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-rw-r--r--data/Makefile.am3
-rw-r--r--data/border.pngbin0 -> 1969 bytes
-rw-r--r--src/compositor-wayland.c176
-rw-r--r--src/compositor.c19
-rw-r--r--src/compositor.h5
5 files changed, 192 insertions, 11 deletions
diff --git a/data/Makefile.am b/data/Makefile.am
index a05989cf..39b62ffd 100644
--- a/data/Makefile.am
+++ b/data/Makefile.am
@@ -22,7 +22,8 @@ dist_westondata_DATA = \
wayland.svg \
$(wayland_icon_png) \
pattern.png \
- terminal.png
+ terminal.png \
+ border.png
if HAVE_RSVG_CONVERT
wayland_icon_png = wayland.png
diff --git a/data/border.png b/data/border.png
new file mode 100644
index 00000000..6a3a8f9b
--- /dev/null
+++ b/data/border.png
Binary files differ
diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c
index f0501d7e..a0a23c79 100644
--- a/src/compositor-wayland.c
+++ b/src/compositor-wayland.c
@@ -59,6 +59,12 @@ struct wayland_compositor {
uint32_t event_mask;
} parent;
+ struct {
+ int32_t top, bottom, left, right;
+ GLuint texture;
+ int32_t width, height;
+ } border;
+
struct wl_list input_list;
};
@@ -80,6 +86,155 @@ struct wayland_input {
struct wl_list link;
};
+
+static int
+texture_border(struct wayland_output *output)
+{
+ struct wayland_compositor *c =
+ (struct wayland_compositor *) output->base.compositor;
+ GLfloat *d;
+ unsigned int *p;
+ int i, j, k, n;
+ GLfloat x[4], y[4], u[4], v[4];
+
+ x[0] = -c->border.left;
+ x[1] = 0;
+ x[2] = output->base.current->width;
+ x[3] = output->base.current->width + c->border.right;
+
+ y[0] = -c->border.top;
+ y[1] = 0;
+ y[2] = output->base.current->height;
+ y[3] = output->base.current->height + c->border.bottom;
+
+ u[0] = 0.0;
+ u[1] = (GLfloat) c->border.left / c->border.width;
+ u[2] = (GLfloat) (c->border.width - c->border.right) / c->border.width;
+ u[3] = 1.0;
+
+ v[0] = 0.0;
+ v[1] = (GLfloat) c->border.top / c->border.height;
+ v[2] = (GLfloat) (c->border.height - c->border.bottom) / c->border.height;
+ v[3] = 1.0;
+
+ n = 8;
+ d = wl_array_add(&c->base.vertices, n * 16 * sizeof *d);
+ p = wl_array_add(&c->base.indices, n * 6 * sizeof *p);
+
+ k = 0;
+ for (i = 0; i < 3; i++)
+ for (j = 0; j < 3; j++) {
+
+ if (i == 1 && j == 1)
+ continue;
+
+ d[ 0] = x[i];
+ d[ 1] = y[j];
+ d[ 2] = u[i];
+ d[ 3] = v[j];
+
+ d[ 4] = x[i];
+ d[ 5] = y[j + 1];
+ d[ 6] = u[i];
+ d[ 7] = v[j + 1];
+
+ d[ 8] = x[i + 1];
+ d[ 9] = y[j];
+ d[10] = u[i + 1];
+ d[11] = v[j];
+
+ d[12] = x[i + 1];
+ d[13] = y[j + 1];
+ d[14] = u[i + 1];
+ d[15] = v[j + 1];
+
+ p[0] = k + 0;
+ p[1] = k + 1;
+ p[2] = k + 2;
+ p[3] = k + 2;
+ p[4] = k + 1;
+ p[5] = k + 3;
+
+ d += 16;
+ p += 6;
+ k += 4;
+ }
+
+ return k / 4;
+}
+
+static void
+draw_border(struct wayland_output *output)
+{
+ struct wayland_compositor *c =
+ (struct wayland_compositor *) output->base.compositor;
+ struct weston_shader *shader = &c->base.texture_shader;
+ GLfloat *v;
+ int n;
+
+ glDisable(GL_BLEND);
+ glUseProgram(shader->program);
+ c->base.current_shader = shader;
+
+ glUniformMatrix4fv(shader->proj_uniform,
+ 1, GL_FALSE, output->base.matrix.d);
+
+ glUniform1i(shader->tex_uniform, 0);
+ glUniform1f(shader->alpha_uniform, 1);
+ c->base.current_alpha = 255;
+ glUniform1f(shader->texwidth_uniform, 1);
+
+ n = texture_border(output);
+
+ glBindTexture(GL_TEXTURE_2D, c->border.texture);
+
+ v = c->base.vertices.data;
+ glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
+ glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
+ glEnableVertexAttribArray(0);
+ glEnableVertexAttribArray(1);
+
+ glDrawElements(GL_TRIANGLES, n * 6,
+ GL_UNSIGNED_INT, c->base.indices.data);
+
+ glDisableVertexAttribArray(1);
+ glDisableVertexAttribArray(0);
+
+ c->base.vertices.size = 0;
+ c->base.indices.size = 0;
+}
+
+static void
+create_border(struct wayland_compositor *c)
+{
+ uint32_t *pixels, stride;
+
+ pixels = weston_load_image(DATADIR "/weston/border.png",
+ &c->border.width,
+ &c->border.height, &stride);
+ if (!pixels) {
+ fprintf(stderr, "could'nt load border image\n");
+ return;
+ }
+
+ glGenTextures(1, &c->border.texture);
+ glBindTexture(GL_TEXTURE_2D, c->border.texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
+ c->border.width,
+ c->border.height,
+ 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
+
+ c->border.top = 25;
+ c->border.bottom = 50;
+ c->border.left = 25;
+ c->border.right = 25;
+}
+
static int
wayland_input_create(struct wayland_compositor *c)
{
@@ -108,7 +263,7 @@ wayland_compositor_init_egl(struct wayland_compositor *c)
