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-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c6
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c76
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c26
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c41
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c27
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt.c22
-rw-r--r--src/mesa/drivers/dri/r200/r200_vtxfmt_c.c17
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h12
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h20
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h42
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c66
-rw-r--r--src/mesa/tnl_dd/t_dd_vbtmp.h417
12 files changed, 279 insertions, 493 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index ec95f05e6e..ca6ce4974a 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -151,10 +151,10 @@ static const char * const card_extensions[] =
NULL
};
-extern const struct gl_pipeline_stage _r200_render_stage;
-extern const struct gl_pipeline_stage _r200_tcl_stage;
+extern const struct tnl_pipeline_stage _r200_render_stage;
+extern const struct tnl_pipeline_stage _r200_tcl_stage;
-static const struct gl_pipeline_stage *r200_pipeline[] = {
+static const struct tnl_pipeline_stage *r200_pipeline[] = {
/* Try and go straight to t&l
*/
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index f2abaff3af..0263d00902 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -43,7 +43,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
-#include "tnl/t_imm_debug.h"
#include "r200_context.h"
#include "r200_ioctl.h"
@@ -316,9 +315,6 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
GLuint vfmt0 = 0, vfmt1 = 0;
GLuint count = VB->Count;
- if (R200_DEBUG & DEBUG_VERTS)
- _tnl_print_vert_flags( __FUNCTION__, inputs );
-
if (1) {
if (!rmesa->tcl.obj.buf)
emit_vector( ctx,
@@ -333,7 +329,7 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
case 3: vfmt0 |= R200_VTX_Z0;
case 2:
default:
- break;
+ break;
}
component[nr++] = &rmesa->tcl.obj;
}
@@ -353,60 +349,44 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
}
if (inputs & VERT_BIT_COLOR0) {
- if (VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE) {
- if (!rmesa->tcl.rgba.buf)
- emit_ubyte_rgba( ctx,
- &rmesa->tcl.rgba,
- (char *)VB->ColorPtr[0]->Ptr,
- VB->ColorPtr[0]->Size,
- VB->ColorPtr[0]->StrideB,
- count);
-
- vfmt0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT;
+ int emitsize;
+
+ if (VB->ColorPtr[0]->size == 4 &&
+ (VB->ColorPtr[0]->stride != 0 ||
+ VB->ColorPtr[0]->data[0][3] != 1.0)) {
+ vfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
+ emitsize = 4;
}
- else {
- int emitsize;
-
- if (VB->ColorPtr[0]->Size == 4 &&
- (VB->ColorPtr[0]->StrideB != 0 ||
- ((GLfloat *)VB->ColorPtr[0]->Ptr)[3] != 1.0)) {
- vfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
- emitsize = 4;
- }
- else {
- vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_0_SHIFT;
- emitsize = 3;
- }
-
- if (!rmesa->tcl.rgba.buf)
- emit_vector( ctx,
- &(rmesa->tcl.rgba),
- (char *)VB->ColorPtr[0]->Ptr,
- emitsize,
- VB->ColorPtr[0]->StrideB,
- count);
+ else {
+ vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_0_SHIFT;
+ emitsize = 3;
}
+ if (!rmesa->tcl.rgba.buf)
+ emit_vector( ctx,
+ &(rmesa->tcl.rgba),
+ (char *)VB->ColorPtr[0]->data,
+ emitsize,
+ VB->ColorPtr[0]->stride,
+ count);
+
component[nr++] = &rmesa->tcl.rgba;
}
if (inputs & VERT_BIT_COLOR1) {
if (!rmesa->tcl.spec.buf) {
- if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- r200_import_float_spec_colors( ctx );
-
- emit_ubyte_rgba( ctx,
- &rmesa->tcl.spec,
- (char *)VB->SecondaryColorPtr[0]->Ptr,
- 3,
- VB->SecondaryColorPtr[0]->StrideB,
- count);
+ emit_vector( ctx,
+ &rmesa->tcl.spec,
+ (char *)VB->SecondaryColorPtr[0]->data,
+ 3,
+ VB->SecondaryColorPtr[0]->stride,
+ count);
}
/* How does this work?
*/
- vfmt0 |= R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT;
+ vfmt0 |= R200_VTX_FP_RGB << R200_VTX_COLOR_1_SHIFT;
component[nr++] = &rmesa->tcl.spec;
}
@@ -455,8 +435,8 @@ void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs )
{
r200ContextPtr rmesa = R200_CONTEXT( ctx );
- if (R200_DEBUG & DEBUG_VERTS)
- _tnl_print_vert_flags( __FUNCTION__, newinputs );
+/* if (R200_DEBUG & DEBUG_VERTS) */
+/* _tnl_print_vert_flags( __FUNCTION__, newinputs ); */
if (newinputs & VERT_BIT_POS)
r200ReleaseDmaRegion( rmesa, &rmesa->tcl.obj, __FUNCTION__ );
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 55a00cd4de..27dc6fd1f2 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -2089,10 +2089,30 @@ static void r200InvalidateState( GLcontext *ctx, GLuint new_state )
r200VtxfmtInvalidate( ctx );
}
+/* A hack. The r200 can actually cope just fine with materials
+ * between begin/ends, so fix this.
