diff options
author | Ian Romanick <idr@umwelt.(none)> | 2006-08-24 20:33:57 -0700 |
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committer | Ian Romanick <idr@umwelt.(none)> | 2006-08-24 20:33:57 -0700 |
commit | c33e39c86be2010b169ffbd8adbe53b93222dc5f (patch) | |
tree | f86c1ce66052e08e692634aed69fa38bfc3a5aff /GL/glx/glxscreens.c | |
parent | cd2da4e41eae233b50f8830d9a8f5d1d916a5a1b (diff) |
Finish support for GL_ARB_texture_compression.
Fill in __glXDisp_GetCompressedTexImageARB and
__glXDispSwap_GetCompressedTexImageARB to finish support for
GL_ARB_texture_compression. With this extension (and the related
compression extensions), the server-side GLX supports all of the
protocol for GL 1.4. w00t!
The bad news is that this has received only minimal testing, and Mesa
does not contain any good tests for GL_ARB_texture_compression.
Diffstat (limited to 'GL/glx/glxscreens.c')
-rw-r--r-- | GL/glx/glxscreens.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c index 763e55ed7..c94c27c82 100644 --- a/GL/glx/glxscreens.c +++ b/GL/glx/glxscreens.c @@ -45,7 +45,7 @@ #include "glxutil.h" #include "glxext.h" -const char GLServerVersion[] = "1.2"; +const char GLServerVersion[] = "1.4"; static const char GLServerExtensions[] = "GL_ARB_depth_texture " "GL_ARB_draw_buffers " @@ -59,6 +59,7 @@ static const char GLServerExtensions[] = "GL_ARB_shadow_ambient " "GL_ARB_texture_border_clamp " "GL_ARB_texture_cube_map " + "GL_ARB_texture_compression " "GL_ARB_texture_env_add " "GL_ARB_texture_env_combine " "GL_ARB_texture_env_crossbar " @@ -94,6 +95,8 @@ static const char GLServerExtensions[] = "GL_EXT_subtexture " "GL_EXT_texture " "GL_EXT_texture3D " + "GL_EXT_texture_compression_dxt1 " + "GL_EXT_texture_compression_s3tc " "GL_EXT_texture_edge_clamp " "GL_EXT_texture_env_add " "GL_EXT_texture_env_combine " @@ -104,6 +107,7 @@ static const char GLServerExtensions[] = "GL_EXT_texture_object " "GL_EXT_texture_rectangle " "GL_EXT_vertex_array " + "GL_3DFX_texture_compression_FXT1 " "GL_APPLE_packed_pixels " "GL_ATI_draw_buffers " "GL_ATI_texture_env_combine3 " @@ -120,9 +124,11 @@ static const char GLServerExtensions[] = "GL_NV_multisample_filter_hint " "GL_NV_point_sprite " "GL_NV_texgen_reflection " + "GL_NV_texture_compression_vtc " "GL_NV_texture_env_combine4 " "GL_NV_texture_expand_normal " "GL_NV_texture_rectangle " + "GL_OES_compressed_paletted_texture " "GL_SGI_color_matrix " "GL_SGI_color_table " "GL_SGIS_generate_mipmap " |