \
+ { \
+ GLenum pname; GLint compsize; \
+ __GLX_DECLARE_SWAP_VARIABLES; \
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
+ __GLX_SWAP_INT(pc + 0); \
+ pname = *(GLenum *)(pc + 0); \
+ compsize = __gl ## name ## _size(pname); \
+ if (compsize < 0) compsize = 0; \
+ __GLX_SWAP_ ## type ## _ARRAY(pc + 4, compsize); \
+ gl ## name ( *(GLenum *) (pc + 0), \
+ (type *) (pc + 4) ); \
+ }
+
+dispatch_template_1( FogCoordfv, GLfloat )
+dispatch_template_1( FogCoorddv, GLdouble )
+dispatch_template_3( SecondaryColor3bv, GLbyte )
+dispatch_template_3( SecondaryColor3sv, GLshort )
+dispatch_template_3( SecondaryColor3iv, GLint )
+dispatch_template_3( SecondaryColor3ubv, GLubyte )
+dispatch_template_3( SecondaryColor3usv, GLushort )
+dispatch_template_3( SecondaryColor3uiv, GLuint )
+dispatch_template_3( SecondaryColor3fv, GLfloat )
+dispatch_template_3( SecondaryColor3dv, GLdouble )
+
+dispatch_template_4s( BlendFuncSeparate, GLenum )
+
void __glXDisp_Color3bv(GLbyte *pc)
{
glColor3bv(
@@ -2097,6 +2246,9 @@ void __glXDisp_PointParameterfvARB(GLbyte *pc)
);
}
+dispatch_template_enum1_1s(PointParameteri, GLint)
+dispatch_template_enum1_Vv(PointParameteriv, GLint)
+
void __glXDisp_ActiveStencilFaceEXT(GLbyte *pc)
{
glActiveStencilFaceEXT(
@@ -2112,3 +2264,11 @@ void __glXDisp_WindowPos3fARB(GLbyte *pc)
*(GLfloat *)(pc + 8)
);
}
+
+void __glXDisp_SampleCoverageARB(GLbyte *pc)
+{
+ glSampleCoverageARB(
+ *(GLfloat *)(pc + 0),
+ *(GLboolean *)(pc + 4)
+ );
+}
diff --git a/GL/glx/g_renderswap.c b/GL/glx/g_renderswap.c
index 6a199d8c7..5c74d2598 100644
--- a/GL/glx/g_renderswap.c
+++ b/GL/glx/g_renderswap.c
@@ -3364,3 +3364,15 @@ void __glXDispSwap_WindowPos3fARB(GLbyte *pc)
*(GLfloat *)(pc + 8)
);
}
+
+void __glXDispSwap_SampleCoverageARB(GLbyte *pc)
+{
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_SWAP_FLOAT(pc + 0);
+ __GLX_SWAP_INT(pc + 4);
+
+ glSampleCoverageARB(
+ *(GLfloat *)(pc + 0),
+ *(GLboolean *)(pc + 4)
+ );
+}
diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c
index b6f358f2e..d3c9f2565 100644
--- a/GL/glx/glxcmds.c
+++ b/GL/glx/glxcmds.c
@@ -47,6 +47,7 @@
#include "glxutil.h"
#include "glxext.h"
#include "GL/glx_ansic.h"
+#include "glcontextmodes.h"
/************************************************************************/
@@ -68,29 +69,32 @@ static __GLimports imports = {
NULL
};
-static int DoMakeCurrent( __GLXclientState *cl, GLXDrawable drawId,
- GLXDrawable readId, GLXContextID contextId, GLXContextTag tag );
+static int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
+static int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+static int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+static int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
/************************************************************************/
-/*
-** Create a GL context with the given properties.
-*/
-int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
+/**
+ * Create a GL context with the given properties. This routine is used
+ * to implement \c glXCreateContext, \c glXCreateNewContext, and
+ * \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
+ * that GLXFBConfigs are implemented. Basically, the FBConfigID is the
+ * same as the VisualID.
+ */
+
+int DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
+ GLXContextID shareList, VisualID visual,
+ GLuint screen, GLboolean isDirect)
{
ClientPtr client = cl->client;
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
VisualPtr pVisual;
ScreenPtr pScreen;
__GLXcontext *glxc, *shareglxc;
- __GLXvisualConfig *pGlxVisual;
+ __GLcontextModes *modes;
__GLXscreenInfo *pGlxScreen;
__GLinterface *shareGC;
- GLXContextID gcId = req->context;
- GLXContextID shareList = req->shareList;
- VisualID visual = req->visual;
- GLuint screen = req->screen;
- GLboolean isDirect = req->isDirect;
GLint i;
/*
@@ -123,13 +127,9 @@ int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
** subset of Visuals that are supported by this implementation of the
** OpenGL.
*/
- pGlxVisual = pGlxScreen->pGlxVisual;
- for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
- if (pGlxVisual->vid == visual) {
- break;
- }
- }
- if (i == pGlxScreen->numVisuals) {
+
+ modes = _gl_context_modes_find_visual( pGlxScreen->modes, visual );
+ if (modes == NULL) {
/*
** Visual not support on this screen by this OpenGL implementation.
*/
@@ -192,22 +192,15 @@ int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
glxc->pScreen = pScreen;
glxc->pGlxScreen = pGlxScreen;
glxc->pVisual = pVisual;
- glxc->pGlxVisual = pGlxVisual;
+ glxc->modes = modes;
if (!isDirect) {
- __GLcontextModes *modes;
- /*
- ** first build __GLcontextModes from __GLXvisualConfig
- */
- modes = (__GLcontextModes *) __glXMalloc(sizeof(__GLcontextModes));
- glxc->modes = modes;
- __glXFormatGLModes(modes, pGlxVisual);
/*
** Allocate a GL context
*/
imports.other = (void *)glxc;
- glxc->gc = (*pGlxScreen->createContext)(&imports, modes, shareGC);
+ glxc->gc = (*pGlxScreen->createContext)(&imports, glxc->modes, shareGC);
if (!glxc->gc) {
__glXFree(glxc);
client->errorValue = gcId;
@@ -245,6 +238,31 @@ int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
return Success;
}
+
+int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
+ return DoCreateContext( cl, req->context, req->shareList, req->visual,
+ req->screen, req->isDirect );
+}
+
+
+int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+ return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
+ req->screen, req->isDirect );
+}
+
+
+int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextWithConfigSGIXReq *req =
+ (xGLXCreateContextWithConfigSGIXReq *) pc;
+ return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
+ req->screen, req->isDirect );
+}
+
/*
** Destroy a GL context as an X resource.
*/
@@ -370,24 +388,24 @@ int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
- return DoMakeCurrent( cl, req->drawable, req->drawable,
- req->context, req->oldContextTag );
+ return DoMakeCurrent( cl, req->drawable, req->drawable,
+ req->context, req->oldContextTag );
}
int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
- return DoMakeCurrent( cl, req->drawable, req->readdrawable,
- req->context, req->oldContextTag );
+ return DoMakeCurrent( cl, req->drawable, req->readdrawable,
+ req->context, req->oldContextTag );
}
int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
- return DoMakeCurrent( cl, req->drawable, req->readable,
- req->context, req->oldContextTag );
+ return DoMakeCurrent( cl, req->drawable, req->readable,
+ req->context, req->oldContextTag );
}
@@ -449,7 +467,7 @@ static int GetDrawableOrPixmap( __GLXcontext *glxc, GLXDrawable drawId,
