diff options
author | Kyle Brenneman <kbrenneman@nvidia.com> | 2019-05-08 08:44:54 -0600 |
---|---|---|
committer | Aaron Plattner <aplattner@nvidia.com> | 2019-08-13 14:53:55 -0700 |
commit | abeae4a6d356653d50026707ecc2afceac83631e (patch) | |
tree | abda93561101a36d4ed194a44b92c5b178ed7983 | |
parent | 1fdb7cbce538f0b37304a3cfc9fae4ff2fe9ece9 (diff) |
GLX: Use the sending client for looking up XID's
When GlxGetXIDMap looks up an unknown XID, it will now look up a vendor based
on the screen number for the XID and the client that sent the current request.
In GlxGetXIDMap, if the XID is for a regular X window, then it won't be in the
(XID -> vendor) mapping, so we have to look up a vendor by screen number.
With this change, GlxGetXIDMap will use the (screen -> vendor) map for
whichever client sent the current request, instead of using the global
(screen -> vendor) map.
Since GlxGetXIDMap doesn't take a ClientPtr argument, GlxDispatchRequest will
store the client for the current request in a global variable. That way, the
ABI for GLXVND doesn't need to change.
v2: Fix an error check in GlxDispatchRequest.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 8b67ec7cc6fda243480a5a8ca118b66242f3eb2c)
-rw-r--r-- | glx/vndcmds.c | 13 | ||||
-rw-r--r-- | glx/vndserver.h | 7 | ||||
-rw-r--r-- | glx/vndservermapping.c | 12 |
3 files changed, 26 insertions, 6 deletions
diff --git a/glx/vndcmds.c b/glx/vndcmds.c index f0779d14a..21c6fef9e 100644 --- a/glx/vndcmds.c +++ b/glx/vndcmds.c @@ -468,15 +468,24 @@ void GlxDispatchReset(void) int GlxDispatchRequest(ClientPtr client) { REQUEST(xReq); + int result; + if (GlxExtensionEntry->base == 0) return BadRequest; + + GlxSetRequestClient(client); + if (stuff->data < OPCODE_ARRAY_LEN) { if (dispatchFuncs[stuff->data] == NULL) { // Try to find a dispatch stub. dispatchFuncs[stuff->data] = GetVendorDispatchFunc(stuff->data, 0); } - return dispatchFuncs[stuff->data](client); + result = dispatchFuncs[stuff->data](client); } else { - return dispatch_GLXSingle(client); + result = dispatch_GLXSingle(client); } + + GlxSetRequestClient(NULL); + + return result; } diff --git a/glx/vndserver.h b/glx/vndserver.h index 78246d212..613fef0fe 100644 --- a/glx/vndserver.h +++ b/glx/vndserver.h @@ -95,6 +95,13 @@ Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor); GlxServerVendor * GlxGetXIDMap(XID id); void GlxRemoveXIDMap(XID id); +/** + * Records the client that sent the current request. This is needed in + * GlxGetXIDMap to know which client's (screen -> vendor) mapping to use for a + * regular X window. + */ +void GlxSetRequestClient(ClientPtr client); + GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor); GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag); void GlxFreeContextTag(GlxContextTagInfo *tagInfo); diff --git a/glx/vndservermapping.c b/glx/vndservermapping.c index 778656bb6..4efab8b81 100644 --- a/glx/vndservermapping.c +++ b/glx/vndservermapping.c @@ -33,6 +33,13 @@ #include "vndservervendor.h" +static ClientPtr requestClient = NULL; + +void GlxSetRequestClient(ClientPtr client) +{ + requestClient = client; +} + static GlxServerVendor *LookupXIDMapResource(XID id) { void *ptr = NULL; @@ -59,10 +66,7 @@ GlxServerVendor *GlxGetXIDMap(XID id) DixGetAttrAccess); if (rv == Success && ptr != NULL) { DrawablePtr draw = (DrawablePtr) ptr; - GlxScreenPriv *screenPriv = GlxGetScreen(draw->pScreen); - if (screenPriv != NULL) { - vendor = screenPriv->vendor; - } + vendor = GlxGetVendorForScreen(requestClient, draw->pScreen); } } return vendor; |