diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2015-12-28 14:20:28 -0800 |
---|---|---|
committer | Emil Velikov <emil.l.velikov@gmail.com> | 2016-01-08 12:05:26 +0200 |
commit | 73844f6edf904bf6cc1c3ae95329349454a29d6e (patch) | |
tree | b578eee3e9bc6d3bfa5ae85866e2ca2432836751 | |
parent | 1415b6b0aebd37f9d472a2c24b9ce603023d0475 (diff) |
drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.
Unigine Heaven 4.0 and Valley 1.0 use dual color blending but don't
specify which fragment shader output is which, so there's at best a
50/50 chance of us guessing it correctly. This is invalid.
Unigine fixed this in 4.1 and 1.1 versions over a year and a half ago,
but hasn't actually released them for whatever reason. So, add the
workaround back so that it works for most people.
Fixes Heaven 4.0/Valley 1.0 rendering on Ivybridge. For whatever
reason, Broadwell worked. 4.1 and 1.1 have always worked.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92233
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 4acf71c89b5ef5e2fe8c1a3d7ecf6031e191463c)
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index bb840eaba9..e1874c3f1d 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -37,18 +37,26 @@ TODO: document the other workarounds. <application name="Unigine Heaven (32-bit)" executable="heaven_x86"> <option name="allow_glsl_extension_directive_midshader" value="true" /> + <!-- remove disable_blend_func_extended if 4.1 ever comes out --> + <option name="disable_blend_func_extended" value="true" /> </application> <application name="Unigine Heaven (64-bit)" executable="heaven_x64"> <option name="allow_glsl_extension_directive_midshader" value="true" /> + <!-- remove disable_blend_func_extended if 4.1 ever comes out --> + <option name="disable_blend_func_extended" value="true" /> </application> <application name="Unigine Valley (32-bit)" executable="valley_x86"> <option name="allow_glsl_extension_directive_midshader" value="true" /> + <!-- remove disable_blend_func_extended if 1.1 ever comes out --> + <option name="disable_blend_func_extended" value="true" /> </application> <application name="Unigine Valley (64-bit)" executable="valley_x64"> <option name="allow_glsl_extension_directive_midshader" value="true" /> + <!-- remove disable_blend_func_extended if 1.1 ever comes out --> + <option name="disable_blend_func_extended" value="true" /> </application> <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> |