diff options
author | Vinson Lee <vlee@vmware.com> | 2009-11-03 14:41:08 -0700 |
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committer | Vinson Lee <vlee@vmware.com> | 2009-12-04 17:32:48 -0800 |
commit | 05ae10ebff5978ba54ca050ac099295de82fe87b (patch) | |
tree | 37eb1d33dff5df36609442d77b9fb09ebd1d68c0 /src/util | |
parent | a518e0163674957099aec026bf8ebe3742b02aae (diff) |
progs/util: Fix memory leak if fail to load/compile shader
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit c475079ef2d901ba4506ebd53e19419cd46793ab)
Diffstat (limited to 'src/util')
-rw-r--r-- | src/util/shaderutil.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/util/shaderutil.c b/src/util/shaderutil.c index 629b6f1d..36e07842 100644 --- a/src/util/shaderutil.c +++ b/src/util/shaderutil.c @@ -88,6 +88,7 @@ CompileShaderFile(GLenum shaderType, const char *filename) f = fopen(filename, "r"); if (!f) { fprintf(stderr, "Unable to open shader file %s\n", filename); + free(buffer); return 0; } @@ -98,6 +99,7 @@ CompileShaderFile(GLenum shaderType, const char *filename) shader = CompileShaderText(shaderType, buffer); } else { + free(buffer); return 0; } |