/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wayland-private.h" #include "wayland-server.h" #include "wayland-server-protocol.h" struct wl_socket { int fd; int fd_lock; struct sockaddr_un addr; char lock_addr[113]; struct wl_list link; }; struct wl_client { struct wl_connection *connection; struct wl_event_source *source; struct wl_display *display; struct wl_resource *display_resource; uint32_t id_count; uint32_t mask; struct wl_list link; struct wl_map objects; int error; }; struct wl_display { struct wl_event_loop *loop; int run; struct wl_list callback_list; uint32_t id; struct wl_list global_list; struct wl_list socket_list; struct wl_list client_list; }; struct wl_global { const struct wl_interface *interface; uint32_t name; void *data; wl_global_bind_func_t bind; struct wl_list link; }; static int wl_debug = 0; WL_EXPORT void wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...) { struct wl_closure *closure; struct wl_object *object = &resource->object; va_list ap; va_start(ap, opcode); closure = wl_connection_vmarshal(resource->client->connection, object, opcode, ap, &object->interface->events[opcode]); va_end(ap); if (closure == NULL) return; wl_closure_send(closure, resource->client->connection); if (wl_debug) wl_closure_print(closure, object, true); wl_closure_destroy(closure); } WL_EXPORT void wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...) { struct wl_closure *closure; struct wl_object *object = &resource->object; va_list ap; va_start(ap, opcode); closure = wl_connection_vmarshal(resource->client->connection, object, opcode, ap, &object->interface->events[opcode]); va_end(ap); if (closure == NULL) return; wl_closure_queue(closure, resource->client->connection); if (wl_debug) wl_closure_print(closure, object, true); wl_closure_destroy(closure); } WL_EXPORT void wl_resource_post_error(struct wl_resource *resource, uint32_t code, const char *msg, ...) { struct wl_client *client = resource->client; char buffer[128]; va_list ap; va_start(ap, msg); vsnprintf(buffer, sizeof buffer, msg, ap); va_end(ap); client->error = 1; /* * When a client aborts, its resources are destroyed in id order, * which means the display resource is destroyed first. If destruction * of any later resources results in a protocol error, we end up here * with a NULL display_resource. Do not try to send errors to an * already dead client. */ if (!client->display_resource) return; wl_resource_post_event(client->display_resource, WL_DISPLAY_ERROR, resource, code, buffer); } static int wl_client_connection_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_connection *connection = client->connection; struct wl_resource *resource; struct wl_object *object; struct wl_closure *closure; const struct wl_message *message; uint32_t p[2], opcode, size; uint32_t cmask = 0; int len; if (mask & WL_EVENT_READABLE) cmask |= WL_CONNECTION_READABLE; if (mask & WL_EVENT_WRITEABLE) cmask |= WL_CONNECTION_WRITABLE; len = wl_connection_data(connection, cmask); if (len < 0) { wl_client_destroy(client); return 1; } while (len >= sizeof p) { wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; resource = wl_map_lookup(&client->objects, p[0]); if (resource == NULL) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid object %d", p[0]); break; } object = &resource->object; if (opcode >= object->interface->method_count) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid method %d, object %s@%d", object->interface->name, object->id, opcode); break; } message = &object->interface->methods[opcode]; closure = wl_connection_demarshal(client->connection, size, &client->objects, message); len -= size; if (closure == NULL && errno == EINVAL) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid arguments for %s@%d.%s", object->interface->name, object->id, message->name); break; } else if (closure == NULL && errno == ENOMEM) { wl_resource_post_no_memory(resource); break; } if (wl_debug) wl_closure_print(closure, object, false); wl_closure_invoke(closure, object, object->implementation[opcode], client); wl_closure_destroy(closure); if (client->error) break; } if (client->error) wl_client_destroy(client); return 1; } static int wl_client_connection_update(struct wl_connection *connection, uint32_t mask, void *data) { struct wl_client *client = data; uint32_t emask = 0; client->mask = mask; if (mask & WL_CONNECTION_READABLE) emask |= WL_EVENT_READABLE; if (mask & WL_CONNECTION_WRITABLE) emask |= WL_EVENT_WRITEABLE; return wl_event_source_fd_update(client->source, emask); } WL_EXPORT void wl_client_flush(struct wl_client *client) { if (client->mask & WL_CONNECTION_WRITABLE) wl_connection_data(client->connection, WL_CONNECTION_WRITABLE); } WL_EXPORT