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-rw-r--r--progs/demos/paltex.c186
1 files changed, 186 insertions, 0 deletions
diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c
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+/* $Id: paltex.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
+
+/*
+ * Paletted texture demo. Written by Brian Paul. This file in public domain.
+ */
+
+/*
+ * $Log: paltex.c,v $
+ * Revision 1.1 1999/08/19 00:55:40 jtg
+ * Initial revision
+ *
+ * Revision 3.1 1999/03/28 18:20:49 brianp
+ * minor clean-up
+ *
+ * Revision 3.0 1998/02/14 18:42:29 brianp
+ * initial rev
+ *
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glut.h>
+
+
+static float Rot = 0.0;
+
+
+static void Idle( void )
+{
+ Rot += 5.0;
+ glutPostRedisplay();
+}
+
+
+static void Display( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glPushMatrix();
+ glRotatef(Rot, 0, 0, 1);
+
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 1); glVertex2f(-1, -1);
+ glTexCoord2f(1, 1); glVertex2f( 1, -1);
+ glTexCoord2f(1, 0); glVertex2f( 1, 1);
+ glTexCoord2f(0, 0); glVertex2f(-1, 1);
+ glEnd();
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -15.0 );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void SpecialKey( int key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case GLUT_KEY_UP:
+ break;
+ case GLUT_KEY_DOWN:
+ break;
+ case GLUT_KEY_LEFT:
+ break;
+ case GLUT_KEY_RIGHT:
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init( void )
+{
+ GLubyte texture[8][8] = { /* PT = Paletted Texture! */
+ { 0, 0, 0, 0, 0, 0, 0, 0},
+ { 0, 100, 100, 100, 0, 180, 180, 180},
+ { 0, 100, 0, 100, 0, 0, 180, 0},
+ { 0, 100, 0, 100, 0, 0, 180, 0},
+ { 0, 100, 100, 100, 0, 0, 180, 0},
+ { 0, 100, 0, 0, 0, 0, 180, 0},
+ { 0, 100, 0, 0, 0, 0, 180, 0},
+ { 0, 100, 255, 0, 0, 0, 180, 250},
+ };
+
+ GLubyte table[256][4];
+ int i;
+
+ if (!glutExtensionSupported("GL_EXT_paletted_texture")) {
+ printf("Sorry, GL_EXT_paletted_texture not supported\n");
+ exit(0);
+ }
+
+ /* put some wacky colors into the texture palette */
+ for (i=0;i<256;i++) {
+ table[i][0] = i;
+ table[i][1] = 0;
+ table[i][2] = 127 + i / 2;
+ table[i][3] = 255;
+ }
+
+#ifdef GL_EXT_paletted_texture
+
+#if defined(GL_EXT_shared_texture_palette) && defined(SHARED_PALETTE)
+ printf("Using shared palette\n");
+ glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, /* target */
+ GL_RGBA, /* internal format */
+ 256, /* table size */
+ GL_RGBA, /* table format */
+ GL_UNSIGNED_BYTE, /* table type */
+ table); /* the color table */
+ glEnable(GL_SHARED_TEXTURE_PALETTE_EXT);
+#else
+ glColorTableEXT(GL_TEXTURE_2D, /* target */
+ GL_RGBA, /* internal format */
+ 256, /* table size */
+ GL_RGBA, /* table format */
+ GL_UNSIGNED_BYTE, /* table type */
+ table); /* the color table */
+#endif
+
+ glTexImage2D(GL_TEXTURE_2D, /* target */
+ 0, /* level */
+ GL_COLOR_INDEX8_EXT, /* internal format */
+ 8, 8, /* width, height */
+ 0, /* border */
+ GL_COLOR_INDEX, /* texture format */
+ GL_UNSIGNED_BYTE, /* texture type */
+ texture); /* teh texture */
+#endif
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ glEnable(GL_TEXTURE_2D);
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 400, 400 );
+
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
+
+ glutCreateWindow(argv[0]);
+
+ Init();
+
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutSpecialFunc( SpecialKey );
+ glutDisplayFunc( Display );
+ glutIdleFunc( Idle );
+
+ glutMainLoop();
+ return 0;
+}