** Check if pixmap and context are similar.
*/
if (drawPixmap->pScreen != glxc->pScreen ||
- drawPixmap->pGlxVisual != glxc->pGlxVisual) {
+ drawPixmap->modes->visualID != glxc->modes->visualID) {
client->errorValue = drawId;
return BadMatch;
}
@@ -471,9 +489,9 @@ static int GetDrawableOrPixmap( __GLXcontext *glxc, GLXDrawable drawId,
}
-static int DoMakeCurrent( __GLXclientState *cl,
- GLXDrawable drawId, GLXDrawable readId,
- GLXContextID contextId, GLXContextTag tag )
+int DoMakeCurrent( __GLXclientState *cl,
+ GLXDrawable drawId, GLXDrawable readId,
+ GLXContextID contextId, GLXContextTag tag )
{
ClientPtr client = cl->client;
DrawablePtr pDraw;
@@ -879,18 +897,19 @@ int __glXCopyContext(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+
+int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen,
+ GLboolean do_swap)
{
ClientPtr client = cl->client;
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
xGLXGetVisualConfigsReply reply;
__GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
+ __GLcontextModes *modes;
CARD32 buf[__GLX_TOTAL_CONFIG];
- unsigned int screen;
- int i, p;
+ int p;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- screen = req->screen;
if (screen >= screenInfo.numScreens) {
/* The client library must send a valid screen number. */
client->errorValue = screen;
@@ -905,77 +924,206 @@ int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
reply.type = X_Reply;
reply.sequenceNumber = client->sequence;
+ if ( do_swap ) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numVisuals);
+ __GLX_SWAP_INT(&reply.numProps);
+ }
+
WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
- for (i=0; i < pGlxScreen->numVisuals; i++) {
- pGlxVisual = &pGlxScreen->pGlxVisual[i];
- if (pGlxVisual->vid == 0) {
+ for ( modes = pGlxScreen->modes ; modes != NULL ; modes = modes->next ) {
+ if (modes->visualID == 0) {
/* not a usable visual */
continue;
}
p = 0;
- buf[p++] = pGlxVisual->vid;
- buf[p++] = pGlxVisual->class;
- buf[p++] = pGlxVisual->rgba;
-
- buf[p++] = pGlxVisual->redSize;
- buf[p++] = pGlxVisual->greenSize;
- buf[p++] = pGlxVisual->blueSize;
- buf[p++] = pGlxVisual->alphaSize;
- buf[p++] = pGlxVisual->accumRedSize;
- buf[p++] = pGlxVisual->accumGreenSize;
- buf[p++] = pGlxVisual->accumBlueSize;
- buf[p++] = pGlxVisual->accumAlphaSize;
-
- buf[p++] = pGlxVisual->doubleBuffer;
- buf[p++] = pGlxVisual->stereo;
-
- buf[p++] = pGlxVisual->bufferSize;
- buf[p++] = pGlxVisual->depthSize;
- buf[p++] = pGlxVisual->stencilSize;
- buf[p++] = pGlxVisual->auxBuffers;
- buf[p++] = pGlxVisual->level;
+ buf[p++] = modes->visualID;
+ buf[p++] = _gl_convert_to_x_visual_type( modes->visualType );
+ buf[p++] = modes->rgbMode;
+
+ buf[p++] = modes->redBits;
+ buf[p++] = modes->greenBits;
+ buf[p++] = modes->blueBits;
+ buf[p++] = modes->alphaBits;
+ buf[p++] = modes->accumRedBits;
+ buf[p++] = modes->accumGreenBits;
+ buf[p++] = modes->accumBlueBits;
+ buf[p++] = modes->accumAlphaBits;
+
+ buf[p++] = modes->doubleBufferMode;
+ buf[p++] = modes->stereoMode;
+
+ buf[p++] = modes->rgbBits;
+ buf[p++] = modes->depthBits;
+ buf[p++] = modes->stencilBits;
+ buf[p++] = modes->numAuxBuffers;
+ buf[p++] = modes->level;
/*
** Add token/value pairs for extensions.
*/
buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = pGlxVisual->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
- buf[p++] = pGlxVisual->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentIndex;
-
+ buf[p++] = modes->visualRating;
+ buf[p++] = GLX_TRANSPARENT_TYPE;
+ buf[p++] = modes->transparentPixel;
+ buf[p++] = GLX_TRANSPARENT_RED_VALUE;
+ buf[p++] = modes->transparentRed;
+ buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
+ buf[p++] = modes->transparentGreen;
+ buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
+ buf[p++] = modes->transparentBlue;
+ buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
+ buf[p++] = modes->transparentAlpha;
+ buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
+ buf[p++] = modes->transparentIndex;
+
+ if ( do_swap ) {
+ __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
+ }
WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
(char *)buf);
}
return Success;
}
+int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
+ return DoGetVisualConfigs( cl, req->screen, GL_FALSE );
+}
+
+
+
+#define __GLX_TOTAL_FBCONFIG_ATTRIBS (28)
+
+/**
+ * Send the set of GLXFBConfigs to the client. There is not currently
+ * and interface into the driver on the server-side to get GLXFBConfigs,
+ * so we "invent" some based on the \c __GLXvisualConfig structures that
+ * the driver does supply.
+ *
+ * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
+ * is the same, so this routine pulls double duty.
+ */
+
+int DoGetFBConfigs(__GLXclientState *cl, unsigned screen, GLboolean do_swap)
+{
+ ClientPtr client = cl->client;
+ xGLXGetFBConfigsReply reply;
+ __GLXscreenInfo *pGlxScreen;
+ CARD32 buf[__GLX_TOTAL_FBCONFIG_ATTRIBS * 2];
+ int p;
+ __GLcontextModes *modes;
+ __GLX_DECLARE_SWAP_VARIABLES;
+ __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
+
+
+ if (screen >= screenInfo.numScreens) {
+ /* The client library must send a valid screen number. */
+ client->errorValue = screen;
+ return BadValue;
+ }
+ pGlxScreen = &__glXActiveScreens[screen];
+
+ reply.numFBConfigs = pGlxScreen->numUsableVisuals;
+ reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
+ reply.length = (reply.numAttribs * reply.numFBConfigs);
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+
+ if ( do_swap ) {
+ __GLX_SWAP_SHORT(&reply.sequenceNumber);
+ __GLX_SWAP_INT(&reply.length);
+ __GLX_SWAP_INT(&reply.numFBConfigs);
+ __GLX_SWAP_INT(&reply.numAttribs);
+ }
+
+ WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
+
+ for ( modes = pGlxScreen->modes ; modes != NULL ; modes = modes->next ) {
+ if (modes->visualID == 0) {
+ /* not a usable visual */
+ continue;
+ }
+ p = 0;
+
+#define WRITE_PAIR(tag,value) \
+ do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
+
+ WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
+ WRITE_PAIR( GLX_FBCONFIG_ID, modes->visualID );
+ WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
+
+ WRITE_PAIR( GLX_RGBA, modes->rgbMode );
+ WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
+ WRITE_PAIR( GLX_STEREO, modes->stereoMode );
+
+ WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
+ WRITE_PAIR( GLX_LEVEL, modes->level );
+ WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
+ WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
+ WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
+ WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
+ WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
+ WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
+ WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
+ WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
+ WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
+ WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
+ WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
+
+ WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
+
+ /*
+ ** Add token/value pairs for extensions.
