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authorduncan.hopkins <duncan.hopkins@foundry.com>2023-11-01 11:31:13 +0000
committerMarge Bot <emma+marge@anholt.net>2023-11-02 15:08:17 +0000
commit4ef573735efc7f15d8b8700622a5865d33c34bf1 (patch)
tree29cda515d5593f475c8df6c3eaf1743d4b7276d2 /src
parentc8b64452c076c1768beb23280de25faf2bcbe2c8 (diff)
glx: fix automatic zink fallback loading between hw and sw drivers on MacOS
The combination of defines used when compile the code on MacOS is hiding variables. Patch allows basic MacOS build to compile and run. Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25992>
Diffstat (limited to 'src')
-rw-r--r--src/glx/glxext.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 7712e54c1d6..454f2c36a77 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -878,12 +878,16 @@ __glXInitialize(Display * dpy)
dpyPriv->glXDrawHash = __glxHashCreate();
+ Bool zink = False;
+ Bool try_zink = False;
+
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
Bool glx_direct = !debug_get_bool_option("LIBGL_ALWAYS_INDIRECT", false);
Bool glx_accel = !debug_get_bool_option("LIBGL_ALWAYS_SOFTWARE", false);
const char *env = getenv("MESA_LOADER_DRIVER_OVERRIDE");
- Bool zink = env && !strcmp(env, "zink");
- Bool try_zink = False;
+
+ zink = env && !strcmp(env, "zink");
+ try_zink = False;
dpyPriv->drawHash = __glxHashCreate();
@@ -928,12 +932,14 @@ __glXInitialize(Display * dpy)
if (!AllocAndFetchScreenConfigs(dpy, dpyPriv, zink | try_zink)) {
Bool fail = True;
+#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (try_zink) {
free(dpyPriv->screens);
dpyPriv->driswDisplay->destroyDisplay(dpyPriv->driswDisplay);
dpyPriv->driswDisplay = driswCreateDisplay(dpy, false);
fail = !AllocAndFetchScreenConfigs(dpy, dpyPriv, False);
}
+#endif
if (fail) {
free(dpyPriv);
return NULL;