+ */
+static GLboolean check_material( GLcontext *ctx )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ GLint i;
+
+ for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
+ i < _TNL_ATTRIB_MAT_BACK_INDEXES;
+ i++)
+ if (tnl->vb.AttribPtr[i] &&
+ tnl->vb.AttribPtr[i]->stride)
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
+
+
static void r200WrapRunPipeline( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
+ GLboolean has_material;
if (0)
fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->NewGLState);
@@ -2102,7 +2122,9 @@ static void r200WrapRunPipeline( GLcontext *ctx )
if (rmesa->NewGLState)
r200ValidateState( ctx );
- if (tnl->vb.Material) {
+ has_material = (ctx->Light.Enabled && check_material( ctx ));
+
+ if (has_material) {
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_TRUE );
}
@@ -2110,7 +2132,7 @@ static void r200WrapRunPipeline( GLcontext *ctx )
*/
_tnl_run_pipeline( ctx );
- if (tnl->vb.Material) {
+ if (has_material) {
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_MATERIAL, GL_FALSE );
r200UpdateMaterial( ctx ); /* not needed any more? */
}
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index dd4025235b..48b438cc29 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -48,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
-#include "tnl/t_imm_exec.h"
#include "tnl/t_pipeline.h"
#include "r200_context.h"
@@ -538,7 +537,7 @@ static void VERT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabVerts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
- R200_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_CLIP;
+ R200_CONTEXT(ctx)->swtcl.SetupNewInputs = _TNL_BIT_POS;
}
static void ELT_FALLBACK( GLcontext *ctx,
@@ -550,7 +549,7 @@ static void ELT_FALLBACK( GLcontext *ctx,
tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK );
tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 );
tnl->Driver.Render.PrimTabElts[flags&PRIM_MODE_MASK]( ctx, start, count, flags );
- R200_CONTEXT(ctx)->swtcl.SetupNewInputs = VERT_BIT_CLIP;
+ R200_CONTEXT(ctx)->swtcl.SetupNewInputs = _TNL_BIT_POS;
}
@@ -632,7 +631,7 @@ do { \
static GLboolean r200_run_render( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -660,18 +659,22 @@ static GLboolean r200_run_render( GLcontext *ctx,
tnl->Driver.Render.Start( ctx );
- for (i = 0 ; !(flags & PRIM_LAST) ; i += length)
+ for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- flags = VB->Primitive[i];
- length = VB->PrimitiveLength[i];
+ GLuint prim = VB->Primitive[i].mode;
+ GLuint start = VB->Primitive[i].start;
+ GLuint length = VB->Primitive[i].count;
+
+ if (!length)
+ continue;
if (R200_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "r200_render.c: prim %s %d..%d\n",
- _mesa_lookup_enum_by_nr(flags & PRIM_MODE_MASK),
- i, i+length);
+ _mesa_lookup_enum_by_nr(prim & PRIM_MODE_MASK),
+ start, start+length);
if (length)
- tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags );
+ tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, flags );
}
tnl->Driver.Render.Finish( ctx );
@@ -682,35 +685,35 @@ static GLboolean r200_run_render( GLcontext *ctx,
static void r200_check_render( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
- GLuint inputs = VERT_BIT_POS | VERT_BIT_CLIP | VERT_BIT_COLOR0;
+ GLuint inputs = _TNL_BIT_POS | _TNL_BIT_COLOR0;
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
- inputs |= VERT_BIT_COLOR1;
+ inputs |= _TNL_BIT_COLOR1;
if (ctx->Texture.Unit[0]._ReallyEnabled)
- inputs |= VERT_BIT_TEX0;
+ inputs |= _TNL_BIT_TEX0;
if (ctx->Texture.Unit[1]._ReallyEnabled)
- inputs |= VERT_BIT_TEX1;
+ inputs |= _TNL_BIT_TEX1;
if (ctx->Fog.Enabled)
- inputs |= VERT_BIT_FOG;
+ inputs |= _TNL_BIT_FOG;
}
stage->inputs = inputs;
}
-static void dtr( struct gl_pipeline_stage *stage )
+static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
-const struct gl_pipeline_stage _r200_render_stage =
+const struct tnl_pipeline_stage _r200_render_stage =
{
"r200 render",
(_DD_NEW_SEPARATE_SPECULAR |
@@ -1231,7 +1234,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
void r200FlushVertices( GLcontext *ctx, GLuint flags )
{
- _tnl_flush_vertices( ctx, flags );
+ _tnl_FlushVertices( ctx, flags );
if (flags & FLUSH_STORED_VERTICES)
R200_NEWPRIM( R200_CONTEXT( ctx ) );
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index 9869ad6196..71e3d5256a 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -255,7 +255,7 @@ void r200TclPrimitive( GLcontext *ctx,
/* TCL render.
