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author | Brian <brian@yutani.localnet.net> | 2007-03-21 11:57:30 -0600 |
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committer | Brian <brian@yutani.localnet.net> | 2007-03-21 11:57:30 -0600 |
commit | 23d31efc167f09d47635352f697ffcb087d3ebbd (patch) | |
tree | 782f5bdcda8a4374501cae05a94a024fe1c26777 /docs | |
parent | 180cc2f8458c13ce415f7cdf9a425ae59cb6ad8b (diff) | |
parent | 88db19a48412cbe89196b1cc06e8ecf8ccae78b0 (diff) |
merge from master
Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes-6.5.3.html | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html index 5bde4e00c0..27053c071b 100644 --- a/docs/relnotes-6.5.3.html +++ b/docs/relnotes-6.5.3.html @@ -29,6 +29,8 @@ TBD <li>New vertex buffer object infrastructure (replaces old array_cache code). <li>Updated glext.h file (version 39) <li>Updated glxext.h file (version 18) +<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so + "multiple render targets" are really supported. </ul> <h2>Bug fixes</h2> @@ -37,8 +39,7 @@ TBD <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. <li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. -<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so - "multiple render targets" are really supported. +<li>1D convolution state could effect 2D image transfers </ul> |