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
- EGL_ALPHA_SIZE, 0,
+ EGL_ALPHA_SIZE, 1,
EGL_DEPTH_SIZE, 1,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
@@ -192,6 +347,8 @@ wayland_output_repaint(struct weston_output *output_base)
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base);
+ draw_border(output);
+
eglSwapBuffers(compositor->base.display, output->egl_surface);
callback = wl_surface_frame(output->parent.surface);
wl_callback_add_listener(callback, &frame_listener, output);
@@ -242,12 +399,21 @@ wayland_compositor_create_output(struct wayland_compositor *c,
weston_output_init(&output->base, &c->base, 0, 0, width, height,
WL_OUTPUT_FLIPPED);
+ output->base.border.top = c->border.top;
+ output->base.border.bottom = c->border.bottom;
+ output->base.border.left = c->border.left;
+ output->base.border.right = c->border.right;
+
+ weston_output_move(&output->base, 0, 0);
+
output->parent.surface =
wl_compositor_create_surface(c->parent.compositor);
wl_surface_set_user_data(output->parent.surface, output);
output->parent.egl_window =
- wl_egl_window_create(output->parent.surface, width, height);
+ wl_egl_window_create(output->parent.surface,
+ width + c->border.left + c->border.right,
+ height + c->border.top + c->border.bottom);
if (!output->parent.egl_window) {
fprintf(stderr, "failure to create wl_egl_window\n");
goto cleanup_output;
@@ -274,8 +440,6 @@ wayland_compositor_create_output(struct wayland_compositor *c,
/* FIXME: add shell_surface listener for resizing */
wl_shell_surface_set_toplevel(output->parent.shell_surface);
- glClearColor(0, 0, 0, 0.5);
-
output->base.repaint = wayland_output_repaint;
output->base.set_hardware_cursor = wayland_output_set_cursor;
output->base.destroy = wayland_output_destroy;
@@ -343,7 +507,8 @@ input_handle_motion(void *data, struct wl_input_device *input_device,
struct wayland_input *input = data;
struct wayland_compositor *c = input->compositor;
- notify_motion(c->base.input_device, time, sx, sy);
+ notify_motion(c->base.input_device, time,
+ sx - c->border.left, sy - c->border.top);
}
static void
@@ -528,6 +693,7 @@ wayland_compositor_create(struct wl_display *display,
if (weston_compositor_init(&c->base, display) < 0)
return NULL;
+ create_border(c);
if (wayland_compositor_create_output(c, width, height) < 0)
return NULL;
diff --git a/src/compositor.c b/src/compositor.c
index 0cf01f22..dd267424 100644
--- a/src/compositor.c
+++ b/src/compositor.c
@@ -906,8 +906,13 @@ weston_output_repaint(struct weston_output *output, int msecs)
struct weston_frame_callback *cb, *cnext;
pixman_region32_t opaque, new_damage, total_damage,
overlap, surface_overlap;
+ int32_t width, height;
- glViewport(0, 0, output->current->width, output->current->height);
+ width = output->current->width +
+ output->border.left + output->border.right;
+ height = output->current->height +
+ output->border.top + output->border.bottom;
+ glViewport(0, 0, width, height);
pixman_region32_init(&new_damage);
pixman_region32_init(&opaque);
@@ -1911,13 +1916,13 @@ weston_output_move(struct weston_output *output, int x, int y)
weston_matrix_init(&output->matrix);
weston_matrix_translate(&output->matrix,
- -output->x - output->current->width / 2.0,
- -output->y - output->current->height / 2.0, 0);
+ -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
+ -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
weston_matrix_scale(&output->matrix,
- 2.0 / output->current->width,
- flip * 2.0 / output->current->height, 1);
+ 2.0 / (output->current->width + output->border.left + output->border.right),
+ flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
weston_output_damage(output);
}
@@ -1929,6 +1934,10 @@ weston_output_init(struct weston_output *output, struct weston_compositor *c,
output->compositor = c;
output->x = x;
output->y = y;
+ output->border.top = 0;
+ output->border.bottom = 0;
+ output->border.left = 0;
+ output->border.right = 0;
output->mm_width = width;
output->mm_height = height;
diff --git a/src/compositor.h b/src/compositor.h
index 4bc4ba26..e350875f 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -50,12 +50,17 @@ struct weston_mode {
struct wl_list link;
};
+struct weston_border {
+ int32_t left, right, top, bottom;
+};
+
struct weston_output {
struct wl_list link;
struct weston_compositor *compositor;
struct weston_matrix matrix;
struct wl_list frame_callback_list;
int32_t x, y, mm_width, mm_height;
+ struct weston_border border;
pixman_region32_t region;
pixman_region32_t previous_damage;
uint32_t flags;