Age | Commit message (Collapse) | Author | Files | Lines |
|
Also fixes a theoretical memory leak as the region was never fini'd.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
|
|
The fix is not trivial, so I want to document the problem before I
forget about it again.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
|
|
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
|
|
Changes in v2:
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
Taking the easy way, always do a rendering pass when copying any real
buffer or texture. Will handle YUV formats, and makes it easy to always
return data the right y-direction up.
All the FBO GL state is created and torn down on every invocation, so this
is a pretty naive implementation.
If there was a wl_shm buffer giving the content to the surface, and the
stride of the buffer was greater than width * bytes_per_pixel, then this
implementation will return stride long rows, not width.
Changes in v2:
- simplify pack_color()
- remove stride and format from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
Add a new buffer type identifying the solid color contents which do not
have a real buffer.
Solid color surfaces now pretend to have 1x1 pixel content data.
This helps the future surface_get_data_size() implementation.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
Use shared code for this kind of stuff.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
This is an optional API that will be implemented by the renderers. It
allows to fetch the current contents of a surface, essentially the
buffer contents from a client buffer, converted to an RGBA format.
This is meant as a debugging API. The implementations may be heavy and
cause a stall, so they are not intended to be used often during normal
operations.
Renderers are expected to convert whatever data a surface has to a
single RGBA format.
Changes in v2:
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
weston_view::transform.boundingbox is made to include the layer mask,
which removes the need for masked_boundingbox.
The following were using boundingbox when they should have used
masked_boundingbox:
- drm_output_prepare_overlay_view() uses boundingbox to compute overlay
position, source and destination coordinates.
- drm_assign_planes() uses boundingbox for view overlap checks.
- is_view_not_visible() uses boundingbox, but nothing will show outside
the layer mask.
- weston_surface_assign_output() intersects boundingbox with output
region to choose the primary output for a surface.
- weston_view_assign_output() intersects boundingbox with output region
to pick the outputs the view is on.
This patch essentially changes all those cases to use the masked
boundingbox.
Therefore there are no cases which would need the boundingbox without
the layer mask, and we can convert boundingbox into masked and remove
the left-over member.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[v2: don't move the decl of 'mask' in weston_view_update_transform]
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
|
|
Turns out there were no users of weston_view::transform.opaque,
everything was already using transform.masked_opaque. Therefore
repurpose transform.opaque as masked_opaque, and remove masked_opaque
member.
Now this opaque region in global coordinates is clipped by the layer
mask, if set. There are no cases where you would need the opaque region
without the effect of layer mask.
Also add a note in compositor.h, that changing view's layer counts as
changing geometry, which requires calling weston_view_geometry_dirty()
to let all derived state update.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
|
|
It is used by sub-surfaces only, for fetching the root view's
weston_layer.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
|
|
No functional changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
60 millihertz is a bit low, let's make it 60 Hz as it was supposed to
be.
When the new repaint scheduling algorithm gets implemented, this
fixes 'make check' taking almost 3 minutes instead of the normal 3
seconds, when running with 7 millisecond repaint window.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
Explains what weston_view::clip is.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
|
|
Older versions of Mesa provided header definitions for the
EGL_WL_bind_wayland_display extension, but an earlier version of the
extension which only provided the (un)bind entrypoints, and not
QueryWaylandBuffer. Detect this half-provision and make sure we export
the QueryWaylandBuffer definitions as well.
Fixes build failure with EGL on Ubuntu 12.04.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
|
|
The serial can be checked against the one passed to wl_shell.set_popup
or equivalent.
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
The input loop is actually dispatched in the middle of the frame repaint.
When the X11 event results in closing the compositor, this can cause the
current output to be destroyed just prior to trying to process animations
on it.
We fix this by handling the window close event in an idle callback.
NOTE: this requires a patch for wayland that moves the idle handler
dispatch to after epoll_wait in the event loop processing.
Closes bug: https://bugs.freedesktop.org/show_bug.cgi?id=81314
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
They're off by 4 because of the scroll buttons.
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
|
|
Keyboard key events will be received from a device where a key has
been pressed, even though an equivalent key has been pressed (same
key code) on a device connected to the same seat. notify_key()
expects to only be called as if there was only one keyboard device
associated with the given seat, so to achieve this, ignore every event
where forwarding it would result in multiple 'pressed' or 'released'
notifications.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
|
|
Pointer button events will be received from a device where a button has
been pressed, even though an equivalent button has been pressed (same
button code) on a device connected to the same seat. notify_button()
expects to only be called as if there was only one pointer device
associated with the given seat, so to achieve this, ignore every event
where forwarding it would result in multiple 'pressed' or 'released'
notifications.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
|
|
This patch adds the maximize button to the window frame for the windows
which set the MWM_DECOR_MAXIMIZE hint, and it wires it with the shell
via a new method in weston_shell_interface.
