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/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* GHook: Callback maintenance functions
* Copyright (C) 1998 Tim Janik
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
#include "glib.h"
/* --- defines --- */
#define G_HOOKS_PREALLOC (16)
/* --- functions --- */
void
g_hook_list_init (GHookList *hook_list,
guint hook_size)
{
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_size >= sizeof (GHook));
hook_list->seq_id = 1;
hook_list->hook_size = hook_size;
hook_list->is_setup = TRUE;
hook_list->hooks = NULL;
hook_list->hook_memchunk = g_mem_chunk_new ("GHook Memchunk",
hook_size,
hook_size * G_HOOKS_PREALLOC,
G_ALLOC_AND_FREE);
hook_list->hook_free = NULL;
hook_list->hook_destroy = NULL;
}
void
g_hook_list_clear (GHookList *hook_list)
{
g_return_if_fail (hook_list != NULL);
if (hook_list->is_setup)
{
GHook *hook;
hook_list->is_setup = FALSE;
hook = hook_list->hooks;
if (!hook)
{
g_mem_chunk_destroy (hook_list->hook_memchunk);
hook_list->hook_memchunk = NULL;
}
else
do
{
GHook *tmp;
g_hook_ref (hook_list, hook);
g_hook_destroy_link (hook_list, hook);
tmp = hook->next;
g_hook_unref (hook_list, hook);
hook = tmp;
}
while (hook);
}
}
GHook*
g_hook_alloc (GHookList *hook_list)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, NULL);
g_return_val_if_fail (hook_list->is_setup, NULL);
hook = g_chunk_new0 (GHook, hook_list->hook_memchunk);
hook->data = NULL;
hook->next = NULL;
hook->prev = NULL;
hook->flags = G_HOOK_FLAG_ACTIVE;
hook->ref_count = 0;
hook->hook_id = 0;
hook->func = NULL;
hook->destroy = NULL;
return hook;
}
void
g_hook_free (GHookList *hook_list,
GHook *hook)
{
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
g_return_if_fail (hook != NULL);
g_return_if_fail (G_HOOK_IS_UNLINKED (hook));
if (hook_list->hook_free)
hook_list->hook_free (hook_list, hook);
g_chunk_free (hook, hook_list->hook_memchunk);
}
void
g_hook_destroy_link (GHookList *hook_list,
GHook *hook)
{
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook != NULL);
if (hook->hook_id)
{
hook->hook_id = 0;
hook->flags &= ~G_HOOK_FLAG_ACTIVE;
if (hook_list->hook_destroy)
{
if (hook_list->hook_destroy != G_HOOK_DEFERRED_DESTROY)
hook_list->hook_destroy (hook_list, hook);
}
else if (hook->destroy)
{
hook->destroy (hook->data);
hook->data = NULL;
hook->func = NULL;
hook->destroy = NULL;
}
g_hook_unref (hook_list, hook); /* counterpart to g_hook_insert_before */
}
}
gboolean
g_hook_destroy (GHookList *hook_list,
guint hook_id)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, FALSE);
g_return_val_if_fail (hook_id > 0, FALSE);
hook = g_hook_get (hook_list, hook_id);
if (hook)
{
g_hook_destroy_link (hook_list, hook);
return TRUE;
}
return FALSE;
}
void
g_hook_unref (GHookList *hook_list,
GHook *hook)
{
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->hook_memchunk != NULL);
g_return_if_fail (hook != NULL);
g_return_if_fail (hook->ref_count > 0);
hook->ref_count--;
if (!hook->ref_count)
{
g_return_if_fail (hook->hook_id == 0);
g_return_if_fail (!G_HOOK_IN_CALL (hook));
if (hook->prev)
hook->prev->next = hook->next;
else
hook_list->hooks = hook->next;
if (hook->next)
{
hook->next->prev = hook->prev;
hook->next = NULL;
}
hook->prev = NULL;
if (!hook_list->is_setup)
{
hook_list->is_setup = TRUE;
g_hook_free (hook_list, hook);
hook_list->is_setup = FALSE;
if (!hook_list->hooks)
{
g_mem_chunk_destroy (hook_list->hook_memchunk);
hook_list->hook_memchunk = NULL;
}
}
else
g_hook_free (hook_list, hook);
}
}
void
g_hook_ref (GHookList *hook_list,
GHook *hook)
{
