From 32fda8fe4c5b245a1c6778f6eeca9d418ae63eb8 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Sat, 24 Oct 2009 19:15:55 -0700 Subject: Move vertex shader results above the 32-bit boundry This ensured that bugs related to the GLbitfield -> GLbitfield64 transition of OutputsWritten will be seen now instead of when more results are added. --- src/mesa/main/mtypes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 2f8213b65b..1d8cf8336f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -214,7 +214,7 @@ typedef enum VERT_RESULT_BFC0 = 13, VERT_RESULT_BFC1 = 14, VERT_RESULT_EDGE = 15, - VERT_RESULT_VAR0 = 16, /**< shader varying */ + VERT_RESULT_VAR0 = 32, /**< shader varying */ VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) } gl_vert_result; -- cgit v1.2.3