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path: root/examples/statemachine/eventtransitions/main.cpp
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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <QtGui>

//! [0]
class Window : public QWidget
{
public:
    Window(QWidget *parent = 0)
        : QWidget(parent)
    {
        QPushButton *button = new QPushButton(this);
        button->setGeometry(QRect(100, 100, 100, 100));
//! [0]

//! [1]
        QStateMachine *machine = new QStateMachine(this);

        QState *s1 = new QState();
        s1->assignProperty(button, "text", "Outside");

        QState *s2 = new QState();
        s2->assignProperty(button, "text", "Inside");
//! [1]

//! [2]
        QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter);
        enterTransition->setTargetState(s2);
        s1->addTransition(enterTransition);
//! [2]

//! [3]
        QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave);
        leaveTransition->setTargetState(s1);
        s2->addTransition(leaveTransition);
//! [3]

//! [4]
        QState *s3 = new QState();
        s3->assignProperty(button, "text", "Pressing...");

        QEventTransition *pressTransition = new QEventTransition(button, QEvent::MouseButtonPress);
        pressTransition->setTargetState(s3);
        s2->addTransition(pressTransition);

        QEventTransition *releaseTransition = new QEventTransition(button, QEvent::MouseButtonRelease);
        releaseTransition->setTargetState(s2);
        s3->addTransition(releaseTransition);
//! [4]

//! [5]
        machine->addState(s1);
        machine->addState(s2);
        machine->addState(s3);

        machine->setInitialState(s1);
        machine->start();
    }
};
//! [5]

//! [6]
int main(int argc, char **argv)
{
    QApplication app(argc, argv);
    Window window;
    window.resize(300, 300);
    window.show();

    return app.exec();
}
//! [6]