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook != NULL);
g_return_if_fail (hook->ref_count > 0);
hook->ref_count++;
}
void
g_hook_prepend (GHookList *hook_list,
GHook *hook)
{
g_return_if_fail (hook_list != NULL);
g_hook_insert_before (hook_list, hook_list->hooks, hook);
}
void
g_hook_insert_before (GHookList *hook_list,
GHook *sibling,
GHook *hook)
{
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
g_return_if_fail (hook != NULL);
g_return_if_fail (G_HOOK_IS_UNLINKED (hook));
g_return_if_fail (hook->func != NULL);
hook->hook_id = hook_list->seq_id++;
hook->ref_count = 1; /* counterpart to g_hook_destroy_link */
if (sibling)
{
if (sibling->prev)
{
hook->prev = sibling->prev;
hook->prev->next = hook;
hook->next = sibling;
sibling->prev = hook;
}
else
{
hook_list->hooks = hook;
hook->next = sibling;
sibling->prev = hook;
}
}
else
{
if (hook_list->hooks)
{
sibling = hook_list->hooks;
while (sibling->next)
sibling = sibling->next;
hook->prev = sibling;
sibling->next = hook;
}
else
hook_list->hooks = hook;
}
}
void
g_hook_list_invoke (GHookList *hook_list,
gboolean may_recurse)
{
GHook *hook;
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
hook = g_hook_first_valid (hook_list, may_recurse);
while (hook)
{
GHookFunc func;
gboolean was_in_call;
func = (GHookFunc) hook->func;
was_in_call = G_HOOK_IN_CALL (hook);
hook->flags |= G_HOOK_FLAG_IN_CALL;
func (hook->data);
if (!was_in_call)
hook->flags &= ~G_HOOK_FLAG_IN_CALL;
hook = g_hook_next_valid (hook_list, hook, may_recurse);
}
}
void
g_hook_list_invoke_check (GHookList *hook_list,
gboolean may_recurse)
{
GHook *hook;
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
hook = g_hook_first_valid (hook_list, may_recurse);
while (hook)
{
GHookCheckFunc func;
gboolean was_in_call;
gboolean need_destroy;
func = (GHookCheckFunc) hook->func;
was_in_call = G_HOOK_IN_CALL (hook);
hook->flags |= G_HOOK_FLAG_IN_CALL;
need_destroy = !func (hook->data);
if (!was_in_call)
hook->flags &= ~G_HOOK_FLAG_IN_CALL;
if (need_destroy)
g_hook_destroy_link (hook_list, hook);
hook = g_hook_next_valid (hook_list, hook, may_recurse);
}
}
void
g_hook_list_marshal_check (GHookList *hook_list,
gboolean may_recurse,
GHookCheckMarshaller marshaller,
gpointer data)
{
GHook *hook;
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
g_return_if_fail (marshaller != NULL);
hook = g_hook_first_valid (hook_list, may_recurse);
while (hook)
{
gboolean was_in_call;
gboolean need_destroy;
was_in_call = G_HOOK_IN_CALL (hook);
hook->flags |= G_HOOK_FLAG_IN_CALL;
need_destroy = !marshaller (hook, data);
if (!was_in_call)
hook->flags &= ~G_HOOK_FLAG_IN_CALL;
if (need_destroy)
g_hook_destroy_link (hook_list, hook);
hook = g_hook_next_valid (hook_list, hook, may_recurse);
}
}
void
g_hook_list_marshal (GHookList *hook_list,
gboolean may_recurse,
GHookMarshaller marshaller,
gpointer data)
{
GHook *hook;
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
g_return_if_fail (marshaller != NULL);
hook = g_hook_first_valid (hook_list, may_recurse);
while (hook)
{
gboolean was_in_call;
was_in_call = G_HOOK_IN_CALL (hook);
hook->flags |= G_HOOK_FLAG_IN_CALL;
marshaller (hook, data);
if (!was_in_call)
hook->flags &= ~G_HOOK_FLAG_IN_CALL;
hook = g_hook_next_valid (hook_list, hook, may_recurse);
}
}
GHook*
g_hook_first_valid (GHookList *hook_list,
gboolean may_be_in_call)
{
g_return_val_if_fail (hook_list != NULL, NULL);
if (hook_list->is_setup)
{
GHook *hook;
hook = hook_list->hooks;
if (hook)
{
g_hook_ref (hook_list, hook);
if (G_HOOK_IS_VALID (hook) && (may_be_in_call || !G_HOOK_IN_CALL (hook)))
return hook;
