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2009-01-14mesa: add new samplers_array testAlan Hourihane2-0/+18
2009-01-10mesa: Update .gitignoreYounes Manton1-0/+1
2009-01-05progs/glsl: Add ignoresJakob Bornecrantz1-0/+2
2009-01-05progs/glsl: Remove double target def for vert-or-frag-onlyJakob Bornecrantz1-1/+0
2009-01-03demos: remove redundant Makefile lines from prev mergeBrian1-8/+0
2009-01-02mesa: replace CC with APP_CC in progs/glsl/MakefileBrian Paul1-6/+6
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul2-0/+365
2009-01-01demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2-0/+365
2008-12-30Merge commit 'origin/master' into gallium-0.2Brian Paul1-16/+28
2008-12-30demos: minor fixes to twoside.c glsl demoBrian Paul1-16/+28
2008-12-19Merge commit 'origin/master' into gallium-0.2Brian Paul1-0/+8
2008-12-19mesa: s/CC/APP_CC/ in progs/glsl/MakefileBrian Paul1-5/+5
2008-12-18demos: add test of vertex-only and fragment-only shader programsBrian Paul2-0/+200
2008-12-17demos: add test of vertex-only and fragment-only shader programsBrian Paul2-0/+200
2008-12-15Merge commit 'origin/master' into gallium-0.2Alan Hourihane4-0/+284
2008-12-13Fix silly type mismatch error in multinoise demo.Gary Wong1-4/+8
2008-12-13Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong3-0/+279
2008-12-13Ensure p.w is initialised in noise demo.Gary Wong1-0/+1
2008-12-08fix conflict breakageAlan Hourihane1-4/+0
2008-12-08Merge commit 'origin/master' into gallium-0.2Alan Hourihane2-1/+292
2008-12-03demos: added simple vertex shader texture test.Brian2-1/+287
2008-12-02mesa: Update some .gitignore files.Younes Manton1-0/+1
2008-11-24remove some redundant rules from prev mergeBrian Paul1-7/+0
2008-11-24Merge commit 'origin/master' into gallium-0.2Brian Paul1-0/+7
2008-11-24added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2-0/+193
2008-11-24progs: Add ignoresJakob Bornecrantz1-0/+2
2008-11-21added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2-0/+193
2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul1-22/+2
2008-11-10undo accidental changes to multitex.frag shaderBrian Paul1-22/+2
2008-11-05use APP_CC, not CC for skinning demoBrian Paul1-2/+2
2008-11-05Merge commit 'origin/master' into gallium-0.2Alan Hourihane9-11/+340
2008-11-04added glsl/skinning.c test to test matrix blending/weightingBrian Paul5-2/+340
2008-11-04remove old debug glFlush/Finish calls from demosBrian Paul4-9/+0
2008-10-28mesa: don't continually redrawBrian Paul1-1/+1
2008-10-10replace 1.0/sqrt() with inversesqrt()Brian Paul1-1/+1
2008-10-07mesa: use the shaderutil.c helper functionsBrian Paul2-84/+17
2008-10-07Progs: hook the glsl identity example into the makefile.Stephane Marchesin1-0/+1
2008-10-07Progs: add a trivial glsl test, useful for gallium driver bringup/debug.Stephane Marchesin1-0/+282
2008-09-18CELL: mark several transient files as .gitignoreRobert Ellison1-0/+1
2008-09-12use APP_CC, remove redundant targetKeith Whitwell1-37/+30
2008-09-11Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell1-5/+4
2008-09-11define new APP_CC configuration variable for building apps/demos/testsBrian Paul1-6/+6
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell4-15/+25
2008-08-20use ftransform()Brian Paul1-1/+1
2008-08-16fix convolutions test to consistanty use the ARB shader extension functionsBrian Paul1-13/+28
2008-08-16remove .txt suffix from shader source filesBrian Paul20-14/+14
2008-08-16mesa: added glsl/convolutions test from gallium branchBrian Paul4-0/+488
2008-08-15draw a tristrip ring instead of a single quadBrian Paul1-14/+38
2008-08-15don't need to use LOD version of texture2D() funcsBrian Paul1-2/+2
2008-08-13mesa: added new glsl/pointcoord.c testBrian Paul2-0/+213