+ */
+ WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
+ WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
+ WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
+ WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
+ WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
+ WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
+ WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
+ WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
+
+ if ( do_swap ) {
+ __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_FBCONFIG_ATTRIBS * 2);
+ }
+ WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_FBCONFIG_ATTRIBS * 2,
+ (char *)buf);
+ }
+ return Success;
+}
+
+
+int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ return DoGetFBConfigs( cl, req->screen, GL_FALSE );
+}
+
+
+int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
+ return DoGetFBConfigs( cl, req->screen, GL_FALSE );
+}
+
+
/*
** Create a GLX Pixmap from an X Pixmap.
*/
-int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+int DoCreateGLXPixmap(__GLXclientState *cl, VisualID visual,
+ GLuint screenNum, XID pixmapId, XID glxpixmapId)
{
ClientPtr client = cl->client;
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- VisualID visual = req->visual;
- GLuint screenNum = req->screen;
- XID pixmapId = req->pixmap;
- XID glxpixmapId = req->glxpixmap;
DrawablePtr pDraw;
ScreenPtr pScreen;
VisualPtr pVisual;
__GLXpixmap *pGlxPixmap;
__GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
+ __GLcontextModes *modes;
int i;
pDraw = (DrawablePtr) LookupDrawable(pixmapId, client);
@@ -1016,13 +1164,8 @@ int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
** Get configuration of the visual.
*/
pGlxScreen = &__glXActiveScreens[screenNum];
- pGlxVisual = pGlxScreen->pGlxVisual;
- for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
- if (pGlxVisual->vid == visual) {
- break;
- }
- }
- if (i == pGlxScreen->numVisuals) {
+ modes = _gl_context_modes_find_visual( pGlxScreen->modes, visual );
+ if (modes == NULL) {
/*
** Visual not support on this screen by this OpenGL implementation.
*/
@@ -1039,11 +1182,12 @@ int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
}
pGlxPixmap->pDraw = pDraw;
pGlxPixmap->pGlxScreen = pGlxScreen;
- pGlxPixmap->pGlxVisual = pGlxVisual;
pGlxPixmap->pScreen = pScreen;
pGlxPixmap->idExists = True;
pGlxPixmap->refcnt = 0;
+ pGlxPixmap->modes = modes;
+
/*
** Bump the ref count on the X pixmap so it won't disappear.
*/
@@ -1052,6 +1196,34 @@ int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
return Success;
}
+int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
+ return DoCreateGLXPixmap( cl, req->visual, req->screen,
+ req->pixmap, req->glxpixmap );
+}
+
+int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+ return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
+ req->pixmap, req->glxpixmap );
+}
+
+int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapWithConfigSGIXReq *req =
+ (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
+ return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
+ req->pixmap, req->glxpixmap );
+}
+
+
+/**
+ * Destroy a GLX pixmap. This function is used for both
+ * \c glXDestroyGLXPixmap and \c glXDestroyPixmap.
+ */
+
int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
@@ -1552,6 +1724,17 @@ int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc)
req = (xGLXVendorPrivateReq *) pc;
vendorcode = req->vendorCode;
+ switch( vendorcode ) {
+ case X_GLvop_SampleMaskSGIS:
+ glSampleMaskSGIS(*(GLfloat *)(pc + 4),
+ *(GLboolean *)(pc + 8));
+ return Success;
+ case X_GLvop_SamplePatternSGIS:
+ glSamplePatternSGIS( *(GLenum *)(pc + 4));
+ return Success;
+ }
+
+
if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
(vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
(*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
@@ -1578,6 +1761,12 @@ int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
return __glXQueryContextInfoEXT(cl, pc);
case X_GLXvop_MakeCurrentReadSGI:
return __glXMakeCurrentReadSGI(cl, pc);
+ case X_GLXvop_GetFBConfigsSGIX:
+ return __glXGetFBConfigsSGIX(cl, pc);
+ case X_GLXvop_CreateContextWithConfigSGIX:
+ return __glXCreateContextWithConfigSGIX(cl, pc);
+ case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
+ return __glXCreateGLXPixmapWithConfigSGIX(cl, pc);
default:
break;
}
diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c
index c6623db2f..6e63fc580 100644
--- a/GL/glx/glxcmdsswap.c
+++ b/GL/glx/glxcmdsswap.c
@@ -47,6 +47,11 @@
#include "glxext.h"
#include "GL/glx_ansic.h"
+static int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
+static int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+static int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
+
/************************************************************************/
/*
@@ -67,7 +72,41 @@ int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->shareList);
- return __glXCreateContext(cl, pc);
+ return DoCreateContext( cl, req->context, req->shareList, req->visual,
+ req->screen, req->isDirect );
+}
+
+int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->renderType);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
+ req->screen, req->isDirect );
+}
+
+int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateContextWithConfigSGIXReq *req =
+ (xGLXCreateContextWithConfigSGIXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->context);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->renderType);
+ __GLX_SWAP_INT(&req->shareList);
+
+ return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
+ req->screen, req->isDirect );
}
int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
@@ -91,7 +130,8 @@ int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->oldContextTag);
- return __glXMakeCurrent(cl, pc);
+ return DoMakeCurrent( cl, req->drawable, req->drawable,
+ req->context, req->oldContextTag );
}
int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
@@ -105,7 +145,8 @@ int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->oldContextTag);
- return __glXMakeContextCurrent(cl, pc);
+ return DoMakeCurrent( cl, req->drawable, req->readdrawable,
+ req->context, req->oldContextTag );
}
int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
@@ -119,7 +160,8 @@ int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->context);
__GLX_SWAP_INT(&req->oldContextTag);
- return __glXMakeCurrentReadSGI(cl, pc);
+ return DoMakeCurrent( cl, req->drawable, req->readable,
+ req->context, req->oldContextTag );
}
int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
@@ -182,90 +224,29 @@ int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
{
- ClientPtr client = cl->client;
xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- xGLXGetVisualConfigsReply reply;
- __GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
- CARD32 buf[__GLX_TOTAL_CONFIG];
- unsigned int screen;
- int i, p;
__GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
__GLX_SWAP_INT(&req->screen);
- screen = req->screen;
- if (screen > screenInfo.numScreens) {
- /* The client library must send a valid screen number. */
- client->errorValue = screen;
- return BadValue;
- }
- pGlxScreen = &__glXActiveScreens[screen];
-
- reply.numVisuals = pGlxScreen->numUsableVisuals;
- reply.numProps = __GLX_TOTAL_CONFIG;
- reply.length = (pGlxScreen->numUsableVisuals * __GLX_SIZE_CARD32 *
- __GLX_TOTAL_CONFIG) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numVisuals);
- __GLX_SWAP_INT(&reply.numProps);
- WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
-
- for (i=0; i < pGlxScreen->numVisuals; i++) {
- pGlxVisual = &pGlxScreen->pGlxVisual[i];
- if (pGlxVisual->vid == 0) {
- /* not a usable visual */
- continue;
- }
- p = 0;
- buf[p++] = pGlxVisual->vid;
- buf[p++] = pGlxVisual->class;
- buf[p++] = pGlxVisual->rgba;
-
- buf[p++] = pGlxVisual->redSize;
- buf[p++] = pGlxVisual->greenSize;
- buf[p++] = pGlxVisual->blueSize;
- buf[p++] = pGlxVisual->alphaSize;
- buf[p++] = pGlxVisual->accumRedSize;
- buf[p++] = pGlxVisual->accumGreenSize;
- buf[p++] = pGlxVisual->accumBlueSize;
- buf[p++] = pGlxVisual->accumAlphaSize;
-
- buf[p++] = pGlxVisual->doubleBuffer;
- buf[p++] = pGlxVisual->stereo;
-
- buf[p++] = pGlxVisual->bufferSize;
- buf[p++] = pGlxVisual->depthSize;
- buf[p++] = pGlxVisual->stencilSize;
- buf[p++] = pGlxVisual->auxBuffers;
- buf[p++] = pGlxVisual->level;
- /*
- ** Add token/value pairs for extensions.
