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2008-06-04sync up with glxgears.c from masterBrian Paul1-75/+121
2008-06-04egl: single triangle testBrian Paul2-1/+368
2008-06-04egl: fix X visual selectionBrian Paul1-7/+9
2008-06-04egl: query/print EGL_NATIVE_VISUAL_IDBrian Paul1-9/+7
2008-06-04egl: Added peglgears, gears that uses pbuffersJakob Bornecrantz2-2/+457
2008-06-04egl: updated egl.h include pathsBrian Paul6-9/+12
2008-05-30egl: bind the OpenGL APIBrian Paul1-0/+2
2008-05-30egl: new version of gears demo that uses Xlib+EGL (and full OpenGL for now)Brian Paul2-1/+613
2008-05-28egl: query/print EGL_CLIENT_APISBrian Paul1-0/+3
2008-05-28Merge branch 'gallium-vertex-linear' into gallium-0.1Jakob Bornecrantz1-1/+1
2008-05-28egl: Fix warning in eglgearsJakob Bornecrantz1-1/+1
2008-05-28egl: Make demo3 compileJakob Bornecrantz1-0/+1
2008-05-27include eglext.h, define EGL_EGLEXT_PROTOTYPESBrian Paul1-1/+4
2008-05-27updates for EGL 1.4Brian Paul2-20/+42
2008-05-26Remove CVS keywords.José Fonseca26-30/+0
2008-05-26Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz6-6/+12
2008-05-23Merge branch 'gallium-i915-current' into gallium-0.1Jakob Bornecrantz6-6/+12
2008-05-23vp-tris: use test name as window nameKeith Whitwell1-1/+1
2008-05-21Merge branch 'gallium-0.1' into gallium-tex-surfacesMichel Dänzer19-32/+574
2008-05-21fix assorted bugs, works nowBrian1-12/+13
2008-05-20add new binaries to ignore to make 'git status' cleanerZack Rusin4-1/+28
2008-05-20Ignore more generated files in progs/Dan Nicholson11-18/+58
2008-05-20add a simple but nice example of convolution filters in glslZack Rusin4-1/+475
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul1-2/+3
2008-05-20mesa: call glutDestroyWindow()Brian Paul1-2/+3
2008-05-20mesa: call glutDestroyWindow()Brian Paul1-1/+3
2008-05-20Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul1-1/+3
2008-05-20mesa: call glutDestroyWindow()Brian Paul1-1/+3
2008-05-18Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul2-2/+8
2008-05-16mesa: call glutDestroyWindow() on exit to help find mem leaksBrian Paul2-2/+8
2008-05-14egl: Updated EGL samples to use new i915 EGL winsysJakob Bornecrantz6-6/+12
2008-05-08disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested dept...Brian Paul1-0/+1
2008-05-07mesa: document a/s keysBrian Paul1-0/+2
2008-05-07mesa: add texturing to thread testBrian Paul1-67/+237
2008-05-03Press <space> to reset limit/bias values, clean-up limit/bias printfBrian Paul1-7/+25
2008-05-02set TextureID = NULL after deleting the arrayBrian Paul1-0/+1
2008-04-30added xdemos/sharedtex.c testBrian Paul2-0/+325
2008-04-29disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul1-0/+1
2008-04-28mesa: explicitly delete textures before creating new onesBrian Paul1-1/+12
2008-04-24trivial: simple edgeflag testKeith Whitwell2-0/+142
2008-04-23mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.cKeith Whitwell4-14/+284
2008-04-11mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)Brian Paul2-0/+224
2008-04-11add missing glViewport callsBrian Paul1-0/+6
2008-04-10mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)Brian Paul2-0/+193
2008-04-04mesa: test code to exercise more GLSL functionsBrian1-27/+18
2008-04-04mesa: added more ext funcs (from Mesa/master)Brian1-0/+24
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian1-0/+2
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian1-0/+2
2008-04-04test glStencilFuncSeparateATI()Brian1-0/+26
2008-04-01mesa: added a cast to avoid int overflow, plus rename texels->pixelsBrian1-4/+4