/* * Mesa 3-D graphics library * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * \file compiler.h * Compiler-related stuff. */ #ifndef COMPILER_H #define COMPILER_H #include #include #include #include #include #include #include #include #include "util/detect.h" #include "util/macros.h" /** * Define CPU_TO_LE32 * Do not use these unless absolutely necessary! * Try to use a runtime test instead. * For now, only used by some DRI hardware drivers for color/texel packing. */ #if UTIL_ARCH_BIG_ENDIAN #if defined(__linux__) #include #define CPU_TO_LE32( x ) bswap_32( x ) #elif defined(__APPLE__) #include #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) #elif defined(__OpenBSD__) #include #define CPU_TO_LE32( x ) htole32( x ) #else /*__linux__ */ #include #define CPU_TO_LE32( x ) bswap32( x ) #endif /*__linux__*/ #else #define CPU_TO_LE32( x ) ( x ) #endif #define LE32_TO_CPU( x ) CPU_TO_LE32( x ) /* Macro for stack alignment. */ #if defined(__GNUC__) && DETECT_ARCH_X86 #define UTIL_ALIGN_STACK __attribute__((force_align_arg_pointer)) #else #define UTIL_ALIGN_STACK #endif #define IEEE_ONE 0x3f800000 #ifndef __has_attribute # define __has_attribute(x) 0 #endif #if defined(__has_cpp_attribute) && defined(__clang__) /* We do not do the same trick as __has_attribute because parsing * clang::fallthrough in the preprocessor fails in GCC. */ # define HAS_CLANG_FALLTHROUGH __has_cpp_attribute(clang::fallthrough) #else # define HAS_CLANG_FALLTHROUGH 0 #endif #if (defined(__cplusplus) && (__cplusplus >= 201703L)) || \ (defined(__STDC_VERSION__) && (__STDC_VERSION__ > 201710L)) /* Standard C++17/C23 attribute */ #define FALLTHROUGH [[fallthrough]] #elif HAS_CLANG_FALLTHROUGH /* Clang++ specific */ #define FALLTHROUGH [[clang::fallthrough]] #elif __has_attribute(fallthrough) /* Non-standard but supported by at least gcc and clang */ #define FALLTHROUGH __attribute__((fallthrough)) #else #define FALLTHROUGH do { } while(0) #endif #ifdef __cplusplus extern "C" { #endif #if !defined(__HAIKU__) && !defined(__USE_MISC) #if !DETECT_OS_ANDROID typedef unsigned int uint; #endif #endif #if defined(__cplusplus) } #endif #endif /* COMPILER_H */