diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2014-03-26 15:25:08 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2014-03-31 14:46:39 -0700 |
commit | f6e290f80cc6728647e9cee35546190f081197e2 (patch) | |
tree | 68fd4cf1241ee6097809a9a84106c2562bc0bd89 /src/mapi | |
parent | d457eb193c40172a247f0aabb8ad30ff0658c838 (diff) |
glapi/es1: Don't mark core functions as static_dispatch=false
Functions that are part of OpenGL ES 1.0 or 1.1 should have static
dispatch functions in libGLESv1_CM. This doesn't affect any change yet,
but it will prevent later regressions.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/gen/gl_and_es_API.xml | 129 |
1 files changed, 43 insertions, 86 deletions
diff --git a/src/mapi/glapi/gen/gl_and_es_API.xml b/src/mapi/glapi/gen/gl_and_es_API.xml index 18b0eb4ec8..d158a6b31f 100644 --- a/src/mapi/glapi/gen/gl_and_es_API.xml +++ b/src/mapi/glapi/gen/gl_and_es_API.xml @@ -18,53 +18,45 @@ <type name="fixed" size="4" /> <type name="clampx" size="4" /> - <function name="AlphaFuncx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="AlphaFuncx" es1="1.0" desktop="false" offset="assign"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampx"/> </function> - <function name="ClearColorx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="ClearColorx" es1="1.0" desktop="false" offset="assign"> <param name="red" type="GLclampx"/> <param name="green" type="GLclampx"/> <param name="blue" type="GLclampx"/> <param name="alpha" type="GLclampx"/> </function> - <function name="ClearDepthx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="ClearDepthx" es1="1.0" desktop="false" offset="assign"> <param name="depth" type="GLclampx"/> </function> - <function name="Color4x" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Color4x" es1="1.0" desktop="false" offset="assign"> <param name="red" type="GLfixed"/> <param name="green" type="GLfixed"/> <param name="blue" type="GLfixed"/> <param name="alpha" type="GLfixed"/> </function> - <function name="DepthRangex" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="DepthRangex" es1="1.0" desktop="false" offset="assign"> <param name="zNear" type="GLclampx"/> <param name="zFar" type="GLclampx"/> </function> - <function name="Fogx" static_dispatch="false" es1="1.0" - desktop="false" offset="assign"> + <function name="Fogx" es1="1.0" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Fogxv" static_dispatch="false" es1="1.0" - desktop="false" offset="assign"> + <function name="Fogxv" es1="1.0" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="Frustumx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Frustumx" es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -73,63 +65,53 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="LightModelx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="LightModelx" es1="1.0" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="LightModelxv" - static_dispatch="false" es1="1.0" desktop="false" offset="assign"> + <function name="LightModelxv" es1="1.0" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="Lightx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Lightx" es1="1.0" desktop="false" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Lightxv" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Lightxv" es1="1.0" desktop="false" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="LineWidthx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="LineWidthx" es1="1.0" desktop="false" offset="assign"> <param name="width" type="GLfixed"/> </function> - <function name="LoadMatrixx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="LoadMatrixx" es1="1.0" desktop="false" offset="assign"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="Materialx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Materialx" es1="1.0" desktop="false" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Materialxv" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Materialxv" es1="1.0" desktop="false" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="MultMatrixx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="MultMatrixx" es1="1.0" desktop="false" offset="assign"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="MultiTexCoord4x" - static_dispatch="false" es1="1.0" desktop="false" offset="assign"> + <function name="MultiTexCoord4x" es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="s" type="GLfixed"/> <param name="t" type="GLfixed"/> @@ -137,15 +119,13 @@ <param name="q" type="GLfixed"/> </function> - <function name="Normal3x" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Normal3x" es1="1.0" desktop="false" offset="assign"> <param name="nx" type="GLfixed"/> <param name="ny" type="GLfixed"/> <param name="nz" type="GLfixed"/> </function> - <function name="Orthox" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Orthox" es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -154,69 +134,59 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="PointSizex" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="PointSizex" es1="1.0" desktop="false" offset="assign"> <param name="size" type="GLfixed"/> </function> - <function name="PolygonOffsetx" - static_dispatch="false" es1="1.0" desktop="false" offset="assign"> + <function name="PolygonOffsetx" es1="1.0" desktop="false" offset="assign"> <param name="factor" type="GLfixed"/> <param name="units" type="GLfixed"/> </function> - <function name="Rotatex" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Rotatex" es1="1.0" desktop="false" offset="assign"> <param name="angle" type="GLfixed"/> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="SampleCoveragex" - static_dispatch="false" es1="1.0" desktop="false" offset="assign"> + <function name="SampleCoveragex" es1="1.0" desktop="false" offset="assign"> <param name="value" type="GLclampx"/> <param name="invert" type="GLboolean"/> </function> - <function name="Scalex" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Scalex" es1="1.0" desktop="false" offset="assign"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="TexEnvx" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="TexEnvx" es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="TexEnvxv" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="TexEnvxv" es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="TexParameterx" - static_dispatch="false" es1="1.0" desktop="false" offset="assign"> + <function name="TexParameterx" es1="1.0" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Translatex" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Translatex" es1="1.0" desktop="false" offset="assign"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <!-- from GL_OES_single_precision --> - <function name="Frustumf" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Frustumf" es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -225,8 +195,7 @@ <param name="zFar" type="GLfloat"/> </function> - <function name="Orthof" static_dispatch="false" - es1="1.0" desktop="false" offset="assign"> + <function name="Orthof" es1="1.0" desktop="false" offset="assign"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -238,80 +207,68 @@ <category name="es1.1"> <!-- from GL_OES_fixed_point --> - <function name="ClipPlanex" static_dispatch="false" - es1="1.1" desktop="false" offset="assign"> + <function name="ClipPlanex" es1="1.1" desktop="false" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfixed *" count="4"/> </function> - <function name="GetClipPlanex" - static_dispatch="false" es1="1.1" offset="assign"> + <function name="GetClipPlanex" es1="1.1" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfixed *" output="true" count="4"/> </function> - <function name="GetFixedv" static_dispatch="false" - es1="1.1" desktop="false" offset="assign"> + <function name="GetFixedv" es1="1.1" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetLightxv" static_dispatch="false" - es1="1.1" desktop="false" offset="assign"> + <function name="GetLightxv" es1="1.1" desktop="false" offset="assign"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetMaterialxv" - static_dispatch="false" es1="1.1" desktop="false" offset="assign"> + <function name="GetMaterialxv" es1="1.1" desktop="false" offset="assign"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexEnvxv" static_dispatch="false" - es1="1.1" desktop="false" offset="assign"> + <function name="GetTexEnvxv" es1="1.1" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexParameterxv" - static_dispatch="false" es1="1.1" desktop="false" offset="assign"> + <function name="GetTexParameterxv" es1="1.1" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="PointParameterx" - static_dispatch="false" es1="1.1" desktop="false" offset="assign"> + <function name="PointParameterx" es1="1.1" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="PointParameterxv" - static_dispatch="false" es1="1.1" desktop="false" offset="assign"> + <function name="PointParameterxv" es1="1.1" desktop="false" offset="assign"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *"/> </function> - <function name="TexParameterxv" - static_dispatch="false" es1="1.1" desktop="false" offset="assign"> + <function name="TexParameterxv" es1="1.1" desktop="false" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <!-- from GL_OES_single_precision --> - <function name="ClipPlanef" static_dispatch="false" - es1="1.1" desktop="false" offset="assign"> + <function name="ClipPlanef" es1="1.1" desktop="false" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfloat *" count="4"/> </function> - <function name="GetClipPlanef" - static_dispatch="false" es1="1.1" offset="assign"> + <function name="GetClipPlanef" es1="1.1" offset="assign"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfloat *" output="true" count="4"/> </function> |