*/
static GLboolean r200_run_tcl_render( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -278,24 +278,19 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
rmesa->tcl.Elts = VB->Elts;
- for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
+ for (i = 0 ; i < VB->PrimitiveCount ; i++)
{
- flags = VB->Primitive[i];
- length = VB->PrimitiveLength[i];
-
- if (R200_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s: prim %s %d..%d\n",
- __FUNCTION__,
- _mesa_lookup_enum_by_nr(flags & PRIM_MODE_MASK),
- i, i+length);
+ GLuint prim = VB->Primitive[i].mode;
+ GLuint start = VB->Primitive[i].start;
+ GLuint length = VB->Primitive[i].count;
if (!length)
continue;
if (rmesa->tcl.Elts)
- r200EmitEltPrimitive( ctx, i, i+length, flags );
+ r200EmitEltPrimitive( ctx, start, start+length, prim );
else
- r200EmitPrimitive( ctx, i, i+length, flags );
+ r200EmitPrimitive( ctx, start, start+length, prim );
}
return GL_FALSE; /* finished the pipe */
@@ -304,7 +299,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
static void r200_check_tcl_render( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint inputs = VERT_BIT_POS;
@@ -360,13 +355,13 @@ static void r200_check_tcl_render( GLcontext *ctx,
}
static void r200_init_tcl_render( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
stage->check = r200_check_tcl_render;
stage->check( ctx, stage );
}
-static void dtr( struct gl_pipeline_stage *stage )
+static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
@@ -374,7 +369,7 @@ static void dtr( struct gl_pipeline_stage *stage )
/* Initial state for tcl stage.
*/
-const struct gl_pipeline_stage _r200_tcl_stage =
+const struct tnl_pipeline_stage _r200_tcl_stage =
{
"r200 render",
(_DD_NEW_SEPARATE_SPECULAR |
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt.c b/src/mesa/drivers/dri/r200/r200_vtxfmt.c
index 5a4f59d976..824216eb35 100644
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt.c
+++ b/src/mesa/drivers/dri/r200/r200_vtxfmt.c
@@ -75,10 +75,10 @@ static void count_funcs( r200ContextPtr rmesa )
count_func( "Vertex2fv", &rmesa->vb.dfn_cache.Vertex2fv );
count_func( "Vertex3f", &rmesa->vb.dfn_cache.Vertex3f );
count_func( "Vertex3fv", &rmesa->vb.dfn_cache.Vertex3fv );
- count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
- count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
- count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
- count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
+ count_func( "Color4ub", &rmesa->vb.dfn_cache.Color4ub );
+ count_func( "Color4ubv", &rmesa->vb.dfn_cache.Color4ubv );
+ count_func( "Color3ub", &rmesa->vb.dfn_cache.Color3ub );
+ count_func( "Color3ubv", &rmesa->vb.dfn_cache.Color3ubv );
count_func( "Color4f", &rmesa->vb.dfn_cache.Color4f );
count_func( "Color4fv", &rmesa->vb.dfn_cache.Color4fv );
count_func( "Color3f", &rmesa->vb.dfn_cache.Color3f );
@@ -468,7 +468,10 @@ static void VFMT_FALLBACK( const char *caller )
glNormal3fv( rmesa->vb.normalptr );
if (VTX_COLOR(ind0, 0) == R200_VTX_PK_RGBA)
- glColor4ub( rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha );
+ glColor4ub( rmesa->vb.colorptr->red,
+ rmesa->vb.colorptr->green,
+ rmesa->vb.colorptr->blue,
+ rmesa->vb.colorptr->alpha );
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGBA)
glColor4fv( rmesa->vb.floatcolorptr );
else if (VTX_COLOR(ind0, 0) == R200_VTX_FP_RGB) {
@@ -482,7 +485,9 @@ static void VFMT_FALLBACK( const char *caller )
}
if (VTX_COLOR(ind0, 1) == R200_VTX_PK_RGBA)
- _glapi_Dispatch->SecondaryColor3ubEXT( rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue );
+ _glapi_Dispatch->SecondaryColor3ubEXT( rmesa->vb.specptr->red,
+ rmesa->vb.specptr->green,
+ rmesa->vb.specptr->blue );
if (ind1 & (7 << R200_VTX_TEX0_COMP_CNT_SHIFT))
glTexCoord2fv( rmesa->vb.texcoordptr[0] );
@@ -1006,13 +1011,14 @@ void r200VtxfmtInit( GLcontext *ctx )
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
vfmt->EdgeFlagv = _mesa_noop_EdgeFlagv;
- vfmt->Indexi = _mesa_noop_Indexi;