Additionally, it also listens for the wm hints coming from the client,
but it doesn't support maximizing a window only vertically or horizontally.
The window will be maximized only when both directions are maximized.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
|
|
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
|
|
This reverts commit 6deb09ef8a72164947cdfa5f2414e292c7672c9c.
(Derek says he has an improved version in the works.)
|
|
While it conceptually makes sense to put the x11 event handler
in the compositor "input" loop, the input loop is actually
dispatched in the middle of the frame repaint. When the
X11 event results in closing the compositor, this can cause
the current output to be destroyed just prior to trying to
process animations on it.
Closes bug: https://bugs.freedesktop.org/show_bug.cgi?id=81314
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
|
|
Using the x11 output (maybe with others as well), weston would hang
when closing the output if the colord plugin is enabled.
The hang occurs in mutex lock in the output notifier handler because
the given GMutex value is incorrect.
This is because of a cast error, the type of container should be
"cms_output" and not "cms_colord".
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Richard Hughes <richard@hughsie.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
|
|
This makes it possible to run Weston session from GDM (and possibly
other login managers).
|
|
Check the value of level before dividing 1 by it.
Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
|
|
PRESENTATION_FEEDBACK_KIND_ZERO_COPY is a flag that needs to be set for
each surface separately. Some surfaces may be zero-copy (as defined by
Presentation feedback) while some are not.
A complication with Weston is that a surface may have multiple views on
screen. All copies (views) of the surface are required to be zero-copy
for the ZERO_COPY flag to be set.
Backends set per-view feedback flags during the assing_planes hook, and
then Weston core collects the flags from all views of a surface.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
|
|
Change weston_output_finish_frame() signature so that backends are
required to set the flags, that will be reported on the Presentation
'presented' event. This is meant for output-wide feedback flags. Flags
that vary per wl_surface are subject for the following patch.
All start_repaint_loop functions use the special private flag
PRESENTATION_FEEDBACK_INVALID to mark, that this call of
weston_output_finish_frame() cannot trigger the 'presented' event. If it
does, we now hit an assert, and should then investigate why a fake update
triggered Presentation feedback.
DRM:
Page flip is always vsync'd, and always gets the completion timestamp
from the kernel which should correspond well to hardware. Completion is
triggered by the kernel/hardware.
Vblank handler is only used with the broken planes path, therefore do
not report VSYNC, because we cannot guarantee all the planes updated at
the same time. We cannot set the INVALID, because it would abort the
compositor if the broken planes path was ever used. This is a hack that
will get fixed with nuclear pageflip support in the future.
fbdev:
No vsync, update done by copy, no completion event from hardware, and
completion time is totally fake.
headless:
No real output to update.
RDP:
Guessing that maybe no vsync, fake time, and copy make sense (pixels
sent over network). Also no event that the pixels have been shown?
RPI:
Presumably Dispmanx updates are vsync'd. We get a completion event from
the driver, but need to read the clock ourselves, so the completion time
is somewhat unreliable. Zero-copy flag not implemented though it would
be theoretically possible with EGL clients (zero-copy is a per-surface
flag anyway, so in this patch).
Wayland:
No information how the host compositor is doing updates, so make a safe
guess without assuming vsync or hardware completion event. While we do
get some timestamp from the host compositor, it is not the completion
time. Would need to hook to the Presentation extension of the host
compositor to get more accurate flags.
X11:
No idea about vsync, completion event, or copying. Also the timestamp is
a fake.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Acked-by: Mario Kleiner <mario.kleiner.de@gmail.com>
|
|
When a function is named drm_output_FOO(), you'd expect it to take a
struct drm_output * as an argument. Convert
drm_output_prepare_scanout_view(), drm_output_prepare_overlay_view(),
drm_output_prepare_cursor_view() from weston_output to drm_output.
Additionally convert drm_sprite_crtc_supported() from weston_output to
drm_output.
This change makes drm_assign_planes() to operate on drm_output terms,
which makes further changes a tiny bit easier.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
|
|
The current parser directly reads a BOOLEAN on the PropertiesChanged
signal for 'Active' properties. However, all property-values are packed in
a VARIANT, otherwise, we wouldn't know the type. Fix the parser to recurse
into the variant before reading the boolean.
To avoid such bugs in the future, we extract the 'Active' parser into a
helper function parse_active(), which is then shared between the
PropertiesChanged and Get handlers.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
|
|
Logind sends us a notification whenever the Active attribute of our session
changes. However, due to the way compositor-drm.c relies on the master DRM
device to be synced with the session, we used to delay Active=true
handling until the DRM device was up, too. See:
commit aedc7732ebd9bc7b4f51ee247ea857ffec6260a7
Author: David Herrmann <dh.herrmann@gmail.com>
Date: Sat Nov 30 11:25:45 2013 +0100
logind: delay wakeup until DRM-device is resumed
However, the other compositor backends do not use DRM, so logind-util will
never get notified about any DRM device. Therefore, we have to forward the
Active=true change immediately.
