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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Extensions used by Weston, copied from Mesa's eglmesaext.h, */
#ifndef WESTON_EGL_EXT_H
#define WESTON_EGL_EXT_H
#ifndef EGL_WL_bind_wayland_display
#define EGL_WL_bind_wayland_display 1
struct wl_display;
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL(EGLDisplay dpy, struct wl_display *display);
#endif
typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWL) (EGLDisplay dpy, struct wl_display *display);
#endif
/*
* This is a little different to the tests shipped with EGL implementations,
* which wrap the entire thing in #ifndef EGL_WL_bind_wayland_display, then go
* on to define both BindWaylandDisplay and QueryWaylandBuffer.
*
* Unfortunately, some implementations (particularly the version of Mesa shipped
* in Ubuntu 12.04) define EGL_WL_bind_wayland_display, but then only provide
* prototypes for (Un)BindWaylandDisplay, completely omitting
* QueryWaylandBuffer.
*
* Detect this, and provide our own definitions if necessary.
*/
#ifndef EGL_WAYLAND_BUFFER_WL
#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
#define EGL_WAYLAND_PLANE_WL 0x31D6 /* eglCreateImageKHR target */
#define EGL_TEXTURE_Y_U_V_WL 0x31D7
#define EGL_TEXTURE_Y_UV_WL 0x31D8
#define EGL_TEXTURE_Y_XUXV_WL 0x31D9
#define EGL_TEXTURE_EXTERNAL_WL 0x31DA
struct wl_resource;
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglQueryWaylandBufferWL(EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
#endif
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWL) (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
#endif
#ifndef EGL_WL_create_wayland_buffer_from_image
#define EGL_WL_create_wayland_buffer_from_image 1
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI struct wl_buffer * EGLAPIENTRY eglCreateWaylandBufferFromImageWL(EGLDisplay dpy, EGLImageKHR image);
#endif
typedef struct wl_buffer * (EGLAPIENTRYP PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL) (EGLDisplay dpy, EGLImageKHR image);
#endif
#ifndef EGL_TEXTURE_EXTERNAL_WL
#define EGL_TEXTURE_EXTERNAL_WL 0x31DA
#endif
#ifndef EGL_BUFFER_AGE_EXT
#define EGL_BUFFER_AGE_EXT 0x313D
#endif
#ifndef EGL_WAYLAND_Y_INVERTED_WL
#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB /* eglQueryWaylandBufferWL attribute */
#endif
/* Mesas gl2ext.h and probably Khronos upstream defined
* GL_EXT_unpack_subimage with non _EXT suffixed GL_UNPACK_* tokens.
* In case we're using that mess, manually define the _EXT versions
* of the tokens here.*/
#if defined(GL_EXT_unpack_subimage) && !defined(GL_UNPACK_ROW_LENGTH_EXT)
#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
#endif
#endif
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