/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG_ANIMATION) #include "JSSVGSetElement.h" #include "SVGSetElement.h" #include using namespace JSC; namespace WebCore { ASSERT_CLASS_FITS_IN_CELL(JSSVGSetElement); /* Hash table for prototype */ static const HashTableValue JSSVGSetElementPrototypeTableValues[1] = { { 0, 0, 0, 0 } }; static const HashTable JSSVGSetElementPrototypeTable = #if ENABLE(PERFECT_HASH_SIZE) { 0, JSSVGSetElementPrototypeTableValues, 0 }; #else { 1, 0, JSSVGSetElementPrototypeTableValues, 0 }; #endif const ClassInfo JSSVGSetElementPrototype::s_info = { "SVGSetElementPrototype", 0, &JSSVGSetElementPrototypeTable, 0 }; JSObject* JSSVGSetElementPrototype::self(ExecState* exec, JSGlobalObject* globalObject) { return getDOMPrototype(exec, globalObject); } const ClassInfo JSSVGSetElement::s_info = { "SVGSetElement", &JSSVGAnimationElement::s_info, 0, 0 }; JSSVGSetElement::JSSVGSetElement(PassRefPtr structure, PassRefPtr impl) : JSSVGAnimationElement(structure, impl) { } JSObject* JSSVGSetElement::createPrototype(ExecState* exec, JSGlobalObject* globalObject) { return new (exec) JSSVGSetElementPrototype(JSSVGSetElementPrototype::createStructure(JSSVGAnimationElementPrototype::self(exec, globalObject))); } } #endif // ENABLE(SVG_ANIMATION)