diff options
author | Brian Paul <brianp@vmware.com> | 2010-02-10 08:10:41 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-02-10 16:13:42 -0700 |
commit | ae1bca91a602e11c5365ebcc0cb0a82de2d0fae2 (patch) | |
tree | e6cbe9f98513e5307e62c16784f4c1c69b27a8bb | |
parent | 27cb20f9957d23666baf93eddfcb2b32e6435d9f (diff) |
glsl1: formatting change
-rw-r--r-- | src/glean/tglsl1.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/glean/tglsl1.cpp b/src/glean/tglsl1.cpp index 1e6b04e..fe6c24a 100644 --- a/src/glean/tglsl1.cpp +++ b/src/glean/tglsl1.cpp @@ -87,13 +87,13 @@ static PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv_func = NULL; static PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv_func = NULL; -#define FLAG_NONE 0x0 -#define FLAG_LOOSE 0x1 // to indicate a looser tolerance test is needed -#define FLAG_ILLEGAL_SHADER 0x2 // the shader test should not compile -#define FLAG_ILLEGAL_LINK 0x4 // the shaders should not link -#define FLAG_VERSION_1_20 0x8 // GLSL 1.20 test -#define FLAG_WINDING_CW 0x10 // clockwise-winding polygon -#define FLAG_VERTEX_TEXTURE 0x20 +#define FLAG_NONE 0x0 +#define FLAG_LOOSE 0x1 // to indicate a looser tolerance test is needed +#define FLAG_ILLEGAL_SHADER 0x2 // the shader test should not compile +#define FLAG_ILLEGAL_LINK 0x4 // the shaders should not link +#define FLAG_VERSION_1_20 0x8 // GLSL 1.20 test +#define FLAG_WINDING_CW 0x10 // clockwise-winding polygon +#define FLAG_VERTEX_TEXTURE 0x20 #define DONT_CARE_Z -1.0 |