diff options
author | Dylan Baker <dylan.c.baker@intel.com> | 2020-10-14 09:46:48 -0700 |
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committer | Marge Bot <eric+marge@anholt.net> | 2020-10-14 17:51:00 +0000 |
commit | 3c89e7b42293fe4d9f2b0c2cfea04c3d7eef8eaa (patch) | |
tree | 9c8b4d0e8a800ff5f3d643061368ad947a1d276b /docs | |
parent | bb00a6860eeb5c92db3dc4b98df1f2e568fa162d (diff) |
docs: add release notes for 20.2.1
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7141>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes/20.2.1.rst | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/docs/relnotes/20.2.1.rst b/docs/relnotes/20.2.1.rst new file mode 100644 index 00000000000..95d291334d3 --- /dev/null +++ b/docs/relnotes/20.2.1.rst @@ -0,0 +1,160 @@ +Mesa 20.2.1 Release Notes / 2020-10-14 +====================================== + +Mesa 20.2.1 is a bug fix release which fixes bugs found since the 20.2.0 release. + +Mesa 20.2.1 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 20.2.1 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- RADV ACO - ground line corruption in Path of Exile with Vulkan renderer +- Graphics corruption in Super Mega Baseball 2 with RADV on Navi +- Running Amber test leads to VK_DEVICE_LOST +- omx/tizonia build broken with latest mesa git +- [hsw][bisected][regression] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests +- TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests +- [spirv-fuzz] Shader generates a wrong image + + +Changes +------- + +Alyssa Rosenzweig (2): + +- pan/bi: Handle vector moves +- pan/bi: Fix simple txl test + +Anuj Phogat (1): + +- intel/gen9: Enable MSC RAW Hazard Avoidance + +Bas Nieuwenhuizen (3): + +- radv,radeonsi: Disable compression on interop depth images +- radv: Use atomics to read query results. +- radv: Fix mipmap extent adjustment on GFX9+. + +Christian Gmeiner (1): + +- etnaviv: simplify linear stride implementation + +Connor Abbott (1): + +- nir/lower_io_arrays: Fix xfb_offset bug + +Danylo Piliaiev (1): + +- intel/fs: Disable sample mask predication for scratch stores + +Dylan Baker (12): + +- docs: add release notes for 20.2.0 +- docs: Add sh256 sums for 20.2.0 +- .pick_status.json: Update to 291cfb1e41513008a5be08be95399373a7de206d +- meson/anv: Use variable that checks for --build-id +- .pick_status.json: Update to 7dbb1f7462433940951ce6c3fa22f6368aeafd50 +- .pick_status.json: Update to e3b814d5e9e414839d5e4de3a76bb2899cbb7249 +- .pick_status.json: Update to b32a8f83dce3b8789f2e8790ab41b8a63c9bedc6 +- .pick_status.json: Mark b23013db0aa6845d661c2da5d4003615b064e01f as denominated +- .pick_status.json: Mark 4790811d78011d45830d9543ad6e7401391cfb15 as denominated +- glsl/xxd.py: fix imports +- .pick_status.json: Update to e1efc534e6c452e3e606d663864896a654acc185 +- retab ac_surface.h so that backports apply + +Eric Engestrom (1): + +- radv: add missing u_atomic.h include + +Erik Faye-Lund (1): + +- st/mesa: use roundf instead of floorf for lod-bias rounding + +Jason Ekstrand (6): + +- nir/liveness: Consider if uses in nir_ssa_defs_interfere +- nir/cf: Better handle intra-block splits +- intel/fs: NoMask initialize the address register for shuffles +- nir/opt_load_store_vectorize: Use bit sizes when checking mask compatibility +- intel/fs: Don't use NoDDClk/NoDDClr for split SHUFFLEs +- intel/nir: Don't try to emit vector load_scratch instructions + +Jose Maria Casanova Crespo (3): + +- vc4: Avoid negative scissor caused by no intersection +- nir/algebraic: optimize iand/ior of (n)eq zero when umax/umin not available +- vc4: Enable lower_umax and lower_umin + +Lionel Landwerlin (1): + +- intel/perf: fix crash when no perf queries are supported + +Lucas Stach (1): + +- etnaviv: stop leaking the dummy texure descriptor BO + +Marek Olšák (4): + +- radeonsi: fix indirect dispatches with variable block sizes +- radeonsi: Fix dead lock with aux_context_lock in si_screen_clear_buffer. +- gallium/u_threaded_context: fix use-after-free in transfer_unmap +- ac/surface: fix valgrind warnings in DCC retile tile lookups + +Nanley Chery (3): + +- blorp: Ensure aligned HIZ_CCS_WT partial clears +- iris: Fix a fast-clear skipping optimization +- anv: Enable multi-layer aux-map init for HIZ+CCS + +Philipp Zabel (1): + +- meson: fix power8 option + +Pierre-Eric Pelloux-Prayer (3): + +- gallium/vl: do not call transfer_unmap if transfer is NULL +- gallium/vl: add chroma_format arg to vl_video_buffer functions +- omx/tizonia: fix build + +Rhys Perry (4): + +- spirv: add and use a generator id enum +- android: fix SPIR-V -> NIR build +- scons: fix SPIR-V -> NIR build +- spirv: replace discard with demote for incorrect HLSL->SPIR-V translations + +Samuel Pitoiset (1): + +- aco: implement missing nir_op_unpack_half_2x16_split_{x,y}_flush_to_zero + +Timothy Arceri (1): + +- glsl: don't duplicate state vars as uniforms in the NIR linker + +Vinson Lee (2): + +- gallium/dri2: Move image->texture assignment after image NULL check. +- freedreno: Move rsc NULL check to before rsc dereferences. |