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~jturney/mesa
10.2.2-patches
10.2.4-patches
11.2.2-patches
applegl-vtable
applegl-vtable-2
applegl-vtable-3
appveyor6
codegen-fixes
darwin-build-fixes
darwin-build-fixes-2
darwin-build-fixes-3
darwin-build-fixes-for-review
master
nodrm-build-fixes-5
osx-ci
work
mesa hacks for cygwin
jturney
summary
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path:
root
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progs
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glsl
Age
Commit message (
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Author
Files
Lines
2009-02-19
demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode
Brian Paul
2
-24
/
+74
2009-01-01
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2
-0
/
+365
2008-12-30
demos: minor fixes to twoside.c glsl demo
Brian Paul
1
-16
/
+28
2008-12-17
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2
-0
/
+200
2008-12-13
Fix silly type mismatch error in multinoise demo.
Gary Wong
1
-4
/
+8
2008-12-13
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
3
-0
/
+279
2008-12-13
Ensure p.w is initialised in noise demo.
Gary Wong
1
-0
/
+1
2008-12-03
demos: added simple vertex shader texture test.
Brian
2
-1
/
+287
2008-11-21
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2
-0
/
+193
2008-11-10
undo accidental changes to multitex.frag shader
Brian Paul
1
-22
/
+2
2008-11-04
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
5
-2
/
+340
2008-11-04
remove old debug glFlush/Finish calls from demos
Brian Paul
4
-9
/
+0
2008-08-20
use ftransform()
Brian Paul
1
-1
/
+1
2008-08-16
fix convolutions test to consistanty use the ARB shader extension functions
Brian Paul
1
-13
/
+28
2008-08-16
remove .txt suffix from shader source files
Brian Paul
20
-14
/
+14
2008-08-16
mesa: added glsl/convolutions test from gallium branch
Brian Paul
4
-0
/
+488
2008-08-15
draw a tristrip ring instead of a single quad
Brian Paul
1
-14
/
+38
2008-08-15
don't need to use LOD version of texture2D() funcs
Brian Paul
1
-2
/
+2
2008-08-13
mesa: added new glsl/pointcoord.c test
Brian Paul
2
-0
/
+213
2008-06-12
Update .gitignore for progs/glsl
Dan Nicholson
1
-0
/
+3
2008-05-21
added readtex.h dependency
Brian
1
-1
/
+1
2008-05-20
new multi-texture GLSL test
Brian Paul
4
-0
/
+318
2008-04-09
more make clean items
Brian
1
-0
/
+1
2008-04-09
use InitUniforms()
Brian
1
-24
/
+1
2008-04-09
Replace duplicated code with new shaderutil.c functions
Brian
12
-1075
/
+200
2008-03-10
Ignore more demo programs
Dan Nicholson
1
-1
/
+2
2007-12-18
added two-side test
Brian
1
-2
/
+2
2007-12-18
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
Brian
1
-0
/
+348
2007-12-18
added twoside demo
Brian
1
-1
/
+2
2007-12-04
Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1...
Brian
2
-8
/
+6
2007-11-16
added z/s keys to reset/step rotation
Brian
1
-2
/
+12
2007-10-29
specify app lib dependencies in Makefiles (patch 1/3)
Dan Nicholson
1
-2
/
+4
2007-10-26
Merge branch '965-glsl'
Zou Nan hai
2
-6
/
+8
2007-10-25
Ignore new programs
Dan Nicholson
1
-0
/
+3
2007-10-10
replace 'brick' with correct program name in printfs
Brian
4
-10
/
+10
2007-10-10
Ignore more generated files in progs/
Dan Nicholson
1
-0
/
+10
2007-09-28
add support for LDFLAGS env var
Dan Nicholson
1
-2
/
+2
2007-08-01
triangle rasterization with frag shader
Brian
1
-0
/
+326
2007-08-01
added trirast program
Brian
1
-1
/
+2
2007-07-30
misc comments, clean-ups
Brian
1
-9
/
+13
2007-07-29
Added shader points and shader bitmap demos
Brian
3
-0
/
+675
2007-07-17
Fix SOP in fragment shader, brick is ok now.
Zou Nan hai
1
-5
/
+1
2007-07-17
bumpmap sample is correct now
Zou Nan hai
2
-6
/
+5
2007-07-04
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...
Zou Nan hai
2
-6
/
+320
2007-06-21
support branch and loop in pixel shader
Zou Nan hai
5
-12
/
+19
2007-05-02
get rid of normal vector
Brian
1
-2
/
+0
2007-05-02
get rid of OSMESA stuff
Brian
1
-6
/
+0
2007-05-02
New test of the dFdx(), dFdy() functions.
Brian
2
-0
/
+322
2007-02-25
add texture rotation
Brian
2
-2
/
+29
2007-02-25
output texcoord in vertex program
Brian
1
-0
/
+1
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