- */
- buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = pGlxVisual->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
- buf[p++] = pGlxVisual->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentIndex;
-
- __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
- WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
- (char *)buf);
- }
- return Success;
+ return DoGetVisualConfigs( cl, req->screen, GL_TRUE );
+}
+
+int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&req->screen);
+ return DoGetFBConfigs( cl, req->screen, GL_TRUE );
+}
+
+int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_INT(&req->screen);
+ return DoGetFBConfigs( cl, req->screen, GL_TRUE );
}
int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
@@ -279,7 +260,39 @@ int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->pixmap);
__GLX_SWAP_INT(&req->glxpixmap);
- return __glXCreateGLXPixmap(cl, pc);
+ return DoCreateGLXPixmap( cl, req->visual, req->screen,
+ req->pixmap, req->glxpixmap );
+}
+
+int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->pixmap);
+ __GLX_SWAP_INT(&req->glxpixmap);
+
+ return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
+ req->pixmap, req->glxpixmap );
+}
+
+int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXCreateGLXPixmapWithConfigSGIXReq *req =
+ (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
+ __GLX_DECLARE_SWAP_VARIABLES;
+
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->screen);
+ __GLX_SWAP_INT(&req->fbconfig);
+ __GLX_SWAP_INT(&req->pixmap);
+ __GLX_SWAP_INT(&req->glxpixmap);
+
+ return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
+ req->pixmap, req->glxpixmap );
}
int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
@@ -357,7 +370,7 @@ int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
return __glXClientInfo(cl, pc);
}
-int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc)
+int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -791,6 +804,20 @@ int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
vendorcode = req->vendorCode;
+ switch( vendorcode ) {
+ case X_GLvop_SampleMaskSGIS:
+ __GLX_SWAP_FLOAT(pc + 4);
+ __GLX_SWAP_INT(pc + 8);
+ glSampleMaskSGIS(*(GLfloat *)(pc + 4),
+ *(GLboolean *)(pc + 8));
+ return Success;
+ case X_GLvop_SamplePatternSGIS:
+ __GLX_SWAP_INT(pc + 4);
+ glSamplePatternSGIS( *(GLenum *)(pc + 4));
+ return Success;
+ }
+
+
if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
(vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
(*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req);
@@ -818,6 +845,12 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
return __glXSwapQueryContextInfoEXT(cl, pc);
case X_GLXvop_MakeCurrentReadSGI:
return __glXSwapMakeCurrentReadSGI(cl, pc);
+ case X_GLXvop_GetFBConfigsSGIX:
+ return __glXSwapGetFBConfigsSGIX(cl, pc);
+ case X_GLXvop_CreateContextWithConfigSGIX:
+ return __glXSwapCreateContextWithConfigSGIX(cl, pc);
+ case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
+ return __glXSwapCreateGLXPixmapWithConfigSGIX(cl, pc);
default:
break;
}
diff --git a/GL/glx/glxcontext.h b/GL/glx/glxcontext.h
index 5eb72177e..9a16851f0 100644
--- a/GL/glx/glxcontext.h
+++ b/GL/glx/glxcontext.h
@@ -80,7 +80,6 @@ struct __GLXcontextRec {
** This context is created with respect to this visual.
*/
VisualRec *pVisual;
- __GLXvisualConfig *pGlxVisual;
/*
** The XID of this context.
diff --git a/GL/glx/glxdrawable.h b/GL/glx/glxdrawable.h
index 972a6045f..1d7f44352 100644
--- a/GL/glx/glxdrawable.h
+++ b/GL/glx/glxdrawable.h
@@ -40,7 +40,7 @@
typedef struct {
DrawablePtr pDraw;
- __GLXvisualConfig *pGlxVisual;
+ __GLcontextModes *modes;
__GLXscreenInfo *pGlxScreen;
ScreenPtr pScreen;
Bool idExists;
@@ -69,11 +69,12 @@ struct __GLXdrawablePrivateRec {
/*
** Configuration of the visual to which this drawable was created.
*/
- __GLXvisualConfig *pGlxVisual;
+ __GLcontextModes *modes;
/*
** cached drawable size and origin
*/
+
GLint xorigin, yorigin;
GLint width, height;
diff --git a/GL/glx/glxext.c b/GL/glx/glxext.c
index 4515c702c..5e6801744 100644
--- a/GL/glx/glxext.c
+++ b/GL/glx/glxext.c
@@ -31,6 +31,9 @@
extern __GLXextensionInfo __glDDXExtensionInfo;
+void GlxWrapInitVisuals(miInitVisualsProcPtr *);
+void GlxSetVisualConfigs(int nconfigs,
+ __GLXvisualConfig *configs, void **privates);
__GLXextensionInfo *__glXExt = &__glDDXExtensionInfo;
diff --git a/GL/glx/glxext.h b/GL/glx/glxext.h
index 7d0383d8d..a5bf34d7f 100644
--- a/GL/glx/glxext.h
+++ b/GL/glx/glxext.h
@@ -71,15 +71,26 @@ extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState*);
extern int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc);
+extern int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
+extern int DoMakeCurrent( __GLXclientState *cl, GLXDrawable drawId,
+ GLXDrawable readId, GLXContextID contextId, GLXContextTag tag );
+extern int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen,
+ GLboolean do_swap);
+extern int DoGetFBConfigs(__GLXclientState *cl, unsigned screen,
+ GLboolean do_swap);
+extern int DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
+ GLXContextID shareList, VisualID visual, GLuint screen, GLboolean isDirect);
+extern int DoCreateGLXPixmap(__GLXclientState *cl, VisualID visual,
+ GLuint screenNum, XID pixmapId, XID glxpixmapId);
extern void GlxExtensionInit(void);
extern Bool __glXCoreType(void);
+extern const char GLServerVersion[];
+extern int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap);
+
extern int GlxInitVisuals(
#if NeedFunctionPrototypes
VisualPtr * visualp,
diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c
index aea774105..04882098a 100644
--- a/GL/glx/glxscreens.c
+++ b/GL/glx/glxscreens.c
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.c,v 1.10 2002/04/04 14:05:36 eich Exp $ */
+/* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.c,v 1.11 2003/06/23 17:35:44 eich Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
@@ -46,11 +46,13 @@
#include "glxserver.h"
#include "glxutil.h"
+const char GLServerVersion[] = "1.2";
static const char GLServerExtensions[] =
"GL_ARB_depth_texture "
"GL_ARB_imaging "
"GL_ARB_multitexture "
"GL_ARB_point_parameters "
+ "GL_ARB_point_sprite "
"GL_ARB_shadow "
"GL_ARB_shadow_ambient "
"GL_ARB_texture_border_clamp "
@@ -108,6 +110,7 @@ static const char GLServerExtensions[] =
"GL_MESA_pack_invert "
"GL_MESA_ycbcr_texture "
"GL_NV_blend_square "
+ "GL_NV_point_sprite "
"GL_NV_texgen_reflection "
"GL_NV_texture_rectangle "
"GL_SGIS_generate_mipmap "
@@ -125,11 +128,15 @@ static const char GLServerExtensions[] =
*/
static char GLXServerVendorName[] = "SGI";
static char GLXServerVersion[] = "1.2";
-static char GLXServerExtensions[] =
+static char GLXServerExtensions[] =
+ "GLX_ARB_multisample "
"GLX_EXT_visual_info "
"GLX_EXT_visual_rating "
"GLX_EXT_import_context "
+ "GLX_OML_swap_method "
"GLX_SGI_make_current_read "
+ "GLX_SGIS_multisample "
+ "GLX_SGIX_fbconfig "
;
/*
@@ -149,81 +156,6 @@ GLint __glXNumActiveScreens;
RESTYPE __glXDrawableRes;
-#if 0
-static int
-CountBits(unsigned long mask)
-{
- int count = 0;
-
- while(mask) {
- count += (mask&1);
- mask >>= 1;
- }
-
- return count;
-}
-#endif
-
-#if 0
-/*
-** A typical implementation would not probably not run through the screen's
-** visuals to find ones that match the visual configs supplied by the DDX
-** Sample OpenGL as we do here; we have done this to make this code easy to
-** drop into an existing X server.
-*/
-static int matchVisuals(__GLXvisualConfig *pGlxVisual, int numVisuals,
- int screen)
-{
- int i, j;
- __GLXvisualConfig *pvis = pGlxVisual;
- ScreenPtr pScreen = screenInfo.screens[screen];
- VisualPtr pVisual;
- int numMatchingVisuals = 0;
- int *used;
-
- used = (int *)__glXMalloc(pScreen->numVisuals*sizeof(int));
- __glXMemset(used, 0, pScreen->numVisuals*sizeof(int));
-
- for (i=0; i < numVisuals; i++, pvis++) {
- /*
- ** Look through all the server's visuals to see which match.
- */
- pvis->vid = 0;
- pVisual = pScreen->visuals;
- for (j=0; j < pScreen->numVisuals; j++, pVisual++) {
- if (pvis->class == pVisual->class &&
- pvis->bufferSize == pVisual->nplanes &&
- !used[j]) {
- int rBits, gBits, bBits, aBits;
-
- /* count bits per rgb */
- rBits = CountBits(pVisual->redMask);
- gBits = CountBits(pVisual->greenMask);
- bBits = CountBits(pVisual->blueMask);
- aBits = 0;
- if ((pvis->redSize == rBits) &&
- (pvis->greenSize == gBits) &&
- (pvis->blueSize == bBits) &&
- (pvis->alphaSize == aBits)) {
- /*
- ** We'll consider this a match.
- */
- pvis->vid = pVisual->vid;
- pvis->redMask = pVisual->redMask;
- pvis->greenMask = pVisual->greenMask;
- pvis->blueMask = pVisual->blueMask;
- pvis->alphaMask = 0;
- numMatchingVisuals++;
- used[j] = 1;
- break;
- }
- }
- }
- }
- __glXFree(used);
- return numMatchingVisuals;
-}
-#endif
/*
** Destroy routine that gets called when a drawable is freed. A drawable
@@ -353,14 +285,7 @@ void __glXScreenInit(GLint numscreens)
if ((*__glXScreens[j]->screenProbe)(i)) {
__glXActiveScreens[i] = *__glXScreens[j];
-#if 0
- /* we don't use this since matchVisuals doesn't allow alpha */
- __glXActiveScreens[i].numUsableVisuals =
- matchVisuals(__glXActiveScreens[i].pGlxVisual,
- __glXActiveScreens[i].numVisuals, i);
-#else
__glXActiveScreens[i].numUsableVisuals = __glXActiveScreens[i].numVisuals;
-#endif
__glXActiveScreens[i].GLextensions = __glXStrdup(GLServerExtensions);
__glXActiveScreens[i].GLXvendor = __glXStrdup(GLXServerVendorName);
__glXActiveScreens[i].GLXversion = __glXStrdup(GLXServerVersion);
diff --git a/GL/glx/glxscreens.h b/GL/glx/glxscreens.h
index 99f76dc38..9ca166b74 100644
--- a/GL/glx/glxscreens.h
+++ b/GL/glx/glxscreens.h
@@ -70,7 +70,11 @@ typedef struct {
*/
void (*createBuffer)(__GLXdrawablePrivate *glxPriv);
- __GLXvisualConfig *pGlxVisual;
+ /**
+ * Linked list of valid context modes for this screen.
+ */
+ __GLcontextModes *modes;
+
void **pVisualPriv;
GLint numVisuals;
GLint numUsableVisuals;
diff --git a/GL/glx/glxserver.h b/GL/glx/glxserver.h
index cfefd4096..67f5e961f 100644
--- a/GL/glx/glxserver.h
+++ b/GL/glx/glxserver.h
@@ -280,5 +280,6 @@ extern int __glXColorTableParameterfvSize(GLenum pname);
extern int __glXColorTableParameterivSize(GLenum pname);
extern int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap);
+extern int __glXPointParameterivReqSize(GLbyte *pc, Bool swap);
#endif /* !__GLX_server_h__ */
diff --git a/GL/glx/glxutil.c b/GL/glx/glxutil.c
index 7aafd0065..4512aa5e9 100644
--- a/GL/glx/glxutil.c
+++ b/GL/glx/glxutil.c
@@ -44,6 +44,9 @@
#include "glxutil.h"
#include "glxbuf.h"
#include "GL/glx_ansic.h"
+#include "GL/internal/glcore.h"
+#include "GL/glxint.h"
+#include "glcontextmodes.h"
/************************************************************************/
@@ -214,53 +217,6 @@ __glXResizeDrawable(__GLdrawablePrivate *glPriv)
}
-/************************************************************************/
-
-void
-__glXFormatGLModes(__GLcontextModes *modes, __GLXvisualConfig *config)
-{
- __glXMemset(modes, 0, sizeof(__GLcontextModes));
-
- modes->rgbMode = (config->rgba != 0);
- modes->colorIndexMode = !(modes->rgbMode);
- modes->doubleBufferMode = (config->doubleBuffer != 0);
- modes->stereoMode = (config->stereo != 0);
-
- modes->haveAccumBuffer = ((config->accumRedSize +
- config->accumGreenSize +
- config->accumBlueSize +
- config->accumAlphaSize) > 0);
- modes->haveDepthBuffer = (config->depthSize > 0);
- modes->haveStencilBuffer = (config->stencilSize > 0);
-
- modes->redBits = config->redSize;
- modes->greenBits = config->greenSize;
- modes->blueBits = config->blueSize;
- modes->alphaBits = config->alphaSize;
- modes->redMask = config->redMask;
- modes->greenMask = config->greenMask;
- modes->blueMask = config->blueMask;
- modes->alphaMask = config->alphaMask;
-#if 0
- modes->rgbBits = modes->redBits + modes->greenBits +
- modes->blueBits + modes->alphaBits;
-#endif
- assert( !modes->rgbMode || ((config->bufferSize & 0x7) == 0) );
- modes->rgbBits = config->bufferSize;
- modes->indexBits = config->bufferSize;
-
- modes->accumRedBits = config->accumRedSize;
- modes->accumGreenBits = config->accumGreenSize;
- modes->accumBlueBits = config->accumBlueSize;
- modes->accumAlphaBits = config->accumAlphaSize;
- modes->depthBits = config->depthSize;
- modes->stencilBits = config->stencilSize;
-
- modes->numAuxBuffers = 0; /* XXX: should be picked up from the visual */
-
- modes->level = config->level;
-}
-
/*****************************************************************************/
/* accessing the drawable private */
@@ -382,21 +338,13 @@ __glXCreateDrawablePrivate(DrawablePtr pDraw, XID drawId,
pGlxScreen = &__glXActiveScreens[pDraw->pScreen->myNum];
- /* allocate the buffers */
if (glxPriv->type == DRAWABLE_WINDOW) {
- int i;
VisualID vid = wVisual((WindowPtr)pDraw);
- __GLXvisualConfig *pGlxVisual = pGlxScreen->pGlxVisual;
- for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
- if (pGlxVisual->vid == vid) {
- glxPriv->pGlxVisual = pGlxVisual;
- break;
- }
- }
+ glxPriv->modes = _gl_context_modes_find_visual( pGlxScreen->modes, vid );
