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~jeremyhu/mesa
10.4-darwin-build-fixes
10.5-darwin-build-fixes
10.6-darwin-build-fixes
11.1
7.8
PR-575
darwin-build-fixes
darwin-master
master
master-darwin-build-fixes
mesa_7_7_branch
libGL for GLX on XQuartz
jeremyhu
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2015-12-11
vc4: Add support for texel fetches from MSAA resources.
Eric Anholt
5
-15
/
+295
2015-12-11
vc4: Add support for multisample framebuffer operations.
Eric Anholt
7
-24
/
+191
2015-12-11
vc4: Add a workaround for HW-2905, and additional failure I saw with MSAA.
Eric Anholt
1
-2
/
+16
2015-12-11
vc4: Add support for drawing in MSAA.
Eric Anholt
6
-50
/
+148
2015-12-11
vc4: Add kernel RCL support for MSAA rendering.
Eric Anholt
5
-39
/
+239
2015-12-11
vc4: Rename color_ms_write to color_write.
Eric Anholt
3
-22
/
+21
2015-12-11
vc4: Allow RCL blits to the edge of the surface.
Eric Anholt
1
-2
/
+8
2015-12-11
vc4: Fix check for tile RCL blits with mismatched y.
Eric Anholt
1
-1
/
+1
2015-12-11
vc4: Fix compiler warning from size_t change.
Eric Anholt
1
-1
/
+1
2015-12-11
vc4: Fix accidental scissoring when scissor is disabled.
Eric Anholt
1
-5
/
+23
2015-12-11
vc4: Disable RCL blitting when scissors are enabled.
Eric Anholt
1
-0
/
+3
2015-12-11
vc4: Bring over cleanups from submitting to the kernel.
Eric Anholt
4
-87
/
+78
2015-12-11
vc4: Add debug dumping of MSAA surfaces.
Eric Anholt
2
-6
/
+145
2015-12-11
vc4: Add support for laying out MSAA resources.
Eric Anholt
1
-5
/
+20
2015-12-11
vc4: Add support for storing sample mask.
Eric Anholt
5
-0
/
+24
2015-12-11
vc4: Fix up tile alignment checks for blitting using just an RCL.
Eric Anholt
1
-6
/
+22
2015-12-11
vc4: Add support for loading sample mask.
Eric Anholt
6
-1
/
+19
2015-12-11
vc4: Use nir_channel() to simplify all of our nir_swizzle() cases.
Eric Anholt
2
-6
/
+5
2015-12-11
vc4: Fix point size lookup.
Eric Anholt
1
-1
/
+1
2015-12-07
Update version to 11.1.0-rc3
Emil Velikov
1
-1
/
+1
2015-12-04
radeon/llvm: Use llvm.AMDIL.exp intrinsic again for now
Michel Dänzer
1
-1
/
+1
2015-12-04
i965: fix 64-bit immediates in brw_inst(_set)_bits
Connor Abbott
1
-2
/
+2
2015-12-04
mesa: rework the meaning of gl_debug_message::length
Emil Velikov
1
-16
/
+24
2015-12-04
mesa: errors: validate the length of null terminated string
Emil Velikov
1
-3
/
+17
2015-12-04
mesa: accept TYPE_PUSH/POP_GROUP with glDebugMessageInsert
Emil Velikov
1
-1
/
+1
2015-12-04
mesa: add SEVERITY_NOTIFICATION to default state
Emil Velikov
1
-2
/
+3
2015-12-04
mesa: return the correct value for GroupStackDepth
Emil Velikov
1
-1
/
+1
2015-12-04
mesa: rename GroupStackDepth to CurrentGroup
Emil Velikov
1
-16
/
+16
2015-12-04
mesa: do not enable KHR_debug for ES 1.0
Emil Velikov
2
-11
/
+11
2015-12-04
glapi: add GetPointervKHR to the ES dispatch
Emil Velikov
2
-1
/
+9
2015-12-04
mesa: remove len argument from _mesa_shader_debug()
Emil Velikov
5
-10
/
+9
2015-12-04
nv50/ir: avoid looking at uninitialized srcMods entries
Ilia Mirkin
2
-2
/
+2
2015-12-04
nv50/ir: fix DCE to not generate 96-bit loads
Ilia Mirkin
1
-1
/
+31
2015-12-04
radeonsi: fix Fiji for LLVM <= 3.7
Marek Olšák
1
-1
/
+2
2015-12-04
mesa/version: Update gl_extensions::Version during version override
Nanley Chery
1
-0
/
+1
2015-12-04
i965: use _Shader to get fragment program when updating surface state
Tapani Pälli
1
-2
/
+2
2015-12-04
nv50/ir: don't forget to mark flagsDef on cvt in txb lowering
Ilia Mirkin
1
-1
/
+1
2015-12-04
nv50/ir: fix instruction permutation logic
Ilia Mirkin
1
-1
/
+1
2015-12-04
nv50/ir: the mad source might not have a defining instruction
Ilia Mirkin
1
-1
/
+1
2015-12-04
nv50/ir: deal with loops with no breaks
Ilia Mirkin
1
-0
/
+6
2015-12-04
nvc0/ir: fold postfactor into immediate
Ilia Mirkin
1
-0
/
+6
2015-12-04
mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKING_VERTEX queries
Roland Scheidegger
3
-2
/
+8
2015-12-04
r600: SMX returns CONTEXT_DONE early workaround
Dave Airlie
2
-1
/
+13
2015-12-04
r600: do SQ flush ES ring rolling workaround
Dave Airlie
3
-1
/
+8
2015-12-04
clover: Handle NULL devices returned by pipe_loader_probe() v2
Tom Stellard
1
-1
/
+2
2015-12-04
automake: fix some occurrences of hardcoded -ldl and -lpthread
Jonathan Gray
2
-2
/
+3
2015-12-04
r600: workaround empty geom shader.
Dave Airlie
1
-0
/
+5
2015-12-04
r600: rv670 use at least 16es/gs threads
Dave Airlie
1
-4
/
+5
2015-12-04
r600: geometry shader gsvs itemsize workaround
Dave Airlie
1
-0
/
+20
2015-12-04
cherry-ignore: ignore unneeded header update
Emil Velikov
1
-0
/
+2
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