- vfmt->Indexiv = _mesa_noop_Indexiv;
+ vfmt->Indexf = _mesa_noop_Indexf;
+ vfmt->Indexfv = _mesa_noop_Indexfv;
/* Active but unsupported -- fallback if we receive these:
*/
vfmt->CallList = r200_fallback_CallList;
+ vfmt->CallLists = r200_fallback_CallLists;
vfmt->EvalCoord1f = r200_fallback_EvalCoord1f;
vfmt->EvalCoord1fv = r200_fallback_EvalCoord1fv;
vfmt->EvalCoord2f = r200_fallback_EvalCoord2f;
diff --git a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
index b7f3fec43e..bdda60eea0 100644
--- a/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
+++ b/src/mesa/drivers/dri/r200/r200_vtxfmt_c.c
@@ -827,16 +827,10 @@ void r200VtxfmtInitChoosers( GLvertexformat *vfmt )
{
vfmt->Color3f = choose_Color3f;
vfmt->Color3fv = choose_Color3fv;
- vfmt->Color3ub = choose_Color3ub;
- vfmt->Color3ubv = choose_Color3ubv;
vfmt->Color4f = choose_Color4f;
vfmt->Color4fv = choose_Color4fv;
- vfmt->Color4ub = choose_Color4ub;
- vfmt->Color4ubv = choose_Color4ubv;
vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
- vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
- vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
@@ -851,6 +845,17 @@ void r200VtxfmtInitChoosers( GLvertexformat *vfmt )
vfmt->Vertex2fv = choose_Vertex2fv;
vfmt->Vertex3f = choose_Vertex3f;
vfmt->Vertex3fv = choose_Vertex3fv;
+
+ /* TODO: restore ubyte colors to vtxfmt.
+ */
+#if 0
+ vfmt->Color3ub = choose_Color3ub;
+ vfmt->Color3ubv = choose_Color3ubv;
+ vfmt->Color4ub = choose_Color4ub;
+ vfmt->Color4ubv = choose_Color4ubv;
+ vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
+ vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
+#endif
}
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index d9f709389d..10ff1df5f0 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -318,14 +318,6 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
currentsz = dmasz;
}
- if ((flags & PRIM_PARITY) && count - start > 2) {
- if (HAVE_TRI_STRIP_1 && 0) {
- } else {
- EMIT_VERTS( ctx, start, 1 );
- currentsz--;
- }
- }
-
/* From here on emit even numbers of tris when wrapping over buffers:
*/
dmasz -= (dmasz & 1);
@@ -869,10 +861,6 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
currentsz = dmasz;
}
- if ((flags & PRIM_PARITY) && count - start > 2) {
- TAG(emit_elts)( ctx, elts+start, 1 );
- }
-
/* Keep the same winding over multiple buffers:
*/
dmasz -= (dmasz & 1);
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index 3f58d24c95..dd0286b453 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -323,9 +323,6 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- if (flags & PRIM_PARITY)
- parity = 1;
-
/* Emit even number of tris in each full buffer.
*/
dmasz = dmasz/3;
@@ -348,8 +345,6 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
CLOSE_ELTS();
}
}
- else if ((flags & PRIM_PARITY) == 0)
- EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count );
else if (HAVE_TRI_STRIP_1)
EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_1, start, count );
else {
@@ -757,18 +752,9 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
for (j = start ; j + 2 < count; j += nr - 2 ) {
nr = MIN2( dmasz, count - j );
- if (flags & PRIM_PARITY) {
- dest = ALLOC_ELTS( nr );
- dest = TAG(emit_elts)( ctx, dest, elts+j, 1 );
- dest = TAG(emit_elts)( ctx, dest, elts+j, nr-1 );
- nr--; flags &= ~PRIM_PARITY;
- CLOSE_ELTS();
- }
- else {
- dest = ALLOC_ELTS( nr );
- dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
- CLOSE_ELTS();
- }
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index e6e90170e9..b26347b77e 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -176,9 +176,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLchan (*vbcolor)[4] = (GLchan (*)[4])VB->ColorPtr[1]->Ptr;
- ASSERT(VB->ColorPtr[1]->Type == CHAN_TYPE);
- ASSERT(VB->ColorPtr[1]->StrideB == 4*sizeof(GLchan));
+ GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
(void) vbcolor;
if (!DO_FLAT) {
@@ -191,7 +190,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SET_RGBA( v[2], vbcolor[e2] );
