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authorMary Guillemard <mary.guillemard@collabora.com>2024-07-08 12:38:49 +0200
committerMarge Bot <emma+marge@anholt.net>2024-07-17 12:04:11 +0000
commit801922cbe6ba2d0ffe3a9f2f7357969bd11cc2d7 (patch)
tree6486bd26331b0e851d4e0434265e1678418d14cb /src
parent368100d71c9cc03536cdb637066062955b29b149 (diff)
bi: Implement basic 8-bit vec support
Not the most efficient approach but functional. Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com> Acked-by: Rebecca Mckeever <rebecca.mckeever@collabora.com> Reviewed by: Eric R. Smith <eric.smith@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30088>
Diffstat (limited to 'src')
-rw-r--r--src/panfrost/compiler/bifrost_compile.c39
1 files changed, 35 insertions, 4 deletions
diff --git a/src/panfrost/compiler/bifrost_compile.c b/src/panfrost/compiler/bifrost_compile.c
index e25ca71f9b0..10088656e6f 100644
--- a/src/panfrost/compiler/bifrost_compile.c
+++ b/src/panfrost/compiler/bifrost_compile.c
@@ -647,8 +647,20 @@ bi_make_vec8_helper(bi_builder *b, bi_index *src, unsigned *channel,
for (unsigned i = 0; i < count; ++i) {
unsigned chan = channel ? channel[i] : 0;
+ unsigned lane = chan & 3;
+ bi_index raw_data = bi_extract(b, src[i], chan >> 2);
+
+ /* On Bifrost, MKVEC.v4i8 cannot select b1 or b3 */
+ if (b->shader->arch < 9 && lane != 0 && lane != 2) {
+ bytes[i] = bi_byte(bi_rshift_or(b, 32, raw_data, bi_zero(),
+ bi_imm_u8(lane * 8), false),
+ 0);
+ } else {
+ bytes[i] = bi_byte(raw_data, lane);
+ }
- bytes[i] = bi_byte(bi_extract(b, src[i], chan >> 2), chan & 3);
+ assert(b->shader->arch >= 9 || bytes[i].swizzle == BI_SWIZZLE_B0000 ||
+ bytes[i].swizzle == BI_SWIZZLE_B2222);
}
if (b->shader->arch >= 9) {
@@ -1884,10 +1896,29 @@ bi_alu_src_index(bi_builder *b, nir_alu_src src, unsigned comps)
unsigned c0 = src.swizzle[0] & 1;
unsigned c1 = (comps > 1) ? src.swizzle[1] & 1 : c0;
idx.swizzle = BI_SWIZZLE_H00 + c1 + (c0 << 1);
- } else if (bitsize == 8) {
- /* 8-bit vectors not yet supported */
- assert(comps == 1 && "8-bit vectors not supported");
+ } else if (bitsize == 8 && comps == 1) {
idx.swizzle = BI_SWIZZLE_B0000 + (src.swizzle[0] & 3);
+ } else if (bitsize == 8) {
+ /* XXX: Use optimized swizzle when posisble */
+ bi_index unoffset_srcs[NIR_MAX_VEC_COMPONENTS] = {bi_null()};
+ unsigned channels[NIR_MAX_VEC_COMPONENTS] = {0};
+
+ for (unsigned i = 0; i < comps; ++i) {
+ unoffset_srcs[i] = bi_src_index(&src.src);
+ channels[i] = src.swizzle[i];
+ }
+
+ bi_index temp = bi_temp(b->shader);
+ bi_make_vec_to(b, temp, unoffset_srcs, channels, comps, bitsize);
+
+ static const enum bi_swizzle swizzle_lut[] = {
+ BI_SWIZZLE_B0000, BI_SWIZZLE_B0011, BI_SWIZZLE_H01, BI_SWIZZLE_H01};
+ assert(comps - 1 < ARRAY_SIZE(swizzle_lut));
+
+ /* Assign a coherent swizzle for the vector */
+ temp.swizzle = swizzle_lut[comps - 1];
+
+ return temp;
}
return idx;