This commit fixes logind-util to take sync_drm as argument. If it is true,
we do DRM-device synchronisation, otherwise we don't.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=86889
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
|
|
xwayland uses SIGUSR1 as startup notification. Make sure to use SIGRTMIN
for VT handling to avoid conflicts.
A bonus is SIGRT* signals can be queued multiple times, so we will be able
to correctly track them and will no longer lose signals (which wouldn't
really matter, but is confusing in logs).
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
|
|
xwayland uses SIGUSR1 as startup notification. Make sure to use SIGRTMIN
and SIGRTMIN+1 for VT handling.
A bonus is SIGRT* signals can be queued multiple times, so we will be able
to correctly track them and will no longer lose signals (which wouldn't
really matter, but is confusing in logs).
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
|
|
libinput < 0.8 sent wheel click events with value 10. Since 0.8
the value is the angle of the click in degrees but it now provides
the click count as separate value. To keep backwards-compat with
existing clients, we just send multiples of the click count.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
|
|
libinput now provides a single event for scroll events. Extract the axes from
that event and split them into the wl events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
|
|
When the last pointer is removed from a seat, the pointer struct is
intentionally kept. This has some interesting side effects, so I've
documented it here so people like me don't errantly assume it's a bug.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
|
|
The assertion in x11_compositor_find_output() can trigger during normal
shutdown, for example, when moving the mouse while hitting a hotkey to
close the weston window.
Instead we can remove the assert(), return NULL, and discard events
we can't find a destination output for.
v2 Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
v1 Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
|
|
A keyboard might not be present in a seat, so check that before
dereferencing keyboard related pointers.
Also, use the keyboard pointer we set to shorten the code a little bit.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jan Arne Petersen <janarne@gmail.com>
|
|
Reviewed-by: Daniel Stone <daniel.stone@collabora.com>
|
|
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
|
|
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
|
|
Put the return type on a separate line in function declarations.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
|
|
load_modules currently ignores errors signalled by both
weston_load_module and module_init, and instead always returns 0. Its
return value appears to be checked in callers, so we most likely want to
propagate any errors.
Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
|
|
The fd member of clipboard_source structure was not set
but was used in close().
v2. don't do unnecessary changes
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
|
|
There were unchecked malloc and no free for this memory.
Also simplify error handling in one function.
v2. remove check if memory is NULL, according to man pages,
free(NULL) is a no-op
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
|
|
Logging is activated and deactivated with the debug key binding 't'.
When activated, it creates a new log file, where it records the events.
The log file contains events and detailed object information entries in
JSON format, and is meant to be parsed in sequence from beginning to the
end.
The emitted events are mostly related to the output repaint cycle, like
when repaint begins, is submitted to GPU, and when it completes on a
vblank. This is recorded per-output. Also some per-surface events are
recorded, including when surface damage is flushed.
To reduce the log size, events refer to objects like outputs and
surfaces by id numbers. Detailed object information is emitted only as
needed: on the first object occurrence, and afterwards only if
weston_timeline_object::force_refresh asks for it.
The detailed information for surfaces includes the string returned by
weston_surface::get_label. Therefore it is important to set
weston_timeline_object::force_refresh = 1 whenever the string would
change, so that the new details get recorded.
A rudimentary parser and SVG generator can be found at:
https://github.com/ppaalanen/wesgr
The timeline logs can answer questions including:
- How does the compositor repaint cycle work timing-wise?
- When was the vblank deadline missed?
- What is the latency from surface commit to showing the new content on
screen?
- How long does it take to process the scenegraph?
v2: weston_surface::get_description renamed to get_label.
v3: reafctor a bit into fprint_quoted_string().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
|
|
When printing out logs from Weston's actions, mainly for debugging, it
can be very difficult to identify the different surfaces. Inspecting
the configure function pointer is not useful, as the configure functions
may live in modules.
Add vfunc get_label to weston_surface, which will produce a short,
human-readable description of the surface, which allows identifying it
better, rather than just looking at the surface size, for instance.
Set the label function from most parts of Weston, to identify cursors and
drag icons, and panels, backgrounds, screensavers and lock surfaces, and
the desktop shell's application surfaces.
v2: renamed 'description' to 'label', so we get
weston_surface_set_label_func().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
|
|
[daniels: removed extraneous changes]
|
|
When running a key binding we don't send the key press to the client
via the wl_keyboard.key event. Instead, send a wl_keyboard.leave/enter
pair so that the client knows the actual state of the keyboard.
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
|