/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl-common.h" /** * @file renderbuffer-samples.c * * Tests that asking for samples gives the correct number of * GL_RENDERBUFFER_SAMPLES. * * From the EXT_framebuffer_multisample spec: * * "If is zero, then RENDERBUFFER_SAMPLES_EXT is set to * zero. Otherwise represents a request for a desired * minimum number of samples. Since different implementations may * support different sample counts for multisampled rendering, * the actual number of samples allocated for the renderbuffer * image is implementation dependent. However, the resulting * value for RENDERBUFFER_SAMPLES_EXT is guaranteed to be greater * than or equal to and no more than the next larger * sample count supported by the implementation. * * Note also this issue: * * " (2) What happens when is zero or one? * * RESOLVED, 0 = single sample, 1 = minimum multisample * * Resolved by consensus, May 9, 2005 * * Zero means single sample, as if RenderbufferStorageEXT * had been called instead of * RenderbufferStorageMultisampleEXT. One means minimum * number of samples supported by implementation. * * There was a question if one should mean the same thing as * single-sample (one sample), or if it should mean the * minimum supported number of samples for multisample * rendering. The rules for rasterizing in "multisample" * mode are different than "non-multisample" mode. In the * end, we decided that some implementations may wish to * support a "one-sample" multisample buffer to allow for * multipass multisampling where the sample location can be * varied either by the implementation or perhaps explicitly * by a "multisample location" extension." */ PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 32; config.window_height = 32; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLint max_samples, samples, prev_rb_samples = 0; GLuint rb; bool pass = true; piglit_require_extension("GL_EXT_framebuffer_multisample"); glGetIntegerv(GL_MAX_SAMPLES, &max_samples); glGenRenderbuffersEXT(1, &rb); glBindRenderbufferEXT(GL_RENDERBUFFER, rb); printf("%10s %10s\n", "requested", "result"); for (samples = 0; samples <= max_samples; samples++) { GLint rb_samples; glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples, GL_RGBA, 1, 1); glGetRenderbufferParameterivEXT(GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &rb_samples); if ((rb_samples < prev_rb_samples) || (samples == 0 && rb_samples != 0) || (samples > 0 && rb_samples < samples)) { fprintf(stderr, "%10d %10d (ERROR)\n", samples, rb_samples); pass = false; } else { printf("%10d %10d\n", samples, rb_samples); } prev_rb_samples = rb_samples; } glDeleteRenderbuffersEXT(1, &rb); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }