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2000-07-20added #define GL_MESA_texture_env_combine2 1mesa_3_3_texture_env_combine2hwaechtler1-0/+3
2000-07-16replaced _EXT by _MESA in new tokenshwaechtler5-34/+50
2000-07-16initial mesa_3_3_texture_env_combine2 revisionhwaechtler1-0/+841
2000-07-16initial mesa_3_3_texture_env_combine2 revisionhwaechtler11-15/+64
2000-07-15another tweak to optimized GL_RETURN codeBrian Paul1-5/+3
2000-07-15fixed AA sampling problem, misc clean-upBrian Paul1-36/+57
2000-07-14removed references to fx_regoff.h and fx_gen_regoff.cBrian Paul2-12/+4
2000-07-14Fixed pixel color problem in general_flat_rgba_line(). Added debug codeBrian Paul1-33/+65
2000-07-14added extra check to optimized GL_RETURN caseBrian Paul1-2/+3
2000-07-14test for MESA_DEBUG = silent in gl_error(), misc clean-upBrian Paul1-22/+25
2000-07-13replaced GL_CLIENT_ALL_ATTRIB_BITS with GL_ALL_CLIENT_ATTRIB_BITSBrian Paul1-2/+2
2000-07-12first bits of convolution codeBrian Paul1-0/+416
2000-07-11allocate 1-larger knot array in explode_knot() (Mesa bug 104881)Brian Paul1-2/+2
2000-07-11use indirect context, added error checkingBrian Paul1-27/+53
2000-07-11reverted to old tessellatorBrian Paul1-363/+249
2000-07-11reverted to old tessellator (GLU 1.1)Brian Paul20-5940/+6206
2000-07-10Fix for miscolored rects in display lists.Keith Whitwell1-4/+3
Forward-port stipple bugfix.
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-2/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-07testKeith Whitwell1-2/+1
2000-07-07testKeith Whitwell1-1/+2
2000-07-05changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul1-3/+3
2000-07-05added texture cube map state save/restoreBrian Paul1-2/+7
2000-07-05Holger's fixes for GL_EXT_texture_env_combineBrian Paul1-5/+2
2000-07-05added GL_ARB_texture_cube_mapping and GL_EXT_texture_env_combineBrian Paul1-1/+8
2000-06-30added histogram sink testBrian Paul1-2/+3
2000-06-30initialize some color table scale/bias factorsBrian Paul1-1/+5
2000-06-30enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2-6/+19
2000-06-30NeedEyeCoords if non-uniform scale transformBrian Paul1-3/+7
2000-06-29fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul1-3/+3
2000-06-29added GL_TABLE_TOO_LARGE to gl_error()Brian Paul1-1/+4
2000-06-29several colortable fixesBrian Paul1-37/+124
2000-06-29minor updateBrian Paul1-3/+3
2000-06-29don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul1-14/+11
2000-06-28add separate specular color support in multitextured_rgba_points()Brian Paul1-10/+15
2000-06-28added flat_multitextured_line()Brian Paul1-2/+103
2000-06-28fixed two proxy texture typosBrian Paul1-2/+2
2000-06-28added GL_EXT_texture_env_combineBrian Paul1-1/+2
2000-06-28minor updatesBrian Paul1-3/+3
2000-06-28added code to initialize shininess tablesBrian Paul1-1/+6
2000-06-27initialize TextureStack matricesBrian Paul1-2/+3
2000-06-27added aligned memory allocations (Gareth Hughes)Brian Paul5-32/+38
2000-06-27added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul6-56/+469
2000-06-27added LoadRGBMipmaps2()Brian Paul2-4/+24