__glXFBInitDrawable(glxPriv, modes);
} else {
- glxPriv->pGlxVisual = glxPriv->pGlxPixmap->pGlxVisual;
+ glxPriv->modes = glxPriv->pGlxPixmap->modes;
__glXPixInitDrawable(glxPriv, modes);
}
diff --git a/GL/glx/glxutil.h b/GL/glx/glxutil.h
index 67bfb06f9..970683cb1 100644
--- a/GL/glx/glxutil.h
+++ b/GL/glx/glxutil.h
@@ -55,7 +55,6 @@ extern void __glXGetDrawableSize(__GLdrawablePrivate *glPriv,
GLuint *width, GLuint *height);
extern GLboolean __glXResizeDrawable(__GLdrawablePrivate *glPriv);
extern GLboolean __glXResizeDrawableBuffers(__GLXdrawablePrivate *glxPriv);
-extern void __glXFormatGLModes(__GLcontextModes *modes, __GLXvisualConfig *config);
/* drawable management */
extern void __glXRefDrawablePrivate(__GLXdrawablePrivate *glxPriv);
diff --git a/GL/glx/impsize.h b/GL/glx/impsize.h
index 63fdcef20..8932fb33f 100644
--- a/GL/glx/impsize.h
+++ b/GL/glx/impsize.h
@@ -67,6 +67,7 @@ extern int __glTexParameterfv_size(GLenum e);
extern int __glTexParameteriv_size(GLenum e);
extern int __glEvalComputeK(GLenum target);
-extern int __glPointParameterfvARB_size(GLenum pname);
+extern int __glPointParameterfvARB_size(GLenum e);
+extern int __glPointParameteriv_size(GLenum e);
#endif /* _impsize_h_ */
diff --git a/GL/glx/render2.c b/GL/glx/render2.c
index 04bef0e8c..8ef67e2a2 100644
--- a/GL/glx/render2.c
+++ b/GL/glx/render2.c
@@ -220,6 +220,14 @@ void __glXDisp_DrawArrays(GLbyte *pc)
glEnableClientState(GL_EDGE_FLAG_ARRAY);
glEdgeFlagPointer(stride, (const GLboolean *)pc);
break;
+ case GL_SECONDARY_COLOR_ARRAY:
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glSecondaryColorPointer(numVals, datatype, stride, pc);
+ break;
+ case GL_FOG_COORD_ARRAY:
+ glEnableClientState(GL_FOG_COORD_ARRAY);
+ glFogCoordPointer(datatype, stride, pc);
+ break;
default:
break;
}
@@ -236,10 +244,11 @@ void __glXDisp_DrawArrays(GLbyte *pc)
glDisableClientState(GL_INDEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_EDGE_FLAG_ARRAY);
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY);
+ glDisableClientState(GL_FOG_COORD_ARRAY);
}
void __glXDisp_DrawArraysEXT(GLbyte *pc)
{
-#ifdef XXX_STUB
-#endif /*XXX_STUB*/
+ __glXDisp_DrawArrays(pc);
}
diff --git a/GL/glx/render2swap.c b/GL/glx/render2swap.c
index e873d88aa..7c94b5268 100644
--- a/GL/glx/render2swap.c
+++ b/GL/glx/render2swap.c
@@ -386,6 +386,5 @@ void __glXDispSwap_DrawArrays(GLbyte *pc)
void __glXDispSwap_DrawArraysEXT(GLbyte *pc)
{
-#ifdef XXX_STUB
-#endif /*XXX_STUB*/
+ __glXDispSwap_DrawArrays(pc);
}
diff --git a/GL/glx/rensize.c b/GL/glx/rensize.c
index 95a10e2e2..519c6a90e 100644
--- a/GL/glx/rensize.c
+++ b/GL/glx/rensize.c
@@ -551,12 +551,14 @@ int __glXDrawArraysSize( GLbyte *pc, Bool swap )
case GL_COLOR_ARRAY:
case GL_TEXTURE_COORD_ARRAY:
break;
+ case GL_SECONDARY_COLOR_ARRAY:
case GL_NORMAL_ARRAY:
if (numVals != 3) {
/* bad size */
return -1;
}
break;
+ case GL_FOG_COORD_ARRAY:
case GL_INDEX_ARRAY:
if (numVals != 1) {
/* bad size */
@@ -918,3 +920,9 @@ int __glXPointParameterfvARBReqSize(GLbyte *pc, Bool swap )
}
return 4 * __glPointParameterfvARB_size( pname );
}
+
+int __glXPointParameterivReqSize(GLbyte *pc, Bool swap )
+{
+ /* no difference between fv and iv versions */
+ return __glXPointParameterfvARBReqSize(pc, swap);
+}
diff --git a/GL/glx/rensizetab.c b/GL/glx/rensizetab.c
index feaac9869..95ba462b2 100644
--- a/GL/glx/rensizetab.c
+++ b/GL/glx/rensizetab.c
@@ -231,9 +231,9 @@ __GLXrenderSizeData __glXRenderSizeTable[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN
/* Translatef */ { 16, 0 },
/* Viewport */ { 20, 0 },
/* PolygonOffset */ { 12, 0 },
- /* no such opcode */ { 0, 0 },
+ /* DrawArrays */ { 16, __glXDrawArraysSize },
/* Indexubv */ { 8, 0 },
- /* ColorSubTable */ { 44, __glXColorSubTableReqSize },
+ /* ColorSubTable */ { 44, __glXColorSubTableReqSize },
/* CopyColorSubTable */ { 24, 0 },
/* ActiveTextureARB */ { 8, 0 },
/* MultiTexCoord1dvARB */ { 16, 0 },
@@ -2342,17 +2342,17 @@ __GLXrenderSizeData __glXRenderSizeTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX
/* CopyTexSubImage1D */ { 28, 0 },
/* CopyTexSubImage2D */ { 36, 0 },
/* CopyTexSubImage3D 4123 */ { 40, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
+ /* FogCoordfv 4124 */ { 8, 0 },
+ /* FogCoorddv 4125 */ { 12, 0 },
+ /* SecondaryColor3bv 4126 */ { 8, 0 },
+ /* SecondaryColor3sv 4127 */ { 12, 0 },
+ /* SecondaryColor3iv 4128 */ { 16, 0 },
+ /* SecondaryColor3fv 4129 */ { 16, 0 },
+ /* SecondaryColor3dv 4130 */ { 28, 0 },
+ /* SecondaryColor3ubv 4131 */ { 8, 0 },
+ /* SecondaryColor3usv 4132 */ { 12, 0 },
+ /* SecondaryColor3uiv 4133 */ { 16, 0 },
+ /* BlendFuncSeparate 4134 */ { 20, 0 },
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
@@ -2439,4 +2439,6 @@ __GLXrenderSizeData __glXRenderSizeTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX
/* no such opcode */ { 0, 0 },
/* no such opcode */ { 0, 0 },
/* ActiveStencilFaceEXT 4220 */ { 8, 0 },
+ /* PointParameteri 4221 */ { 12, 0 },
+ /* PointParameteriv 4222 */ { 8, __glXPointParameterivReqSize },
};
diff --git a/GL/glx/single2.c b/GL/glx/single2.c
index 286f63d70..c542d60f4 100644
--- a/GL/glx/single2.c
+++ b/GL/glx/single2.c
@@ -296,16 +296,25 @@ char *__glXcombine_strings(const char *cext_string, const char *sext_string)
return combo_string;
}
-int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
+int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap)
{
ClientPtr client;
__GLXcontext *cx;
GLenum name;
const char *string;
+ __GLX_DECLARE_SWAP_VARIABLES;
int error;
char *buf = NULL, *buf1 = NULL;
GLint length = 0;
+ /* If the client has the opposite byte order, swap the contextTag and
+ * the name.
