summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEric Anholt <eric@anholt.net>2015-06-30 14:59:55 -0700
committerEric Anholt <eric@anholt.net>2015-07-02 10:06:36 -0700
commit7b6edb52435f474c43130f6ac4c6b2d2b28814f5 (patch)
tree5b64caf8a3b35a140c48a7be3e259f6fa1796ecf
parent3fe6731b17ae953d49db4c1bf95e0022244513e1 (diff)
glamor: Mark a bunch of single-file data static.
This gives the compiler a chance to optimize when the data is never changed -- for example, with pict_format_combine_tab, the compiler ends up inlining the 24 bytes of data into just 10 more bytes of code. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
-rw-r--r--glamor/glamor_core.c2
-rw-r--r--glamor/glamor_program.c8
-rw-r--r--glamor/glamor_render.c2
3 files changed, 6 insertions, 6 deletions
diff --git a/glamor/glamor_core.c b/glamor/glamor_core.c
index 4f3526ccd..79f5981b1 100644
--- a/glamor/glamor_core.c
+++ b/glamor/glamor_core.c
@@ -283,7 +283,7 @@ glamor_init_finish_access_shaders(ScreenPtr screen)
glUniform1i(glamor_priv->finish_access_swap_rb[1], 0);
}
-GCOps glamor_gc_ops = {
+static GCOps glamor_gc_ops = {
.FillSpans = glamor_fill_spans,
.SetSpans = glamor_set_spans,
.PutImage = glamor_put_image,
diff --git a/glamor/glamor_program.c b/glamor/glamor_program.c
index 1dc5f1983..5619216d0 100644
--- a/glamor/glamor_program.c
+++ b/glamor/glamor_program.c
@@ -499,7 +499,7 @@ use_source_solid(CARD8 op, PicturePtr src, PicturePtr dst, glamor_program *prog)
return TRUE;
}
-const glamor_facet glamor_source_solid = {
+static const glamor_facet glamor_source_solid = {
.name = "render_solid",
.fs_exec = " vec4 source = fg;\n",
.locations = glamor_program_location_fg,
@@ -517,7 +517,7 @@ use_source_picture(CARD8 op, PicturePtr src, PicturePtr dst, glamor_program *pro
prog->fill_size_inv_uniform);
}
-const glamor_facet glamor_source_picture = {
+static const glamor_facet glamor_source_picture = {
.name = "render_picture",
.vs_exec = " fill_pos = (fill_offset + primitive.xy + pos) * fill_size_inv;\n",
.fs_exec = " vec4 source = texture2D(sampler, fill_pos);\n",
@@ -533,14 +533,14 @@ use_source_1x1_picture(CARD8 op, PicturePtr src, PicturePtr dst, glamor_program
return glamor_set_texture_pixmap((PixmapPtr) src->pDrawable);
}
-const glamor_facet glamor_source_1x1_picture = {
+static const glamor_facet glamor_source_1x1_picture = {
.name = "render_picture",
.fs_exec = " vec4 source = texture2D(sampler, vec2(0.5));\n",
.locations = glamor_program_location_fillsamp,
.use_render = use_source_1x1_picture,
};
-const glamor_facet *glamor_facet_source[glamor_program_source_count] = {
+static const glamor_facet *glamor_facet_source[glamor_program_source_count] = {
[glamor_program_source_solid] = &glamor_source_solid,
[glamor_program_source_picture] = &glamor_source_picture,
[glamor_program_source_1x1_picture] = &glamor_source_1x1_picture,
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index 509ebb821..78de8d7e7 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -660,7 +660,7 @@ glamor_flush_composite_rects(ScreenPtr screen)
glamor_glDrawArrays_GL_QUADS(glamor_priv, glamor_priv->render_nr_quads);
}
-int pict_format_combine_tab[][3] = {
+static const int pict_format_combine_tab[][3] = {
{PICT_TYPE_ARGB, PICT_TYPE_A, PICT_TYPE_ARGB},
{PICT_TYPE_ABGR, PICT_TYPE_A, PICT_TYPE_ABGR},
};