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authorKővágó, Zoltán <dirty.ice.hu@gmail.com>2015-06-12 14:33:04 +0200
committerGerd Hoffmann <kraxel@redhat.com>2015-06-15 12:42:48 +0200
commit2762955f723570944966347600b5746e7dd99388 (patch)
tree2cf06aabcfa572b2cab1c8de0e3c9491570e4e78 /audio/dsoundaudio.c
parent73ad33ef7ba0d1e7c7f276663f36c4f72b9193a9 (diff)
dsoundaudio: remove *_retries kludges
According to MSDN this may happen when the window is not in the foreground, but the default is 1 since a long time (which means no retries), so it should be ok. I've found no problems during testing it on Windows 7 and wine, so this was probably only the case with some old Windows versions. Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'audio/dsoundaudio.c')
-rw-r--r--audio/dsoundaudio.c68
1 files changed, 13 insertions, 55 deletions
diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c
index c8b09e21eb..28b98bf5a1 100644
--- a/audio/dsoundaudio.c
+++ b/audio/dsoundaudio.c
@@ -42,9 +42,6 @@
/* #define DEBUG_DSOUND */
typedef struct {
- int lock_retries;
- int restore_retries;
- int getstatus_retries;
int set_primary;
int bufsize_in;
int bufsize_out;
@@ -274,26 +271,14 @@ static void print_wave_format (WAVEFORMATEX *wfx)
static int dsound_restore_out (LPDIRECTSOUNDBUFFER dsb, dsound *s)
{
HRESULT hr;
- int i;
- for (i = 0; i < s->conf.restore_retries; ++i) {
- hr = IDirectSoundBuffer_Restore (dsb);
+ hr = IDirectSoundBuffer_Restore (dsb);
- switch (hr) {
- case DS_OK:
- return 0;
-
- case DSERR_BUFFERLOST:
- continue;
-
- default:
- dsound_logerr (hr, "Could not restore playback buffer\n");
- return -1;
- }
+ if (hr != DS_OK) {
+ dsound_logerr (hr, "Could not restore playback buffer\n");
+ return -1;
}
-
- dolog ("%d attempts to restore playback buffer failed\n", i);
- return -1;
+ return 0;
}
#include "dsound_template.h"
@@ -305,22 +290,16 @@ static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp,
dsound *s)
{
HRESULT hr;
- int i;
- for (i = 0; i < s->conf.getstatus_retries; ++i) {
- hr = IDirectSoundBuffer_GetStatus (dsb, statusp);
- if (FAILED (hr)) {
- dsound_logerr (hr, "Could not get playback buffer status\n");
- return -1;
- }
+ hr = IDirectSoundBuffer_GetStatus (dsb, statusp);
+ if (FAILED (hr)) {
+ dsound_logerr (hr, "Could not get playback buffer status\n");
+ return -1;
+ }
- if (*statusp & DSERR_BUFFERLOST) {
- if (dsound_restore_out (dsb, s)) {
- return -1;
- }
- continue;
- }
- break;
+ if (*statusp & DSERR_BUFFERLOST) {
+ dsound_restore_out(dsb, s);
+ return -1;
}
return 0;
@@ -844,9 +823,6 @@ static int dsound_run_in (HWVoiceIn *hw)
}
static DSoundConf glob_conf = {
- .lock_retries = 1,
- .restore_retries = 1,
- .getstatus_retries = 1,
.set_primary = 0,
.bufsize_in = 16384,
.bufsize_out = 16384,
@@ -959,24 +935,6 @@ static void *dsound_audio_init (void)
static struct audio_option dsound_options[] = {
{
- .name = "LOCK_RETRIES",
- .tag = AUD_OPT_INT,
- .valp = &glob_conf.lock_retries,
- .descr = "Number of times to attempt locking the buffer"
- },
- {
- .name = "RESTOURE_RETRIES",
- .tag = AUD_OPT_INT,
- .valp = &glob_conf.restore_retries,
- .descr = "Number of times to attempt restoring the buffer"
- },
- {
- .name = "GETSTATUS_RETRIES",
- .tag = AUD_OPT_INT,
- .valp = &glob_conf.getstatus_retries,
- .descr = "Number of times to attempt getting status of the buffer"
- },
- {
.name = "SET_PRIMARY",
.tag = AUD_OPT_BOOL,
.valp = &glob_conf.set_primary,