+ */
+ if ( need_swap ) {
+ __GLX_SWAP_INT(pc + 4);
+ __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE);
+ }
+
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
@@ -331,12 +340,32 @@ int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
}
string = buf;
}
+ else if ( name == GL_VERSION ) {
+ if ( xf86atof( string ) > xf86atof( GLServerVersion ) ) {
+ buf = __glXMalloc( __glXStrlen( string )
+ + __glXStrlen( GLServerVersion )
+ + 4 );
+ if ( buf == NULL ) {
+ string = GLServerVersion;
+ }
+ else {
+ __glXSprintf( buf, "%s (%s)", GLServerVersion, string );
+ string = buf;
+ }
+ }
+ }
if (string) {
length = __glXStrlen((const char *) string) + 1;
}
__GLX_BEGIN_REPLY(length);
__GLX_PUT_SIZE(length);
+
+ if ( need_swap ) {
+ __GLX_SWAP_REPLY_SIZE();
+ __GLX_SWAP_REPLY_HEADER();
+ }
+
__GLX_SEND_HEADER();
WriteToClient(client, length, (char *) string);
if (buf != NULL) {
@@ -345,6 +374,11 @@ int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
return Success;
}
+int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoGetString(cl, pc, GL_FALSE);
+}
+
int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
{
__GLXcontext *cx;
diff --git a/GL/glx/single2swap.c b/GL/glx/single2swap.c
index 96db415f9..c8c496871 100644
--- a/GL/glx/single2swap.c
+++ b/GL/glx/single2swap.c
@@ -262,58 +262,7 @@ int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
{
- ClientPtr client;
- __GLXcontext *cx;
- GLenum name;
- const char *string;
- __GLX_DECLARE_SWAP_VARIABLES;
- int error;
- char *buf = NULL, *buf1 = NULL;
- GLint length = 0;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc + 0);
- name = *(GLenum *)(pc + 0);
- string = (const char *)glGetString(name);
- client = cl->client;
-
- /*
- ** Restrict extensions to those that are supported by both the
- ** implementation and the connection. That is, return the
- ** intersection of client, server, and core extension strings.
- */
- if (name == GL_EXTENSIONS) {
- buf1 = __glXcombine_strings(string,
- cl->GLClientextensions);
- buf = __glXcombine_strings(buf1,
- cx->pGlxScreen->GLextensions);
- if (buf1 != NULL) {
- __glXFree(buf1);
- }
- string = buf;
- }
- if (string) {
- length = __glXStrlen((const char *) string) + 1;
- }
-
- __GLX_BEGIN_REPLY(length);
- __GLX_PUT_SIZE(length);
-
- __GLX_SWAP_REPLY_SIZE();
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- WriteToClient(client, length, (char *) string);
- if (buf != NULL) {
- __glXFree(buf);
- }
-
- return Success;
+ return DoGetString(cl, pc, GL_TRUE);
}
int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
diff --git a/GL/glx/singlesize.c b/GL/glx/singlesize.c
index 7f59816e9..836ace25d 100644
--- a/GL/glx/singlesize.c
+++ b/GL/glx/singlesize.c
@@ -49,32 +49,48 @@ GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
return __glXImage3DSize( format, type, w, h, 1, 0, 0, 0, 0, 4 );
}
+/**
+ * Determine the number of data elements that go with the specified \c pname
+ * to a \c glGetTexEnvfv or \c glGetTexEnviv call.
+ *
+ * \todo
+ * Replace this function with a call to \c __glTexEnvfv_size. Make that there
+ * aren't any values of \c pname that are valid for one but not the other.
