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Diffstat (limited to 'src/mesa/main/texobj.h')
-rw-r--r-- | src/mesa/main/texobj.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h new file mode 100644 index 0000000000..655c823753 --- /dev/null +++ b/src/mesa/main/texobj.h @@ -0,0 +1,85 @@ +/* $Id: texobj.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.1 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + + + +#ifndef TEXTOBJ_H +#define TEXTOBJ_H + + +#include "types.h" + + +#ifdef VMS +#define gl_test_texture_object_completeness gl_test_texture_object_complete +#endif + +/* + * Internal functions + */ + +extern struct gl_texture_object * +gl_alloc_texture_object( struct gl_shared_state *shared, GLuint name, + GLuint dimensions ); + + +extern void gl_free_texture_object( struct gl_shared_state *shared, + struct gl_texture_object *t ); + + +extern void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl_texture_object *t ); + + +/* + * API functions + */ + +extern void gl_GenTextures( GLcontext *ctx, GLsizei n, GLuint *textures ); + + +extern void gl_DeleteTextures( GLcontext *ctx, + GLsizei n, const GLuint *textures); + + +extern void gl_BindTexture( GLcontext *ctx, GLenum target, GLuint texture ); + + +extern void gl_PrioritizeTextures( GLcontext *ctx, + GLsizei n, const GLuint *textures, + const GLclampf *priorities ); + + +extern GLboolean gl_AreTexturesResident( GLcontext *ctx, GLsizei n, + const GLuint *textures, + GLboolean *residences ); + + +extern GLboolean gl_IsTexture( GLcontext *ctx, GLuint texture ); + + +#endif |