if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLchan (*vbspec)[4] = (GLchan (*)[4])VB->SecondaryColorPtr[1]->Ptr;
+ GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -205,11 +204,14 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat *vbindex = VB->IndexPtr[1]->data;
+ GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data;
if (!DO_FLAT) {
+ VERT_SAVE_IND( 0 );
+ VERT_SAVE_IND( 1 );
VERT_SET_IND( v[0], vbindex[e0] );
VERT_SET_IND( v[1], vbindex[e1] );
}
+ VERT_SAVE_IND( 2 );
VERT_SET_IND( v[2], vbindex[e2] );
}
}
@@ -308,12 +310,11 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat *vbindex = VB->IndexPtr[0]->data;
if (!DO_FLAT) {
- VERT_SET_IND( v[0], vbindex[e0] );
- VERT_SET_IND( v[1], vbindex[e1] );
+ VERT_RESTORE_IND( 0 );
+ VERT_RESTORE_IND( 1 );
}
- VERT_SET_IND( v[2], vbindex[e2] );
+ VERT_RESTORE_IND( 2 );
}
}
@@ -384,7 +385,7 @@ static void TAG(quad)( GLcontext *ctx,
if (DO_TWOSIDE && facing == 1)
{
if (HAVE_RGBA) {
- GLchan (*vbcolor)[4] = (GLchan (*)[4])VB->ColorPtr[1]->Ptr;
+ GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
(void)vbcolor;
if (HAVE_BACK_COLORS) {
@@ -424,8 +425,8 @@ static void TAG(quad)( GLcontext *ctx,
VERT_SET_RGBA( v[3], vbcolor[e3] );
if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLchan (*vbspec)[4] = (GLchan (*)[4])VB->SecondaryColorPtr[1]->Ptr;
- ASSERT(VB->SecondaryColorPtr[1]->StrideB==4*sizeof(GLchan));
+ GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+ ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -441,12 +442,16 @@ static void TAG(quad)( GLcontext *ctx,
}
}
else {
- GLfloat *vbindex = VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
if (!DO_FLAT) {
+ VERT_SAVE_IND( 0 );
+ VERT_SAVE_IND( 1 );
+ VERT_SAVE_IND( 2 );
VERT_SET_IND( v[0], vbindex[e0] );
VERT_SET_IND( v[1], vbindex[e1] );
VERT_SET_IND( v[2], vbindex[e2] );
}
+ VERT_SAVE_IND( 3 );
VERT_SET_IND( v[3], vbindex[e3] );
}
}
@@ -557,13 +562,12 @@ static void TAG(quad)( GLcontext *ctx,
}
}
else {
- GLfloat *vbindex = VB->IndexPtr[0]->data;
if (!DO_FLAT) {
- VERT_SET_IND( v[0], vbindex[e0] );
- VERT_SET_IND( v[1], vbindex[e1] );
- VERT_SET_IND( v[2], vbindex[e2] );
+ VERT_RESTORE_IND( 0 );
+ VERT_RESTORE_IND( 1 );
+ VERT_RESTORE_IND( 2 );
}
- VERT_SET_IND( v[3], vbindex[e3] );
+ VERT_RESTORE_IND( 3 );
}
}
@@ -611,7 +615,7 @@ static void TAG(quad)( GLcontext *ctx, GLuint e0,
#if DO_LINE
static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
{
- TNLvertexbuffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
VERTEX *v[2];
LOCAL_VARS(2);
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index 4a742bcbbe..380b0424b4 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -271,56 +271,7 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
fprintf(stderr, "\n");
}
-static void do_import( struct vertex_buffer *VB,
- struct gl_client_array *to,
- struct gl_client_array *from )
-{
- GLuint count = VB->Count;
-
- if (!to->Ptr) {
- to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLubyte), 32 );
- to->Type = GL_UNSIGNED_BYTE;
- }
-
- /* No need to transform the same value 3000 times.
- */
- if (!from->StrideB) {
- to->StrideB = 0;
- count = 1;
- }
- else
- to->StrideB = 4 * sizeof(GLubyte);
-
- _math_trans_4ub( (GLubyte (*)[4]) to->Ptr,
- from->Ptr,
- from->StrideB,
- from->Type,
- from->Size,
- 0,
- count);
-}
-
-#ifndef IMPORT_QUALIFIER
-#define IMPORT_QUALIFIER static
-#endif
-
-IMPORT_QUALIFIER void TAG(import_float_colors)( GLcontext *ctx )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- struct gl_client_array *to = GET_UBYTE_COLOR_STORE();
- do_import( VB, to, VB->ColorPtr[0] );
- VB->ColorPtr[0] = to;
-}
-IMPORT_QUALIFIER void TAG(import_float_spec_colors)( GLcontext *ctx )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- struct gl_client_array *to = GET_UBYTE_SPEC_COLOR_STORE();
- do_import( VB, to, VB->SecondaryColorPtr[0] );
- VB->SecondaryColorPtr[0] = to;
-}
/* Interpolate the elements of the VB not included in typical hardware
* vertices.
