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author | Matt Turner <mattst88@gmail.com> | 2013-10-02 22:04:35 -0700 |
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committer | Matt Turner <mattst88@gmail.com> | 2013-10-11 17:56:19 -0700 |
commit | 42088dc139e5bfacd111cd5ba99e825b9e18cc77 (patch) | |
tree | 47af928ce73348d90eedc14fc53063b9be44b4ad | |
parent | cc34603e4865a67c0d279c795cfaa6f613bcba0d (diff) |
arb_shader_bit_encoding: Generate tests for 3.30, not 4.00.
I was generating GLSL 4.00 tests because that's when ARB_gpu_shader5
functionality was folded in, but 3.30 is actually the first version with
the bit encoding functions.
-rw-r--r-- | generated_tests/gen_shader_bit_encoding_tests.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/generated_tests/gen_shader_bit_encoding_tests.py b/generated_tests/gen_shader_bit_encoding_tests.py index 3e417d9f1..d63d86d6e 100644 --- a/generated_tests/gen_shader_bit_encoding_tests.py +++ b/generated_tests/gen_shader_bit_encoding_tests.py @@ -118,8 +118,8 @@ requirements = { 'version': '1.50', 'extension': 'GL_ARB_gpu_shader5' }, - 'glsl-4.00': { - 'version': '4.00', + 'glsl-3.30': { + 'version': '3.30', 'extension': '' } } |