struct wl_display * wl_client_get_display(struct wl_client *client) { return client->display; } static void bind_display(struct wl_client *client, void *data, uint32_t version, uint32_t id); WL_EXPORT struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; client = malloc(sizeof *client); if (client == NULL) return NULL; memset(client, 0, sizeof *client); client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE, wl_client_connection_data, client); client->connection = wl_connection_create(fd, wl_client_connection_update, client); if (client->connection == NULL) { free(client); return NULL; } wl_map_init(&client->objects); if (wl_map_insert_at(&client->objects, 0, NULL) < 0) { wl_map_release(&client->objects); free(client); return NULL; } bind_display(client, display, 1, 1); wl_list_insert(display->client_list.prev, &client->link); return client; } WL_EXPORT void wl_client_add_resource(struct wl_client *client, struct wl_resource *resource) { resource->client = client; wl_list_init(&resource->destroy_listener_list); wl_map_insert_at(&client->objects, resource->object.id, resource); } WL_EXPORT void wl_resource_post_no_memory(struct wl_resource *resource) { wl_resource_post_error(resource->client->display_resource, WL_DISPLAY_ERROR_NO_MEMORY, "no memory"); } static void destroy_resource(void *element, void *data) { struct wl_resource *resource = element; struct wl_listener *l, *next; uint32_t *time = data; wl_list_for_each_safe(l, next, &resource->destroy_listener_list, link) l->func(l, resource, *time); if (resource->destroy) resource->destroy(resource); } WL_EXPORT void wl_resource_destroy(struct wl_resource *resource, uint32_t time) { struct wl_client *client = resource->client; if (resource->object.id < WL_SERVER_ID_START) { if (client->display_resource) { wl_resource_queue_event(client->display_resource, WL_DISPLAY_DELETE_ID, resource->object.id); } wl_map_insert_at(&client->objects, resource->object.id, NULL); } else { wl_map_remove(&client->objects, resource->object.id); } destroy_resource(resource, &time); } WL_EXPORT void wl_client_destroy(struct wl_client *client) { uint32_t time = 0; printf("disconnect from client %p\n", client); wl_client_flush(client); wl_map_for_each(&client->objects, destroy_resource, &time); wl_map_release(&client->objects); wl_event_source_remove(client->source); wl_connection_destroy(client->connection); wl_list_remove(&client->link); free(client); } static void lose_pointer_focus(struct wl_listener *listener, struct wl_resource *resource, uint32_t time) { struct wl_input_device *device = container_of(listener, struct wl_input_device, pointer_focus_listener); device->pointer_focus_resource = NULL; } static void lose_keyboard_focus(struct wl_listener *listener, struct wl_resource *resource, uint32_t time) { struct wl_input_device *device = container_of(listener, struct wl_input_device, keyboard_focus_listener); device->keyboard_focus_resource = NULL; } WL_EXPORT void wl_input_device_init(struct wl_input_device *device) { memset(device, 0, sizeof *device); wl_list_init(&device->resource_list); device->pointer_focus_listener.func = lose_pointer_focus; device->keyboard_focus_listener.func = lose_keyboard_focus; device->x = 100; device->y = 100; } static struct wl_resource * find_resource_for_surface(struct wl_list *list, struct wl_surface *surface) { struct wl_resource *r; if (!surface) return NULL; wl_list_for_each(r, list, link) { if (r->client == surface->resource.client) return r; } return NULL; } WL_EXPORT void wl_input_device_set_pointer_focus(struct wl_input_device *device, struct wl_surface *surface, uint32_t time, int32_t x, int32_t y, int32_t sx, int32_t sy) { struct wl_resource *resource; if (device->pointer_focus == surface) return; if (device->pointer_focus_resource && (!surface || device->pointer_focus->resource.client != surface->resource.client)) wl_resource_post_event(device->pointer_focus_resource, WL_INPUT_DEVICE_POINTER_FOCUS, time, NULL, 0, 0, 0, 0); if (device->pointer_focus_resource) wl_list_remove(&device->pointer_focus_listener.link); resource = find_resource_for_surface(&device->resource_list, surface); if (resource) { wl_resource_post_event(resource, WL_INPUT_DEVICE_POINTER_FOCUS, time, surface, x, y, sx, sy); wl_list_insert(resource->destroy_listener_list.prev, &device->pointer_focus_listener.link); } device->pointer_focus_resource = resource; device->pointer_focus = surface; device->pointer_focus_time = time; } WL_EXPORT void wl_input_device_set_keyboard_focus(struct wl_input_device *device, struct wl_surface *surface, uint32_t time) { struct wl_resource *resource; if (device->keyboard_focus == surface) return; if (device->keyboard_focus_resource && (!surface || device->keyboard_focus->resource.client != surface->resource.client)) wl_resource_post_event(device->keyboard_focus_resource, WL_INPUT_DEVICE_KEYBOARD_FOCUS, time, NULL, &device->keys); if (device->keyboard_focus_resource) wl_list_remove(&device->keyboard_focus_listener.link); resource = find_resource_for_surface(&device->resource_list, surface); if (resource) { wl_resource_post_event(resource, WL_INPUT_DEVICE_KEYBOARD_FOCUS, time, surface, &device->keys); wl_list_insert(resource->destroy_listener_list.prev, &device->keyboard_focus_listener.link); } device->keyboard_focus_resource = resource; device->keyboard_focus = surface; device->keyboard_focus_time = time; } WL_EXPORT void wl_input_device_end_grab(struct wl_input_device *device, uint32_t time) { const struct wl_grab_interface *interface; interface = device->grab->interface; interface->end(device->grab, time); device->grab = NULL; wl_list_remove(&device->grab_listener.link); } static void lose_grab_surface(struct wl_listener *listener, struct wl_resource *resource, uint32_t time) { struct wl_input_device *device = container_of(listener, struct wl_input_device, grab_listener); wl_input_device_end_grab(device, time); } WL_EXPORT void wl_input_device_start_grab(struct wl_input_device *device, struct wl_grab *grab, uint32_t button, uint32_t time) { struct wl_surface *focus = device->pointer_focus; device->grab = grab; device->grab_button = button; device->grab_time = time; device->grab_x = device->x; device->grab_y = device->y; device->grab_listener.func = lose_grab_surface; wl_list_insert(focus->resource.destroy_listener_list.prev, &device->grab_listener.link); grab->input_device = device; } WL_EXPORT int wl_input_device_update_grab(struct wl_input_device *device, struct wl_grab *grab, struct wl_surface *surface, uint32_t time) { if (device->grab != &device->implicit_grab || device->grab_time != time || device->pointer_focus != surface) return -1; device->grab = grab; grab->input_device = device; return 0; } static void display_bind(struct wl_client *client, struct wl_resource *resource, uint32_t name, const char *interface, uint32_t version, uint32_t id) { struct wl_global *global; struct wl_display *display = resource->data; wl_list_for_each(global, &display->global_list, link) if (global->name == name) break; if (&global->link == &display->global_list) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid global %d", name); else global->bind(client, global->data, version, id); } static void display_sync(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct wl_resource *callback; callback = wl_client_add_object(client, &wl_callback_interface, NULL, id, NULL); wl_resource_post_event(callback, WL_CALLBACK_DONE, 0); wl_resource_destroy(callback, 0); } struct wl_display_interface display_interface = { display_bind, display_sync, }; static void destroy_client_display_resource(struct wl_resource *resource) { resource->client->display_resource = NULL; free(resource); } static void bind_display(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct wl_display *display = data; struct wl_global *global; client->display_resource = wl_client_add_object(client, &wl_display_interface, &display_interface, id, display); client->display_resource->destroy = destroy_client_display_resource; wl_list_for_each(global, &display->global_list, link) wl_resource_post_event(client->display_resource, WL_DISPLAY_GLOBAL, global->name, global->interface->name, global->interface->version); } WL_EXPORT struct wl_display * wl_display_create(void) { struct wl_display *display; const char *debug; debug = getenv("WAYLAND_DEBUG"); if (debug) wl_debug = 1; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } wl_list_init(&display->callback_list); wl_list_init(&display->global_list); wl_list_init(&display->socket_list); wl_list_init(&display->client_list); display->id = 1; if (!wl_display_add_global(display, &wl_display_interface, display, bind_display)) { wl_event_loop_destroy(display->loop); free(display); return NULL; } return display; } WL_EXPORT void wl_display_destroy(struct wl_display *display) { struct wl_socket *s, *next; struct wl_global *global, *gnext; wl_event_loop_destroy(display->loop); wl_list_for_each_safe(s, next, &display->socket_list, link) { close(s->fd); unlink(s->addr.sun_path); close(s->fd_lock); unlink(s->lock_addr); free(s); } wl_list_for_each_safe(global, gnext, &display->global_list, link) free(global); free(display); } WL_EXPORT struct wl_global * wl_display_add_global(struct wl_display *display, const struct wl_interface *interface, void *data, wl_global_bind_func_t bind) { struct wl_global *global; global = malloc(sizeof *global); if (global == NULL) return NULL; global->name = display->id++; global->interface = interface; global->data = data; global->bind = bind; wl_list_insert(display->global_list.prev, &global->link); return global; } WL_EXPORT void wl_display_remove_global(struct wl_display *display, struct wl_global *global) { struct wl_client *client; wl_list_for_each(client, &display->client_list, link) wl_resource_post_event(client->display_resource, WL_DISPLAY_GLOBAL_REMOVE, global->name); wl_list_remove(&global->link); free(global); } WL_EXPORT struct wl_event_loop * wl_display_get_event_loop(struct wl_display *display) { return display->loop; } WL_EXPORT void wl_display_terminate(struct wl_display *display) { display->run = 0; } WL_EXPORT void wl_display_run(struct wl_display *display) { display->run = 1; while (display->run) wl_event_loop_dispatch(display->loop, -1); } static int socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = accept4(fd, (struct sockaddr *) &name, &length, SOCK_CLOEXEC); if (client_fd < 0 && errno == ENOSYS) { client_fd = accept(fd, (struct sockaddr *) &name, &length); if (client_fd >= 0 && fcntl(client_fd, F_SETFD, FD_CLOEXEC) == -1) fprintf(stderr, "failed to set FD_CLOEXEC flag on client fd, errno: %d\n", errno); } if (client_fd < 0) fprintf(stderr, "failed to accept, errno: %d\n", errno); wl_client_create(display, client_fd); return 1; } static int get_socket_lock(struct wl_socket *socket, socklen_t name_size) { struct stat socket_stat; int lock_size = name_size + 5; snprintf(socket->lock_addr, lock_size, "%s.lock", socket->addr.sun_path); socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC, (S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP)); if (socket->fd_lock < 0) { fprintf(stderr, "unable to open lockfile %s check permissions\n", socket->lock_addr); return -1; } if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) { fprintf(stderr, "unable to lock lockfile %s, maybe another compositor is running\n", socket->lock_addr); close(socket->fd_lock); return -1; } if (stat(socket->addr.sun_path, &socket_stat) < 0 ) { if (errno != ENOENT) { fprintf(stderr, "did not manage to stat file %s\n", socket->addr.sun_path); close(socket->fd_lock); return -1; } } else if (socket_stat.st_mode & S_IWUSR || socket_stat.st_mode & S_IWGRP) { unlink(socket->addr.sun_path); } return 0; } WL_EXPORT int wl_display_add_socket(struct wl_display *display, const char *name) { struct wl_socket *s; socklen_t size, name_size; const char *runtime_dir; s = malloc(sizeof *s); if (s == NULL) return -1; s->fd = socket(PF_LOCAL, SOCK_STREAM | SOCK_CLOEXEC, 0); if (s->fd < 0) { free(s); return -1; } runtime_dir = getenv("XDG_RUNTIME_DIR"); if (runtime_dir == NULL) { runtime_dir = "."; fprintf(stderr, "XDG_RUNTIME_DIR not set, falling back to %s\n", runtime_dir); } if (name == NULL) name = getenv("WAYLAND_DISPLAY"); if (name == NULL) name = "wayland-0"; memset(&s->addr, 0, sizeof s->addr); s->addr.sun_family = AF_LOCAL; name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path, "%s/%s", runtime_dir, name) + 1; fprintf(stderr, "using socket %s\n", s->addr.sun_path); if (get_socket_lock(s,name_size) < 0) { close(s->fd); free(s); return -1; } size = offsetof (struct sockaddr_un, sun_path) + name_size; if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) { close(s->fd); free(s); return -1; } if (listen(s->fd, 1) < 0) { close(s->fd); unlink(s->addr.sun_path); free(s); return -1; } if (wl_event_loop_add_fd(display->loop, s->fd, WL_EVENT_READABLE, socket_data, display) == NULL) { close(s->fd); unlink(s->addr.sun_path); free(s); return -1; } wl_list_insert(display->socket_list.prev, &s->link); return 0; } WL_EXPORT struct wl_resource * wl_client_add_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, uint32_t id, void *data) { struct wl_resource *resource; resource = malloc(sizeof *resource); if (resource == NULL) { wl_resource_post_no_memory(client->display_resource); return NULL; } resource->object.interface = interface; resource->object.implementation = implementation; resource->object.id = id; resource->client = client; resource->data = data; resource->destroy = (void *) free; wl_list_init(&resource->destroy_listener_list); if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) { wl_resource_post_no_memory(client->display_resource); free(resource); return NULL; } return resource; } WL_EXPORT struct wl_resource * wl_client_new_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, void *data) { uint32_t id; id = wl_map_insert_new(&client->objects, WL_MAP_SERVER_SIDE, NULL); return wl_client_add_object(client, interface, implementation, id, data); }