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authorKyle Brenneman <kbrenneman@nvidia.com>2019-05-08 08:44:54 -0600
committerAaron Plattner <aplattner@nvidia.com>2019-08-13 14:53:55 -0700
commitabeae4a6d356653d50026707ecc2afceac83631e (patch)
treeabda93561101a36d4ed194a44b92c5b178ed7983
parent1fdb7cbce538f0b37304a3cfc9fae4ff2fe9ece9 (diff)
GLX: Use the sending client for looking up XID's
When GlxGetXIDMap looks up an unknown XID, it will now look up a vendor based on the screen number for the XID and the client that sent the current request. In GlxGetXIDMap, if the XID is for a regular X window, then it won't be in the (XID -> vendor) mapping, so we have to look up a vendor by screen number. With this change, GlxGetXIDMap will use the (screen -> vendor) map for whichever client sent the current request, instead of using the global (screen -> vendor) map. Since GlxGetXIDMap doesn't take a ClientPtr argument, GlxDispatchRequest will store the client for the current request in a global variable. That way, the ABI for GLXVND doesn't need to change. v2: Fix an error check in GlxDispatchRequest. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Adam Jackson <ajax@redhat.com> (cherry picked from commit 8b67ec7cc6fda243480a5a8ca118b66242f3eb2c)
-rw-r--r--glx/vndcmds.c13
-rw-r--r--glx/vndserver.h7
-rw-r--r--glx/vndservermapping.c12
3 files changed, 26 insertions, 6 deletions
diff --git a/glx/vndcmds.c b/glx/vndcmds.c
index f0779d14a..21c6fef9e 100644
--- a/glx/vndcmds.c
+++ b/glx/vndcmds.c
@@ -468,15 +468,24 @@ void GlxDispatchReset(void)
int GlxDispatchRequest(ClientPtr client)
{
REQUEST(xReq);
+ int result;
+
if (GlxExtensionEntry->base == 0)
return BadRequest;
+
+ GlxSetRequestClient(client);
+
if (stuff->data < OPCODE_ARRAY_LEN) {
if (dispatchFuncs[stuff->data] == NULL) {
// Try to find a dispatch stub.
dispatchFuncs[stuff->data] = GetVendorDispatchFunc(stuff->data, 0);
}
- return dispatchFuncs[stuff->data](client);
+ result = dispatchFuncs[stuff->data](client);
} else {
- return dispatch_GLXSingle(client);
+ result = dispatch_GLXSingle(client);
}
+
+ GlxSetRequestClient(NULL);
+
+ return result;
}
diff --git a/glx/vndserver.h b/glx/vndserver.h
index 78246d212..613fef0fe 100644
--- a/glx/vndserver.h
+++ b/glx/vndserver.h
@@ -95,6 +95,13 @@ Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor);
GlxServerVendor * GlxGetXIDMap(XID id);
void GlxRemoveXIDMap(XID id);
+/**
+ * Records the client that sent the current request. This is needed in
+ * GlxGetXIDMap to know which client's (screen -> vendor) mapping to use for a
+ * regular X window.
+ */
+void GlxSetRequestClient(ClientPtr client);
+
GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor);
GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag);
void GlxFreeContextTag(GlxContextTagInfo *tagInfo);
diff --git a/glx/vndservermapping.c b/glx/vndservermapping.c
index 778656bb6..4efab8b81 100644
--- a/glx/vndservermapping.c
+++ b/glx/vndservermapping.c
@@ -33,6 +33,13 @@
#include "vndservervendor.h"
+static ClientPtr requestClient = NULL;
+
+void GlxSetRequestClient(ClientPtr client)
+{
+ requestClient = client;
+}
+
static GlxServerVendor *LookupXIDMapResource(XID id)
{
void *ptr = NULL;
@@ -59,10 +66,7 @@ GlxServerVendor *GlxGetXIDMap(XID id)
DixGetAttrAccess);
if (rv == Success && ptr != NULL) {
DrawablePtr draw = (DrawablePtr) ptr;
- GlxScreenPriv *screenPriv = GlxGetScreen(draw->pScreen);
- if (screenPriv != NULL) {
- vendor = screenPriv->vendor;
- }
+ vendor = GlxGetVendorForScreen(requestClient, draw->pScreen);
}
}
return vendor;