else
return g_hook_next_valid (hook_list, hook, may_be_in_call);
}
}
return NULL;
}
GHook*
g_hook_next_valid (GHookList *hook_list,
GHook *hook,
gboolean may_be_in_call)
{
GHook *ohook = hook;
g_return_val_if_fail (hook_list != NULL, NULL);
if (!hook)
return NULL;
hook = hook->next;
while (hook)
{
if (G_HOOK_IS_VALID (hook) && (may_be_in_call || !G_HOOK_IN_CALL (hook)))
{
g_hook_ref (hook_list, hook);
g_hook_unref (hook_list, ohook);
return hook;
}
hook = hook->next;
}
g_hook_unref (hook_list, ohook);
return NULL;
}
GHook*
g_hook_get (GHookList *hook_list,
guint hook_id)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, NULL);
g_return_val_if_fail (hook_id > 0, NULL);
hook = hook_list->hooks;
while (hook)
{
if (hook->hook_id == hook_id)
return hook;
hook = hook->next;
}
return NULL;
}
GHook*
g_hook_find (GHookList *hook_list,
gboolean need_valids,
GHookFindFunc func,
gpointer data)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, NULL);
g_return_val_if_fail (func != NULL, NULL);
hook = hook_list->hooks;
while (hook)
{
GHook *tmp;
/* test only non-destroyed hooks */
if (!hook->hook_id)
{
hook = hook->next;
continue;
}
g_hook_ref (hook_list, hook);
if (func (hook, data) && hook->hook_id && (!need_valids || G_HOOK_ACTIVE (hook)))
{
g_hook_unref (hook_list, hook);
return hook;
}
tmp = hook->next;
g_hook_unref (hook_list, hook);
hook = tmp;
}
return NULL;
}
GHook*
g_hook_find_data (GHookList *hook_list,
gboolean need_valids,
gpointer data)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, NULL);
hook = hook_list->hooks;
while (hook)
{
/* test only non-destroyed hooks */
if (hook->data == data &&
hook->hook_id &&
(!need_valids || G_HOOK_ACTIVE (hook)))
return hook;
hook = hook->next;
}
return NULL;
}
GHook*
g_hook_find_func (GHookList *hook_list,
gboolean need_valids,
gpointer func)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, NULL);
g_return_val_if_fail (func != NULL, NULL);
hook = hook_list->hooks;
while (hook)
{
/* test only non-destroyed hooks */
if (hook->func == func &&
hook->hook_id &&
(!need_valids || G_HOOK_ACTIVE (hook)))
return hook;
hook = hook->next;
}
return NULL;
}
GHook*
g_hook_find_func_data (GHookList *hook_list,
gboolean need_valids,
gpointer func,
gpointer data)
{
GHook *hook;
g_return_val_if_fail (hook_list != NULL, NULL);
g_return_val_if_fail (func != NULL, NULL);
hook = hook_list->hooks;
while (hook)
{
/* test only non-destroyed hooks */
if (hook->data == data &&
hook->func == func &&
hook->hook_id &&
(!need_valids || G_HOOK_ACTIVE (hook)))
return hook;
hook = hook->next;
}
return NULL;
}
void
g_hook_insert_sorted (GHookList *hook_list,
GHook *hook,
GHookCompareFunc func)
{
GHook *sibling;
g_return_if_fail (hook_list != NULL);
g_return_if_fail (hook_list->is_setup);
g_return_if_fail (hook != NULL);
g_return_if_fail (G_HOOK_IS_UNLINKED (hook));
g_return_if_fail (hook->func != NULL);
g_return_if_fail (func != NULL);
/* first non-destroyed hook */
sibling = hook_list->hooks;
while (sibling && !sibling->hook_id)
sibling = sibling->next;
while (sibling)
{
GHook *tmp;
g_hook_ref (hook_list, sibling);
if (func (hook, sibling) <= 0 && sibling->hook_id)
{
g_hook_unref (hook_list, sibling);
break;
}
/* next non-destroyed hook */
tmp = sibling->next;
while (tmp && !tmp->hook_id)
tmp = tmp->next;
g_hook_unref (hook_list, sibling);
sibling = tmp;
}
g_hook_insert_before (hook_list, sibling, hook);
}
gint
g_hook_compare_ids (GHook *new_hook,
GHook *sibling)
{
return ((glong) new_hook->hook_id) - ((glong) sibling->hook_id);
}
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