@@ -332,7 +283,7 @@ IMPORT_QUALIFIER void TAG(import_float_spec_colors)( GLcontext *ctx )
#define INTERP_QUALIFIER static
#endif
-#define GET_COLOR(ptr, idx) (((GLchan (*)[4])((ptr)->Ptr))[idx])
+#define GET_COLOR(ptr, idx) ((ptr)->data[idx])
INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
@@ -344,13 +295,15 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (VB->ColorPtr[1]) {
- INTERP_4CHAN( t,
+ assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+
+ INTERP_4F( t,
GET_COLOR(VB->ColorPtr[1], dst),
GET_COLOR(VB->ColorPtr[1], out),
GET_COLOR(VB->ColorPtr[1], in) );
if (VB->SecondaryColorPtr[1]) {
- INTERP_3CHAN( t,
+ INTERP_3F( t,
GET_COLOR(VB->SecondaryColorPtr[1], dst),
GET_COLOR(VB->SecondaryColorPtr[1], out),
GET_COLOR(VB->SecondaryColorPtr[1], in) );
@@ -371,12 +324,12 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (VB->ColorPtr[1]) {
- COPY_CHAN4( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
+ GET_COLOR(VB->ColorPtr[1], src) );
if (VB->SecondaryColorPtr[1]) {
- COPY_CHAN4( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
+ GET_COLOR(VB->SecondaryColorPtr[1], src) );
}
}
@@ -385,7 +338,6 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
#undef INTERP_QUALIFIER
-#undef IMPORT_QUALIFIER
#undef GET_COLOR
#undef IND
diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h
index 5aad0b5622..230edf055f 100644
--- a/src/mesa/tnl_dd/t_dd_vbtmp.h
+++ b/src/mesa/tnl_dd/t_dd_vbtmp.h
@@ -123,10 +123,10 @@ static void TAG(emit)( GLcontext *ctx,
GLuint stride )
{
LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4];
GLfloat (*tc2)[4], (*tc3)[4];
- GLubyte (*col)[4], (*spec)[4];
+ GLfloat (*col)[4], (*spec)[4];
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
GLuint tc2_stride, tc3_stride;
GLuint tc0_size, tc1_size;
@@ -184,21 +184,16 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_RGBA) {
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
- col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
+ col_stride = VB->ColorPtr[0]->stride;
+ col = VB->ColorPtr[0]->data;
}
if (DO_SPEC) {
if (VB->SecondaryColorPtr[0]) {
- if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_SPEC_COLORS( ctx );
- spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
- spec_stride = VB->SecondaryColorPtr[0]->StrideB;
+ spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->SecondaryColorPtr[0]->data;
} else {
- GLubyte tmp[4];
- spec = &tmp;
+ spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
}
@@ -215,200 +210,124 @@ static void TAG(emit)( GLcontext *ctx,
}
}
- if (VB->importable_data || (DO_SPEC && !spec_stride) || (DO_FOG && !fog_stride)) {
- /* May have nonstandard strides:
- */
- if (start) {
- coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
- if (DO_TEX0)
- tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride);
- if (DO_TEX1)
- tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride);
- if (DO_TEX2)
- tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + start * tc2_stride);
- if (DO_TEX3)
- tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + start * tc3_stride);
- if (DO_RGBA)
- STRIDE_4UB(col, start * col_stride);
- if (DO_SPEC)
- STRIDE_4UB(spec, start * spec_stride);
- if (DO_FOG)
- /*STRIDE_F(fog, start * fog_stride);*/
- fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride);
- }
+ /* May have nonstandard strides:
+ */
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ if (DO_TEX0)
+ STRIDE_4F(tc0, start * tc0_stride);
+ if (DO_TEX1)
+ STRIDE_4F(tc1, start * tc1_stride);
+ if (DO_TEX2)
+ STRIDE_4F(tc2, start * tc2_stride);
+ if (DO_TEX3)
+ STRIDE_4F(tc3, start * tc3_stride);
+ if (DO_RGBA)
+ STRIDE_4F(col, start * col_stride);
+ if (DO_SPEC)
+ STRIDE_4F(spec, start * spec_stride);
+ if (DO_FOG)
+ STRIDE_4F(fog, start * fog_stride);
+ }
- for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
- if (DO_XYZW) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[0][0]);
- VIEWPORT_Y(v->v.y, coord[0][1]);
- VIEWPORT_Z(v->v.z, coord[0][2]);
- v->v.w = coord[0][3];
- }
-/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %.2f\n", */
-/* i, v->v.x, v->v.y, v->v.z, v->v.w); */
- coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[0]);
- STRIDE_4UB(col, col_stride);
- } else {
- v->v.color.blue = col[0][2];
- v->v.color.green = col[0][1];
- v->v.color.red = col[0][0];
- v->v.color.alpha = col[0][3];
- STRIDE_4UB(col, col_stride);
- }
- }
- if (DO_SPEC) {
- v->v.specular.red = spec[0][0];
- v->v.specular.green = spec[0][1];
- v->v.specular.blue = spec[0][2];
- STRIDE_4UB(spec, spec_stride);
- }
- if (DO_FOG) {
- v->v.specular.alpha = fog[0][0] * 255.0;
- /*STRIDE_F(fog, fog_stride);*/
- fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
- }
- if (DO_TEX0) {
- v->v.u0 = tc0[0][0];
- v->v.v0 = tc0[0][1];
- if (DO_PTEX) {
- if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
- v->pv.q0 = tc0[0][3];
- else
- v->pv.q0 = 1.0;
- }
- else if (tc0_size == 4) {
- float rhw = 1.0 / tc0[0][3];
- v->v.w *= tc0[0][3];
- v->v.u0 *= rhw;
- v->v.v0 *= rhw;
- }
- }
- tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
- }
- if (DO_TEX1) {
- if (DO_PTEX) {
- v->pv.u1 = tc1[0][0];
- v->pv.v1 = tc1[0][1];
- if (tc1_size == 4)
- v->pv.q1 = tc1[0][3];
- else
- v->pv.q1 = 1.0;
- }
- else {
- v->v.u1 = tc1[0][0];
- v->v.v1 = tc1[0][1];
- }
- tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride);
- }
- else if (DO_PTEX) {
- *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
+ for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
+ if (DO_XYZW) {
+ if (HAVE_HW_VIEWPORT || mask[i] == 0) {
+ VIEWPORT_X(v->v.x, coord[0][0]);
+ VIEWPORT_Y(v->v.y, coord[0][1]);
+ VIEWPORT_Z(v->v.z, coord[0][2]);
+ v->v.w = coord[0][3];
}
- if (DO_TEX2) {
- if (DO_PTEX) {
- v->pv.u2 = tc2[0][0];
- v->pv.v2 = tc2[0][1];
- if (tc2_size == 4)
- v->pv.q2 = tc2[0][3];
+ STRIDE_4F(coord, coord_stride);
+ }
+ if (DO_RGBA) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]);
+ STRIDE_4F(col, col_stride);
+ }
+ if (DO_SPEC) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, col[0][2]);
+ STRIDE_4F(spec, spec_stride);
+ }
+ if (DO_FOG) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]);
+ STRIDE_4F(fog, fog_stride);
+ }
+ if (DO_TEX0) {
+ v->v.u0 = tc0[0][0];
+ v->v.v0 = tc0[0][1];
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ if (tc0_size == 4)
+ v->pv.q0 = tc0[0][3];
else
- v->pv.q2 = 1.0;
+ v->pv.q0 = 1.0;
}
- else {
- v->v.u2 = tc2[0][0];
- v->v.v2 = tc2[0][1];
- }
- tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + tc2_stride);
- }
- if (DO_TEX3) {
- if (DO_PTEX) {
- v->pv.u3 = tc3[0][0];
- v->pv.v3 = tc3[0][1];
- if (tc3_size == 4)
- v->pv.q3 = tc3[0][3];
- else
- v->pv.q3 = 1.0;
+ else if (tc0_size == 4) {
+ float rhw = 1.0 / tc0[0][3];
+ v->v.w *= tc0[0][3];
+ v->v.u0 *= rhw;
+ v->v.v0 *= rhw;
}
- else {
- v->v.u3 = tc3[0][0];
- v->v.v3 = tc3[0][1];
- }
- tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + tc3_stride);
}
+ STRIDE_4F(tc0, tc0_stride);
}
- }
- else {
- for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
- if (DO_XYZW) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[i][0]);
- VIEWPORT_Y(v->v.y, coord[i][1]);
- VIEWPORT_Z(v->v.z, coord[i][2]);
- v->v.w = coord[i][3];
- }
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[i]);
- }
- else {
- v->v.color.blue = col[i][2];
- v->v.color.green = col[i][1];
- v->v.color.red = col[i][0];
- v->v.color.alpha = col[i][3];
- }
- }
- if (DO_SPEC) {
- v->v.specular.red = spec[i][0];
- v->v.specular.green = spec[i][1];
- v->v.specular.blue = spec[i][2];
- }
- if (DO_FOG) {
- v->v.specular.alpha = fog[i][0] * 255.0;
+ if (DO_TEX1) {
+ if (DO_PTEX) {
+ v->pv.u1 = tc1[0][0];
+ v->pv.v1 = tc1[0][1];
+ if (tc1_size == 4)
+ v->pv.q1 = tc1[0][3];
+ else
+ v->pv.q1 = 1.0;
+ }
+ else {
+ v->v.u1 = tc1[0][0];
+ v->v.v1 = tc1[0][1];
}
- if (DO_TEX0) {
- v->v.u0 = tc0[i][0];
- v->v.v0 = tc0[i][1];
- if (DO_PTEX) {
- if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
- v->pv.q0 = tc0[i][3];
- else
- v->pv.q0 = 1.0;
-
- v->pv.q1 = 0; /* radeon */
- }
- else if (tc0_size == 4) {
- float rhw = 1.0 / tc0[i][3];
- v->v.w *= tc0[i][3];
- v->v.u0 *= rhw;
- v->v.v0 *= rhw;
- }
- }
+ STRIDE_4F(tc1, tc1_stride);
+ }
+ else if (DO_PTEX) {
+ *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
+ }
