summaryrefslogtreecommitdiff
path: root/libempathy/empathy-call-factory.c
blob: d02b58327d645e953642ea3e9585228afbe2cbe1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
/*
 * empathy-call-factory.c - Source for EmpathyCallFactory
 * Copyright (C) 2008 Collabora Ltd.
 * @author Sjoerd Simons <sjoerd.simons@collabora.co.uk>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */


#include <stdio.h>
#include <stdlib.h>

#include "empathy-marshal.h"
#include "empathy-call-factory.h"
#include "empathy-utils.h"

G_DEFINE_TYPE(EmpathyCallFactory, empathy_call_factory, G_TYPE_OBJECT)

/* signal enum */
enum
{
    NEW_CALL_HANDLER,
    LAST_SIGNAL
};

static guint signals[LAST_SIGNAL] = {0};

/* private structure */
typedef struct {
  gboolean dispose_has_run;
} EmpathyCallFactoryPriv;

#define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyCallFactory)

static GObject *call_factory = NULL;

static void
empathy_call_factory_init (EmpathyCallFactory *obj)
{
  EmpathyCallFactoryPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (obj,
    EMPATHY_TYPE_CALL_FACTORY, EmpathyCallFactoryPriv);

  obj->priv = priv;
}

static GObject *
empathy_call_factory_constructor (GType type, guint n_construct_params,
  GObjectConstructParam *construct_params)
{
  g_return_val_if_fail (call_factory == NULL, NULL);

  call_factory = G_OBJECT_CLASS (empathy_call_factory_parent_class)->constructor
          (type, n_construct_params, construct_params);
  g_object_add_weak_pointer (call_factory, (gpointer)&call_factory);

  return call_factory;
}

static void
empathy_call_factory_finalize (GObject *object)
{
  /* free any data held directly by the object here */

  if (G_OBJECT_CLASS (empathy_call_factory_parent_class)->finalize)
    G_OBJECT_CLASS (empathy_call_factory_parent_class)->finalize (object);
}

static void
empathy_call_factory_dispose (GObject *object)
{
  EmpathyCallFactoryPriv *priv = GET_PRIV (object);

  if (priv->dispose_has_run)
    return;

  priv->dispose_has_run = TRUE;

  /* release any references held by the object here */

  if (G_OBJECT_CLASS (empathy_call_factory_parent_class)->dispose)
    G_OBJECT_CLASS (empathy_call_factory_parent_class)->dispose (object);
}

static void
empathy_call_factory_class_init (
  EmpathyCallFactoryClass *empathy_call_factory_class)
{
  GObjectClass *object_class = G_OBJECT_CLASS (empathy_call_factory_class);

  g_type_class_add_private (empathy_call_factory_class,
    sizeof (EmpathyCallFactoryPriv));

  object_class->constructor = empathy_call_factory_constructor;
  object_class->dispose = empathy_call_factory_dispose;
  object_class->finalize = empathy_call_factory_finalize;

  signals[NEW_CALL_HANDLER] =
    g_signal_new ("new-call-handler",
      G_TYPE_FROM_CLASS (empathy_call_factory_class),
      G_SIGNAL_RUN_LAST, 0,
      NULL, NULL,
      _empathy_marshal_VOID__OBJECT_BOOLEAN,
      G_TYPE_NONE,
      2, EMPATHY_TYPE_CALL_HANDLER, G_TYPE_BOOLEAN);
}

EmpathyCallFactory *
empathy_call_factory_initialise (void)
{
  g_return_val_if_fail (call_factory == NULL, NULL);

  return EMPATHY_CALL_FACTORY (g_object_new (EMPATHY_TYPE_CALL_FACTORY, NULL));
}

EmpathyCallFactory *
empathy_call_factory_get (void)
{
  g_return_val_if_fail (call_factory != NULL, NULL);

  return EMPATHY_CALL_FACTORY (call_factory);
}

/**
 * empathy_call_factory_new_call_with_streams:
 * @factory: an #EmpathyCallFactory
 * @contact: an #EmpathyContact
 * @initial_audio: if %TRUE the call will be started with audio
 * @initial_video: if %TRUE the call will be started with video
 *
 * Initiate a new call with @contact.
 */
void
empathy_call_factory_new_call_with_streams (EmpathyCallFactory *factory,
    EmpathyContact *contact,
    gboolean initial_audio,
    gboolean initial_video)
{
  EmpathyCallHandler *handler;

  g_return_if_fail (factory != NULL);
  g_return_if_fail (contact != NULL);

  handler = empathy_call_handler_new_for_contact_with_streams (contact,
    initial_audio, initial_video);

  g_signal_emit (factory, signals[NEW_CALL_HANDLER], 0,
    handler, TRUE);

  g_object_unref (handler);
}


/**
 * empathy_call_factory_new_call:
 * @factory: an #EmpathyCallFactory
 * @contact: an #EmpathyContact
 *
 * Initiate a new call with @contact.
 */
void
empathy_call_factory_new_call (EmpathyCallFactory *factory,
    EmpathyContact *contact)
{
  empathy_call_factory_new_call_with_streams (factory, contact, TRUE, FALSE);
}

void
empathy_call_factory_claim_channel (EmpathyCallFactory *factory,
  EmpathyDispatchOperation *operation)
{
  EmpathyCallHandler *handler;
  EmpathyTpCall *call;

  g_return_if_fail (factory != NULL);
  g_return_if_fail (operation != NULL);

  call = EMPATHY_TP_CALL (
    empathy_dispatch_operation_get_channel_wrapper (operation));

  handler = empathy_call_handler_new_for_channel (call);
  empathy_dispatch_operation_claim (operation);

  /* FIXME should actually look at the channel */
  g_signal_emit (factory, signals[NEW_CALL_HANDLER], 0,
    handler, FALSE);

  g_object_unref (handler);
}