+ */
GLint __glGetTexEnvfv_size(GLenum pname)
{
switch (pname) {
case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_ALPHA_SCALE:
+
+ /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ case GL_COORD_REPLACE_ARB:
+
+ /* GL_NV_texture_env_combine4 */
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND3_ALPHA_NV:
return 1;
+
case GL_TEXTURE_ENV_COLOR:
return 4;
- case GL_TEXTURE_LOD_BIAS_EXT:
- return 1;
- case GL_COMBINE_RGB_ARB:
- case GL_COMBINE_ALPHA_ARB:
- case GL_SOURCE0_RGB_ARB:
- case GL_SOURCE1_RGB_ARB:
- case GL_SOURCE2_RGB_ARB:
- case GL_SOURCE0_ALPHA_ARB:
- case GL_SOURCE1_ALPHA_ARB:
- case GL_SOURCE2_ALPHA_ARB:
- case GL_OPERAND0_RGB_ARB:
- case GL_OPERAND1_RGB_ARB:
- case GL_OPERAND2_RGB_ARB:
- case GL_OPERAND0_ALPHA_ARB:
- case GL_OPERAND1_ALPHA_ARB:
- case GL_OPERAND2_ALPHA_ARB:
- case GL_RGB_SCALE_ARB:
- case GL_ALPHA_SCALE:
- return 1;
default:
return -1;
}
@@ -139,6 +155,15 @@ GLint __glGetTexParameterfv_size(GLenum pname)
case GL_TEXTURE_COMPARE_MODE:
case GL_TEXTURE_COMPARE_FUNC:
+ /* GL_SGIS_generate_mipmap / GL 1.4 */
+ case GL_GENERATE_MIPMAP:
+
+ /* GL_ARB_depth_texture / GL 1.4 */
+ case GL_DEPTH_TEXTURE_MODE:
+
+ /* GL_EXT_texture_lod_bias / GL 1.4 */
+ case GL_TEXTURE_LOD_BIAS:
+
/* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
@@ -150,6 +175,12 @@ GLint __glGetTexParameterfv_size(GLenum pname)
case GL_TEXTURE_MAX_CLAMP_S_SGIX:
case GL_TEXTURE_MAX_CLAMP_T_SGIX:
case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+
+ /* GL_EXT_texture_filter_anisotropic */
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+
+ /* GL_NV_texture_expand_normal */
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
return 1;
default:
@@ -833,10 +864,6 @@ GLint __glGet_size(GLenum sq)
case GL_MAX_CONVOLUTION_WIDTH:
case GL_MAX_CONVOLUTION_HEIGHT:
return 1;
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
- return 1;
case GL_OCCLUSION_TEST_RESULT_HP:
case GL_OCCLUSION_TEST_HP:
return 1;
@@ -846,6 +873,223 @@ GLint __glGet_size(GLenum sq)
return 1;
case GL_RASTER_POSITION_UNCLIPPED_IBM:
return 1;
+
+ /* GL_ARB_texture_cube_map / GL 1.3 */
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_BINDING_CUBE_MAP:
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+
+ /* GL_ARB_multisample / GL 1.3 */
+ case GL_MULTISAMPLE:
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
+ case GL_SAMPLE_ALPHA_TO_ONE:
+ case GL_SAMPLE_COVERAGE:
+ case GL_SAMPLE_BUFFERS:
+ case GL_SAMPLES:
+ case GL_SAMPLE_COVERAGE_VALUE:
+ case GL_SAMPLE_COVERAGE_INVERT:
+
+ /* GL_ARB_texture_comrpession / GL 1.3 */
+ case GL_TEXTURE_COMPRESSION_HINT:
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+
+ /* GL_EXT_blend_func_separate / GL 1.4 */
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+
+ /* GL_EXT_fog_coord / GL 1.4 */
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORD_ARRAY_TYPE:
+ case GL_FOG_COORD_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_FOG_COORD_SOURCE:
+
+ /* GL_EXT_secondary_color / GL 1.4 */
+ case GL_COLOR_SUM:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+
+ /* GL_EXT_texture_lod_bias / GL 1.4 */
+ case GL_MAX_TEXTURE_LOD_BIAS:
+
+ /* GL_ARB_point_sprite */
+ case GL_POINT_SPRITE_ARB:
+
+ /* GL_ARB_vertex_blend */
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+
+ /* GL_ARB_matrix_palette */
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+
+ /* GL_EXT_clip_volume_hint */
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+
+ /* GL_EXT_depth_bounds_test */
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+
+ /* GL_EXT_stencil_two_size */
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+
+ /* GL_EXT_vertex_weighting */
+ case GL_VERTEX_WEIGHTING_EXT:
+ case GL_MODELVIEW0_EXT:
+ case GL_MODELVIEW1_EXT:
+ case GL_CURRENT_VERTEX_WEIGHT_EXT:
+ case GL_VERTEX_WEIGHT_ARRAY_EXT:
+ case GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT:
+ case GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT:
+ case GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT:
+ /* case GL_MODELVIEW0_STACK_DEPTH_EXT: */ /* alias */
+ case GL_MODELVIEW1_STACK_DEPTH_EXT:
+
+ /* GL_EXT_blend_equation_separate */
+ /* case GL_BLEND_EQUATION_RGB_EXT: */ /* alias */
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+
+ /* GL_ATI_vertex_streams */
+ case GL_MAX_VERTEX_STREAMS_ATI:
+
+ /* GL_ATI_draw_buffers */
+ case GL_MAX_DRAW_BUFFERS_ATI:
+ case GL_DRAW_BUFFER0_ATI:
+ case GL_DRAW_BUFFER1_ATI:
+ case GL_DRAW_BUFFER2_ATI:
+ case GL_DRAW_BUFFER3_ATI:
+ case GL_DRAW_BUFFER4_ATI:
+ case GL_DRAW_BUFFER5_ATI:
+ case GL_DRAW_BUFFER6_ATI:
+ case GL_DRAW_BUFFER7_ATI:
+ case GL_DRAW_BUFFER8_ATI:
+ case GL_DRAW_BUFFER9_ATI:
+ case GL_DRAW_BUFFER10_ATI:
+ case GL_DRAW_BUFFER11_ATI:
+ case GL_DRAW_BUFFER12_ATI:
+ case GL_DRAW_BUFFER13_ATI:
+ case GL_DRAW_BUFFER14_ATI:
+ case GL_DRAW_BUFFER15_ATI:
+
+ /* GL_ATI_separate_stencil */
+ case GL_STENCIL_BACK_FUNC_ATI:
+ case GL_STENCIL_BACK_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+
+ /* GL_NV_depth_clamp */
+ case GL_DEPTH_CLAMP_NV:
+
+ /* GL_NV_fog_distance */
+ case GL_FOG_DISTANCE_MODE_NV:
+
+ /* GL_NV_light_max_exponent */
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+
+ /* GL_NV_multisample_filter_hint */
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+
+ /* GL_NV_point_sprite */
+ /* case GL_POINT_SPRITE_NV: */ /* alias */
+ case GL_POINT_SPRITE_R_MODE_NV:
+
+ /* GL_NV_primitive_restart */
+ case GL_PRIMITIVE_RESTART_NV:
+ case GL_PRIMITIVE_RESTART_INDEX_NV:
+
+ /* GL_NV_register_combiners */
+ case GL_REGISTER_COMBINERS_NV:
+ case GL_NUM_GENERAL_COMBINERS_NV:
+ case GL_COLOR_SUM_CLAMP_NV:
+ case GL_MAX_GENERAL_COMBINERS_NV:
+
+ /* GL_NV_register_combiners2 */
+ case GL_PER_STAGE_CONSTANTS_NV:
+
+ /* GL_NV_texture_rectangle */
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_TEXTURE_BINDING_RECTANGLE_NV:
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
+ return 1;
+
+ /* GL_EXT_depth_bounds_test */
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+
+ /* GL_EXT_secondary_color / GL 1.4 */
+ case GL_CURRENT_SECONDARY_COLOR:
+
+ /* GL_NV_register_combiners */
+ case GL_CONSTANT_COLOR0_NV:
+ case GL_CONSTANT_COLOR1_NV:
+ return 4;
+
+ /* GL_ARB_vertex_blend */
+ /* case GL_MODELVIEW0_ARB: */ /* alias */
+ /* case GL_MODELVIEW1_ARB: */ /* alias */
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+
+ /* GL_EXT_vertex_weighting */
+ /* case GL_MODELVIEW0_MATRIX_EXT: */ /* alias */
+ case GL_MODELVIEW1_MATRIX_EXT:
+ return 32;
+
+ /* GL_ARB_texture_comrpession / GL 1.3 */
+ case GL_COMPRESSED_TEXTURE_FORMATS: {
+ GLint temp;
+
+ glGetIntegerv( GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp );
+ return temp;
+ }
+
default:
return -1;
}
@@ -885,7 +1129,15 @@ GLint __glGetTexLevelParameterfv_size(GLenum pname)
case GL_TEXTURE_ALPHA_SIZE:
case GL_TEXTURE_LUMINANCE_SIZE:
case GL_TEXTURE_INTENSITY_SIZE:
+
+ /* GL_ARB_texture_compression / GL 1.3 */
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ case GL_TEXTURE_COMPRESSED:
+
+ /* GL_ARB_depth_texture / GL 1.4 */
+ case GL_TEXTURE_DEPTH_SIZE:
return 1;
+
default:
return -1;
}