diff options
-rw-r--r-- | src/mesa/main/extensions.c | 1 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/main/texformat.c | 223 | ||||
-rw-r--r-- | src/mesa/main/texformat.h | 16 | ||||
-rw-r--r-- | src/mesa/main/texformat_tmp.h | 184 | ||||
-rw-r--r-- | src/mesa/main/texstore.c | 122 | ||||
-rw-r--r-- | src/mesa/main/texstore.h | 4 |
7 files changed, 548 insertions, 3 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 195fdde346..f43b3a4790 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -78,6 +78,7 @@ static const struct { { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)}, { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)}, { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) }, + { OFF, "GL_ARB_texture_rg", F(ARB_texture_rg) }, { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) }, { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) }, { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 2d497ff2c6..340940de40 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2476,6 +2476,7 @@ struct gl_extensions GLboolean ARB_texture_float; GLboolean ARB_texture_mirrored_repeat; GLboolean ARB_texture_non_power_of_two; + GLboolean ARB_texture_rg; GLboolean ARB_transpose_matrix; GLboolean ARB_vertex_array_object; GLboolean ARB_vertex_buffer_object; diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index c709004784..0cf4ae8e21 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -187,6 +187,54 @@ const struct gl_texture_format _mesa_texformat_rgb = { store_texel_rgb /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_rg = { + MESA_FORMAT_RG, /* MesaFormat */ + GL_RG, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + CHAN_BITS, /* RedBits */ + CHAN_BITS, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2 * sizeof(GLchan), /* TexelBytes */ + _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_rg, /* FetchTexel1Df */ + fetch_texel_2d_f_rg, /* FetchTexel2Df */ + fetch_texel_3d_f_rg, /* FetchTexel3Df */ + store_texel_rg /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_r = { + MESA_FORMAT_R, /* MesaFormat */ + GL_RED, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + CHAN_BITS, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 1 * sizeof(GLchan), /* TexelBytes */ + _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_r, /* FetchTexel1Df */ + fetch_texel_2d_f_r, /* FetchTexel2Df */ + fetch_texel_3d_f_r, /* FetchTexel3Df */ + store_texel_r /* StoreTexel */ +}; + const struct gl_texture_format _mesa_texformat_alpha = { MESA_FORMAT_ALPHA, /* MesaFormat */ GL_ALPHA, /* BaseFormat */ @@ -1426,6 +1474,150 @@ const struct gl_texture_format _mesa_texformat_z32 = { store_texel_z32 /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_rg88 = { + MESA_FORMAT_RG88, /* MesaFormat */ + GL_RG, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 8, /* RedBits */ + 8, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_rg88, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_rg88, /* FetchTexel1Df */ + fetch_texel_2d_f_rg88, /* FetchTexel2Df */ + fetch_texel_3d_f_rg88, /* FetchTexel3Df */ + store_texel_rg88 /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_rg88_rev = { + MESA_FORMAT_RG88_REV, /* MesaFormat */ + GL_RG, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 8, /* RedBits */ + 8, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_rg88, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_rg88_rev, /* FetchTexel1Df */ + fetch_texel_2d_f_rg88_rev, /* FetchTexel2Df */ + fetch_texel_3d_f_rg88_rev, /* FetchTexel3Df */ + store_texel_rg88_rev /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_rg1616 = { + MESA_FORMAT_RG1616, /* MesaFormat */ + GL_RG, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 16, /* RedBits */ + 16, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 4, /* TexelBytes */ + _mesa_texstore_rg1616, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_rg1616, /* FetchTexel1Df */ + fetch_texel_2d_f_rg1616, /* FetchTexel2Df */ + fetch_texel_3d_f_rg1616, /* FetchTexel3Df */ + store_texel_rg1616 /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_rg1616_rev = { + MESA_FORMAT_RG1616_REV, /* MesaFormat */ + GL_RG, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 16, /* RedBits */ + 16, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 4, /* TexelBytes */ + _mesa_texstore_rg1616, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_rg1616_rev, /* FetchTexel1Df */ + fetch_texel_2d_f_rg1616_rev, /* FetchTexel2Df */ + fetch_texel_3d_f_rg1616_rev, /* FetchTexel3Df */ + store_texel_rg1616_rev /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_r8 = { + MESA_FORMAT_R8, /* MesaFormat */ + GL_RED, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 8, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 1, /* TexelBytes */ + _mesa_texstore_r8, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_r8, /* FetchTexel1Df */ + fetch_texel_2d_f_r8, /* FetchTexel2Df */ + fetch_texel_3d_f_r8, /* FetchTexel3Df */ + store_texel_r8 /* StoreTexel */ +}; + +const struct gl_texture_format _mesa_texformat_r16 = { + MESA_FORMAT_R16, /* MesaFormat */ + GL_RED, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 16, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_r16, /* StoreTexImageFunc */ + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ + fetch_texel_1d_f_r16, /* FetchTexel1Df */ + fetch_texel_2d_f_r16, /* FetchTexel2Df */ + fetch_texel_3d_f_r16, /* FetchTexel3Df */ + store_texel_r16 /* StoreTexel */ +}; + /*@}*/ @@ -1784,8 +1976,28 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, } #endif /* FEATURE_EXT_texture_sRGB */ - _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); - return NULL; + if (ctx->Extensions.ARB_texture_rg) { + switch (internalFormat) { + case GL_RG: + return &_mesa_texformat_rg; + case GL_RG8: + return &_mesa_texformat_rg88; + case GL_RG16: + return &_mesa_texformat_rg1616; + + case GL_RED: + return &_mesa_texformat_r; + case GL_R8: + return &_mesa_texformat_r8; + case GL_R16: + return &_mesa_texformat_r16; + + default: + ; /* fallthrough */ + } + _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); + return NULL; + } } @@ -1831,6 +2043,8 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, case MESA_FORMAT_AL88: case MESA_FORMAT_AL88_REV: + case MESA_FORMAT_RG88: + case MESA_FORMAT_RG88_REV: *datatype = GL_UNSIGNED_BYTE; *comps = 2; return; @@ -1843,12 +2057,14 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, case MESA_FORMAT_L8: case MESA_FORMAT_I8: case MESA_FORMAT_CI8: + case MESA_FORMAT_R8: *datatype = GL_UNSIGNED_BYTE; *comps = 1; return; case MESA_FORMAT_YCBCR: case MESA_FORMAT_YCBCR_REV: + case MESA_FORMAT_RG1616: *datatype = GL_UNSIGNED_SHORT; *comps = 2; return; @@ -1864,6 +2080,7 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, return; case MESA_FORMAT_Z16: + case MESA_FORMAT_R16: *datatype = GL_UNSIGNED_SHORT; *comps = 1; return; @@ -1934,12 +2151,14 @@ _mesa_format_to_type_and_comps(const struct gl_texture_format *format, *comps = 3; return; case MESA_FORMAT_LUMINANCE_ALPHA: + case MESA_FORMAT_RG: *datatype = CHAN_TYPE; *comps = 2; return; case MESA_FORMAT_ALPHA: case MESA_FORMAT_LUMINANCE: case MESA_FORMAT_INTENSITY: + case MESA_FORMAT_R: *datatype = CHAN_TYPE; *comps = 1; return; diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 5aa1d756cb..840dc0db05 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -77,6 +77,12 @@ enum _format { MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ + MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */ + MESA_FORMAT_RG88_REV, /* GGGG GGGG RRRR RRRR */ + MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */ + MESA_FORMAT_RG1616_REV, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */ + MESA_FORMAT_R8, /* RRRR RRRR */ + MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */ MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ MESA_FORMAT_RGB332, /* RRRG GGBB */ @@ -140,6 +146,8 @@ enum _format { /*@{*/ MESA_FORMAT_RGBA, MESA_FORMAT_RGB, + MESA_FORMAT_RG, + MESA_FORMAT_R, MESA_FORMAT_ALPHA, MESA_FORMAT_LUMINANCE, MESA_FORMAT_LUMINANCE_ALPHA, @@ -179,6 +187,8 @@ enum _format { /*@{*/ extern const struct gl_texture_format _mesa_texformat_rgba; extern const struct gl_texture_format _mesa_texformat_rgb; +extern const struct gl_texture_format _mesa_texformat_rg; +extern const struct gl_texture_format _mesa_texformat_r; extern const struct gl_texture_format _mesa_texformat_alpha; extern const struct gl_texture_format _mesa_texformat_luminance; extern const struct gl_texture_format _mesa_texformat_luminance_alpha; @@ -241,6 +251,12 @@ extern const struct gl_texture_format _mesa_texformat_argb4444_rev; extern const struct gl_texture_format _mesa_texformat_argb1555; extern const struct gl_texture_format _mesa_texformat_argb1555_rev; extern const struct gl_texture_format _mesa_texformat_rgba5551; +extern const struct gl_texture_format _mesa_texformat_rg88; +extern const struct gl_texture_format _mesa_texformat_rg88_rev; +extern const struct gl_texture_format _mesa_texformat_r8; +extern const struct gl_texture_format _mesa_texformat_rg1616; +extern const struct gl_texture_format _mesa_texformat_rg1616_rev; +extern const struct gl_texture_format _mesa_texformat_r16; extern const struct gl_texture_format _mesa_texformat_al88; extern const struct gl_texture_format _mesa_texformat_al88_rev; extern const struct gl_texture_format _mesa_texformat_rgb332; diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index eb160deff9..178167e15d 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -122,6 +122,53 @@ static void store_texel_rgb(struct gl_texture_image *texImage, } #endif +/* MESA_FORMAT_RG ***********************************************************/ + +/* Fetch texel from 1D, 2D or 3D RG texture, returning 4 GLfloats */ +static void FETCH(f_rg)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); + texel[RCOMP] = CHAN_TO_FLOAT(src[0]); + texel[GCOMP] = CHAN_TO_FLOAT(src[1]); + texel[BCOMP] = 0.0F; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rg(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLchan *rgba = (const GLchan *) texel; + GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); + dst[0] = rgba[RCOMP]; + dst[1] = rgba[GCOMP]; +} +#endif + +/* MESA_FORMAT_R ***********************************************************/ + +/* Fetch texel from 1D, 2D or 3D RED texture, returning 4 GLfloats */ +static void FETCH(f_r)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); + texel[RCOMP] = CHAN_TO_FLOAT(src[0]); + texel[GCOMP] = 0.0F; + texel[BCOMP] = 0.0F; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_r(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLchan *rgba = (const GLchan *) texel; + GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); + dst[0] = rgba[RCOMP]; +} +#endif + /* MESA_FORMAT_ALPHA *********************************************************/ /* Fetch texel from 1D, 2D or 3D ALPHA texture, returning 4 GLchans */ @@ -934,6 +981,143 @@ static void store_texel_argb1555_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_RG88 **********************************************************/ + +/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ +static void FETCH(f_rg88)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( s >> 8 ); + texel[BCOMP] = 0.0F; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rg88(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_88(rgba[GCOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_RG88_REV ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */ +static void FETCH(f_rg88_rev)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 ); + texel[GCOMP] = UBYTE_TO_FLOAT( s & 0xff ); + texel[BCOMP] = 0.0F; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_rg88_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_88(rgba[RCOMP], rgba[GCOMP]); +} +#endif + + +/* MESA_FORMAT_R8 ************************************************************/ + +/* Fetch texel from 1D, 2D or 3D r8 texture, return 4 GLchans */ +static void FETCH(f_r8)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( src[0] ); + texel[GCOMP] = 0.0F; + texel[BCOMP] = 0.0F; + texel[ACOMP] = 1.0F; +} + +#if DIM == 3 +static void store_texel_r8(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); + *dst = rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_RG1616 ********************************************************/ + +/* Fetch depth texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */ +static void FETCH(f_rg1616)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[0] = (s >> 16) * (1.0F / 65535.0F); + texel[1] = (s & 0xffff) * (1.0F / 65535.0F); +} + +#if DIM == 3 +static void store_texel_rg1616(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = (((GLuint) rgba[RCOMP]) << 16) | (GLuint) rgba[GCOMP]; +} +#endif + + +/* MESA_FORMAT_RG1616_REV ****************************************************/ + +/* Fetch depth texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */ +static void FETCH(f_rg1616_rev)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[0] = (s & 0xffff) * (1.0F / 65535.0F); + texel[1] = (s >> 16) * (1.0F / 65535.0F); +} + +#if DIM == 3 +static void store_texel_rg1616_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = (((GLuint) rgba[GCOMP]) << 16) | (GLuint) rgba[RCOMP]; +} +#endif + + +/* MESA_FORMAT_R16 ***********************************************************/ + +/* Fetch depth texel from 1D, 2D or 3D r16 texture, return 4 GLchans */ +static void FETCH(f_r16)(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + texel[0] = src[0] * (1.0F / 65535.0F); +} + +#if DIM == 3 +static void store_texel_r16(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + dst[0] = rgba[RCOMP]; +} +#endif + + /* MESA_FORMAT_AL88 **********************************************************/ /* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */ diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index a22db628d3..ff8868cb3c 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2146,6 +2146,125 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) } +/** + * Store a texture in MESA_FORMAT_RG88 or MESA_FORMAT_RG88_REV. + */ +GLboolean +_mesa_texstore_rg88(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + + ASSERT(dstFormat == &_mesa_texformat_rg88 || + dstFormat == &_mesa_texformat_rg88_rev); + ASSERT(dstFormat->TexelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_rg88 && + baseInternalFormat == GL_RG && + ((srcFormat == GL_RG && srcType == GL_UNSIGNED_BYTE && !littleEndian))) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_rg88_rev && + baseInternalFormat == GL_RG && + ((srcFormat == GL_RG && srcType == GL_UNSIGNED_BYTE && littleEndian))) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + (srcType == GL_UNSIGNED_BYTE) && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RG to dst format: + */ + if ((littleEndian && dstFormat == &_mesa_texformat_rg88) || + (!littleEndian && dstFormat == &_mesa_texformat_rg88_rev)) { + dstmap[1] = 0; + dstmap[0] = 1; + } + else { + dstmap[1] = 1; + dstmap[0] = 0; + } + dstmap[2] = ZERO; /* ? */ + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 2, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + dstFormat->BaseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstYoffset * dstRowStride + + dstXoffset * dstFormat->TexelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == &_mesa_texformat_rg88) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_88(CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP])); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_88_REV(CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP])); + src += 2; + } + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} + + +GLboolean +_mesa_texstore_rg1616(TEXSTORE_PARAMS) +{ + return GL_FALSE; +} + + GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS) { @@ -2307,7 +2426,8 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) { ASSERT(dstFormat == &_mesa_texformat_a8 || dstFormat == &_mesa_texformat_l8 || - dstFormat == &_mesa_texformat_i8); + dstFormat == &_mesa_texformat_i8 || + dstFormat == &_mesa_texformat_r8); ASSERT(dstFormat->TexelBytes == 1); if (!ctx->_ImageTransferState && diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 313f2d6a59..50d6aeaa8c 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -53,6 +53,10 @@ extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_r8(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_rg88(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_r16(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_rg1616(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_al88_rev(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS); |