index
:
~jeremyhu/mesa
10.4-darwin-build-fixes
10.5-darwin-build-fixes
10.6-darwin-build-fixes
11.1
7.8
PR-575
darwin-build-fixes
darwin-master
master
master-darwin-build-fixes
mesa_7_7_branch
libGL for GLX on XQuartz
jeremyhu
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gallium
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2015-11-20
freedreno/a4xx: add 16-bit unorm/snorm format texturing/rendering
Ilia Mirkin
2
-25
/
+47
2015-11-20
freedreno/a4xx: point regid to "red" even for alpha-only rb formats
Ilia Mirkin
1
-7
/
+0
2015-11-20
ttn: add TEX2 support
Ilia Mirkin
1
-3
/
+11
2015-11-20
freedreno: always set all border colors
Ilia Mirkin
1
-30
/
+8
2015-11-20
freedreno/a4xx: fix dst_alpha blend for RGBX render targets
Ilia Mirkin
3
-5
/
+32
2015-11-20
radeon: re-prepare query buffers on begin_query for predicate queries
Nicolai Hähnle
2
-15
/
+18
2015-11-20
radeon: reset query buffers for PIPE_QUERY_TIMESTAMP
Nicolai Hähnle
1
-8
/
+18
2015-11-20
svga: add num-bytes-uploaded HUD query
Brian Paul
5
-6
/
+30
2015-11-20
svga: add some sanity check assertions in svga_buffer_transfer_map()
Brian Paul
1
-0
/
+5
2015-11-20
nv50: expose two groups of compute-related MP perf counters
Samuel Pitoiset
6
-2
/
+63
2015-11-20
radeon/vce: disable two pipe mode for stoney
Leo Liu
1
-1
/
+2
2015-11-20
radeon/vce: add new firmware interface support
Leo Liu
4
-5
/
+262
2015-11-20
radeon: ensure that timing/profiling queries are suspended on flush
Nicolai Hähnle
2
-9
/
+6
2015-11-20
gallium/hud: add support for batch queries
Nicolai Hähnle
3
-46
/
+261
2015-11-20
gallium: add the concept of batch queries
Nicolai Hähnle
4
-6
/
+42
2015-11-20
st/mesa: map semantic driver query types to underlying type
Nicolai Hähnle
1
-0
/
+2
2015-11-20
gallium/hud: remove unused field in query_info
Nicolai Hähnle
1
-1
/
+0
2015-11-20
gallium: remove pipe_driver_query_group_info field type
Nicolai Hähnle
2
-11
/
+0
2015-11-20
gallivm: use sampler index 0 for texel fetches
Roland Scheidegger
1
-1
/
+6
2015-11-20
freedreno/a4xx: add BPTC support
Ilia Mirkin
2
-0
/
+8
2015-11-20
auxiliary/vl/dri2: coding style fixes
Emil Velikov
2
-22
/
+34
2015-11-20
auxiliary/vl/dri2: hide internal functions
Emil Velikov
2
-34
/
+20
2015-11-20
auxiliary/vl/drm: hide internal functions
Emil Velikov
2
-5
/
+5
2015-11-20
st/vdpau: use the vl_screen dispatch
Emil Velikov
2
-11
/
+11
2015-11-20
st/xvmc: use the vl_screen dispatch
Emil Velikov
2
-12
/
+11
2015-11-20
st/va: use the vl_screen dispatch
Emil Velikov
3
-16
/
+9
2015-11-20
st/omx: use the vl_screen dispatch
Emil Velikov
1
-6
/
+5
2015-11-20
auxiliary/vl/dri2: setup the dispatch
Emil Velikov
2
-8
/
+15
2015-11-20
auxiliary/vl/drm: use a label for the error path
Emil Velikov
1
-6
/
+10
2015-11-20
auxiliary/vl/drm: setup the dispatch
Emil Velikov
1
-0
/
+6
2015-11-20
auxiliary/vl: add dispatch table
Emil Velikov
1
-0
/
+17
2015-11-20
auxiliary/vl: rename vl_screen_create to vl_dri2_screen_create
Emil Velikov
6
-8
/
+8
2015-11-20
st/va: trivial cleanup
Emil Velikov
1
-9
/
+2
2015-11-20
st/omx: straighten get/put_screen
Emil Velikov
1
-16
/
+16
2015-11-19
nir: Add nir_texop_samples_identical opcode
Ian Romanick
1
-0
/
+3
2015-11-19
freedreno/a4xx: fix 5_5_5_1 texture sampler format
Ilia Mirkin
1
-1
/
+1
2015-11-19
freedreno/a4xx: add depth clamp and halfz clip
Ilia Mirkin
3
-4
/
+9
2015-11-19
freedreno/a4xx: allow seamless cubemap filtering to be enabled per-texture
Ilia Mirkin
3
-1
/
+3
2015-11-19
freedreno/a4xx: support lod_bias
Ilia Mirkin
2
-0
/
+7
2015-11-19
nv50: allow using inline vertex data submit when gl_VertexID is used
Samuel Pitoiset
5
-15
/
+46
2015-11-19
nv50: add NV84_3D macro
Samuel Pitoiset
3
-3
/
+4
2015-11-19
os: check for GALLIUM_PROCESS_NAME to override os_get_process_name()
Brian Paul
1
-18
/
+29
2015-11-19
hud: fix Windows build break
Brian Paul
1
-0
/
+6
2015-11-19
gallium/hud: control visibility at startup and runtime.
Jimmy Berry
1
-0
/
+29
2015-11-18
freedreno/a4xx: add fake RGTC support (required for GL3)
Rob Clark
3
-1
/
+22
2015-11-18
freedreno/a4xx: add compressed texture formats
Rob Clark
2
-2
/
+26
2015-11-18
freedreno: update generated headers
Rob Clark
5
-11
/
+37
2015-11-18
freedreno: expose GLSL 140 and fake MSAA for GL3.0/3.1 support
Ilia Mirkin
1
-2
/
+2
2015-11-18
freedreno/a3xx: fix texture buffers, enable offsets
Ilia Mirkin
3
-14
/
+32
2015-11-18
freedreno: add support for conditional rendering, required for GL3.0
Ilia Mirkin
6
-6
/
+56
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