+ if (DO_TEX2) {
+ if (DO_PTEX) {
+ v->pv.u2 = tc2[0][0];
+ v->pv.v2 = tc2[0][1];
+ if (tc2_size == 4)
+ v->pv.q2 = tc2[0][3];
+ else
+ v->pv.q2 = 1.0;
+ }
+ else {
+ v->v.u2 = tc2[0][0];
+ v->v.v2 = tc2[0][1];
}
- if (DO_TEX1) {
- if (DO_PTEX) {
- v->pv.u1 = tc1[i][0];
- v->pv.v1 = tc1[i][1];
- if (tc1_size == 4)
- v->pv.q1 = tc1[i][3];
- else
- v->pv.q1 = 1.0;
- }
- else {
- v->v.u1 = tc1[i][0];
- v->v.v1 = tc1[i][1];
- }
+ STRIDE_4F(tc2, tc2_stride);
+ }
+ if (DO_TEX3) {
+ if (DO_PTEX) {
+ v->pv.u3 = tc3[0][0];
+ v->pv.v3 = tc3[0][1];
+ if (tc3_size == 4)
+ v->pv.q3 = tc3[0][3];
+ else
+ v->pv.q3 = 1.0;
+ }
+ else {
+ v->v.u3 = tc3[0][0];
+ v->v.v3 = tc3[0][1];
}
- }
+ STRIDE_4F(tc3, tc3_stride);
+ }
}
+
}
#else
-#if DO_XYZW
#if HAVE_HW_DIVIDE
#error "cannot use tiny vertices with hw perspective divide"
@@ -418,8 +337,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
void *dest, GLuint stride )
{
LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte (*col)[4];
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLfloat (*col)[4];
GLuint col_stride;
GLfloat (*coord)[4] = VB->NdcPtr->data;
GLuint coord_stride = VB->NdcPtr->stride;
@@ -432,12 +351,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
-
- col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
- ASSERT(VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE);
+ col = VB->ColorPtr[0]->data;
+ col_stride = VB->ColorPtr[0]->stride;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */
@@ -445,103 +360,33 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
/* Pack what's left into a 4-dword vertex. Color is in a different
* place, and there is no 'w' coordinate.
*/
- if (VB->importable_data) {
- if (start) {
- coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
- STRIDE_4UB(col, start * col_stride);
- }
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ STRIDE_4F(col, start * col_stride);
+ }
- for (i=start; i < end; i++, v+=4) {
+ for (i=start; i < end; i++, v+=4) {
+ if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
VIEWPORT_X(v[0], coord[0][0]);
VIEWPORT_Y(v[1], coord[0][1]);
VIEWPORT_Z(v[2], coord[0][2]);
}
- coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)col);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
- c->blue = col[0][2];
- c->green = col[0][1];
- c->red = col[0][0];
- c->alpha = col[0][3];
- }
- STRIDE_4UB( col, col_stride );
- }
-/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */
-/* i, v[0], v[1], v[2], *(int *)&v[3]); */
+ STRIDE_4F( coord, coord_stride );
+ }
+ if (DO_RGBA) {
+ VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
+ UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]);
+ STRIDE_4F( col, col_stride );
}
- }
- else {
- for (i=start; i < end; i++, v+=4) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v[0], coord[i][0]);
- VIEWPORT_Y(v[1], coord[i][1]);
- VIEWPORT_Z(v[2], coord[i][2]);
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)&col[i]);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
- c->blue = col[i][2];
- c->green = col[i][1];
- c->red = col[i][0];
- c->alpha = col[i][3];
- }
- }
/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */
/* i, v[0], v[1], v[2], *(int *)&v[3]); */
-
- }
}
}
-#else
-static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
- void *dest, GLuint stride )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte (*col)[4];
- GLuint col_stride;
- GLfloat *v = (GLfloat *)dest;
- int i;
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
-
- col = VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
-
- if (start)
- STRIDE_4UB(col, col_stride * start);
-
- /* Need to figure out where color is:
- */
- if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT)
- v += 3;
- else
- v += 4;
-
- for (i=start; i < end; i++, STRIDE_F(v, stride)) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)v = LE32_TO_CPU(*(GLuint *)col[0]);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)v;
- c->blue = col[0][2];
- c->green = col[0][1];
- c->red = col[0][0];
- c->alpha = col[0][3];
- }
- STRIDE_4UB( col, col_stride );
- }
-}
-#endif /* emit */
#endif /* emit */
#if (DO_XYZW) && (DO_RGBA)