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# src/egl/main/Makefile
TOP = ../../..
include $(TOP)/configs/current
INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi
HEADERS = \
eglcompiler.h \
eglconfig.h \
eglconfigutil.h \
eglcontext.h \
egldefines.h \
egldisplay.h \
egldriver.h \
eglglobals.h \
egllog.h \
eglhash.h \
eglmisc.h \
eglmode.h \
eglscreen.h \
eglstring.h \
eglsurface.h \
eglx.h
SOURCES = \
eglapi.c \
eglconfig.c \
eglconfigutil.c \
eglcontext.c \
egldisplay.c \
egldriver.c \
eglglobals.c \
egllog.c \
eglhash.c \
eglmisc.c \
eglmode.c \
eglscreen.c \
eglstring.c \
eglsurface.c \
eglx.c
OBJECTS = $(SOURCES:.c=.o)
# Undefined for now
LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1
.c.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@
default: depend library
# EGL Library
library: $(TOP)/$(LIB_DIR)/libEGL.so
$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS)
$(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major 1 -minor 0 \
-install $(TOP)/$(LIB_DIR) \
$(EGL_LIB_DEPS) $(OBJECTS)
install: default
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR)
clean:
-rm -f *.o *.so*
-rm -f core.*
depend: $(SOURCES) $(HEADERS)
@ echo "running $(MKDEP)"
@ rm -f depend
@ touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \
$(SOURCES) $(HEADERS) > /dev/null 2>/dev/null
include depend
# DO NOT DELETE
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