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// [config]
// expect_result: pass
// glsl_version: 4.20
// require_extensions: GL_ARB_fragment_shader_interlock
// check_link: true
// [end config]
#version 420
#extension GL_ARB_fragment_shader_interlock: require
void main()
{
beginInvocationInterlockARB();
endInvocationInterlockARB();
}
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