/* Copyright (C) 2009 Red Hat, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see . */ #ifndef __MAIN_CHANNEL_H__ #define __MAIN_CHANNEL_H__ #include #include #include #include "red-channel.h" #include "main-channel-client.h" #define MAIN_CHANNEL(channel) ((MainChannel*)channel) // TODO: Defines used to calculate receive buffer size, and also by reds.c // other options: is to make a reds_main_consts.h, to duplicate defines. #define REDS_AGENT_WINDOW_SIZE 10 #define REDS_NUM_INTERNAL_AGENT_MESSAGES 1 // approximate max receive message size for main channel #define MAIN_CHANNEL_RECEIVE_BUF_SIZE \ (4096 + (REDS_AGENT_WINDOW_SIZE + REDS_NUM_INTERNAL_AGENT_MESSAGES) * SPICE_AGENT_MAX_DATA_SIZE) struct RedsMigSpice { char *host; char *cert_subject; int port; int sport; }; typedef struct RedsMigSpice RedsMigSpice; typedef struct MainChannel { RedChannel base; uint8_t recv_buf[MAIN_CHANNEL_RECEIVE_BUF_SIZE]; RedsMigSpice mig_target; // TODO: add refs and release (afrer all clients completed migration in one way or the other?) int num_clients_mig_wait; } MainChannel; MainChannel *main_channel_new(RedsState *reds); RedClient *main_channel_get_client_by_link_id(MainChannel *main_chan, uint32_t link_id); /* This is a 'clone' from the reds.h Channel.link callback to allow passing link_id */ MainChannelClient *main_channel_link(MainChannel *, RedClient *client, RedsStream *stream, uint32_t link_id, int migration, int num_common_caps, uint32_t *common_caps, int num_caps, uint32_t *caps); void main_channel_close(MainChannel *main_chan); // not destroy, just socket close void main_channel_push_mouse_mode(MainChannel *main_chan, int current_mode, int is_client_mouse_allowed); void main_channel_push_agent_connected(MainChannel *main_chan); void main_channel_push_agent_disconnected(MainChannel *main_chan); void main_channel_push_multi_media_time(MainChannel *main_chan, int time); int main_channel_getsockname(MainChannel *main_chan, struct sockaddr *sa, socklen_t *salen); int main_channel_getpeername(MainChannel *main_chan, struct sockaddr *sa, socklen_t *salen); int main_channel_is_connected(MainChannel *main_chan); /* switch host migration */ void main_channel_migrate_switch(MainChannel *main_chan, RedsMigSpice *mig_target); /* semi seamless migration */ /* returns the number of clients that we are waiting for their connection. * try_seamless = 'true' when the seamless-migration=on in qemu command line */ int main_channel_migrate_connect(MainChannel *main_channel, RedsMigSpice *mig_target, int try_seamless); void main_channel_migrate_cancel_wait(MainChannel *main_chan); /* returns the number of clients for which SPICE_MSG_MAIN_MIGRATE_END was sent*/ int main_channel_migrate_src_complete(MainChannel *main_chan, int success); #endif