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authorBrian Paul <brian.paul@tungstengraphics.com>2001-05-14 17:55:08 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-05-14 17:55:08 +0000
commit446b09ef66640cc050cbb0bd369538726ac3ce73 (patch)
treeab622279fcce9c1e8e95aed3a1649e76d4cd2c90
parent9edd7c1538b4af7bc16e3aeb18a2eae8f52b649d (diff)
updated teximage/texformat code (not tested yet)
-rw-r--r--src/mesa/drivers/glide/fxddtex.c217
1 files changed, 191 insertions, 26 deletions
diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c
index dd2bf44561..8a88c83109 100644
--- a/src/mesa/drivers/glide/fxddtex.c
+++ b/src/mesa/drivers/glide/fxddtex.c
@@ -52,6 +52,169 @@
#include "fxdrv.h"
#include "image.h"
#include "texutil.h"
+#include "texformat.h"
+
+
+static GLint
+bytesPerTexel(GLint mesaFormat)
+{
+ switch (mesaFormat) {
+ case MESA_FORMAT_RGBA8888:
+ return 4;
+ case MESA_FORMAT_ABGR8888:
+ return 4;
+ case MESA_FORMAT_ARGB8888:
+ return 4;
+ case MESA_FORMAT_RGB888:
+ return 4;
+ case MESA_FORMAT_BGR888:
+ return 4;
+ case MESA_FORMAT_RGB565:
+ return 2;
+ case MESA_FORMAT_ARGB4444:
+ return 2;
+ case MESA_FORMAT_ARGB1555:
+ return 2;
+ case MESA_FORMAT_AL88:
+ return 2;
+ case MESA_FORMAT_RGB332:
+ return 1;
+ case MESA_FORMAT_A8:
+ return 1;
+ case MESA_FORMAT_L8:
+ return 1;
+ case MESA_FORMAT_I8:
+ return 1;
+ case MESA_FORMAT_CI8:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+
+/*
+ * This is a bit of a hack. We just need it for Mesa 3.4.2 in order
+ * to keep the FX driver working. This is all different in 3.5
+ */
+static GLboolean
+_mesa_convert_teximage(GLint mesaFormat, GLint dstWidth, GLint dstHeight,
+ void *destPtr, GLint dstStride,
+ GLint srcWidth, GLint srcHeight,
+ GLenum format, GLenum type, const GLvoid *srcPtr,
+ const struct gl_pixelstore_attrib *packing)
+{
+ if (srcWidth != dstWidth || srcHeight != dstHeight) {
+ /* rescale (needed because of Glide's 1:8 texture aspect limitation) */
+ GLvoid *tmpImage;
+ GLint texelBytes;
+ GLboolean b;
+
+ assert(dstWidth >= srcWidth);
+ assert(dstHeight >= dstHeight);
+
+ texelBytes = _mesa_bytes_per_pixel(format, type);
+ tmpImage = MALLOC(dstWidth * dstHeight * texelBytes);
+ if (!tmpImage) {
+ return GL_FALSE; /* out of mem */
+ }
+ b = _mesa_convert_texsubimage2d(mesaFormat,
+ 0, 0, /* xoffset, yoffset */
+ srcWidth, srcHeight,
+ dstWidth,
+ format, type,
+ packing,
+ srcPtr, tmpImage);
+ if (!b) {
+ /* can't handle this pixel format/type/packing combination */
+ FREE(tmpImage);
+ return GL_FALSE;
+ }
+
+ texelBytes = bytesPerTexel(mesaFormat);
+ if (!texelBytes) {
+ FREE(tmpImage);
+ return GL_FALSE;
+ }
+
+ /* rescale now */
+ _mesa_rescale_teximage2d(texelBytes, srcWidth, srcHeight,
+ dstWidth, dstHeight, tmpImage, destPtr);
+ FREE(tmpImage);
+ return GL_TRUE;
+ }
+ else {
+ /* rescale not needed */
+ return _mesa_convert_texsubimage2d(mesaFormat,
+ 0, 0, /* xoffset, yoffset */
+ dstWidth, dstHeight,
+ dstWidth,
+ format, type,
+ packing,
+ srcPtr, destPtr);
+ }
+}
+
+
+static GLboolean
+_mesa_convert_texsubimage(GLint mesaFormat, GLint xoffset, GLint yoffset,
+ GLint dstWidth, GLint dstHeight,
+ void *destPtr, GLint dstStride,
+ GLint subWidth, GLint subHeight,
+ GLint srcWidth, GLint srcHeight,
+ GLenum format, GLenum type, const GLvoid *srcPtr,
+ const struct gl_pixelstore_attrib *packing)
+{
+ if (dstWidth != srcWidth || dstHeight != srcHeight) {
+ /* bail out on texsubimage changes that need rescale. TexImage2D
+ * will get called instead.
+ */
+ return GL_FALSE;
+ }
+ else {
+ return _mesa_convert_texsubimage2d(mesaFormat,
+ xoffset, yoffset,
+ subWidth, subHeight,
+ dstWidth,
+ format, type,
+ packing,
+ srcPtr, destPtr);
+ }
+}
+
+
+static void
+_mesa_unconvert_teximage(GLint mesaFormat, GLint srcWidth, GLint srcHeight,
+ const GLvoid *srcPtr,
+ GLint srcStride, GLint dstWidth, GLint dstHeight,
+ GLenum dstFormat, GLvoid *dstPtr)
+{
+ if (srcWidth != dstWidth || srcHeight != dstHeight) {
+ /* need to rescale image */
+ GLint texelBytes = bytesPerTexel(mesaFormat);
+ GLvoid *tmpImage;
+
+ if (!texelBytes)
+ return; /* bad format? */
+
+ tmpImage = MALLOC(srcWidth * srcHeight * texelBytes);
+ if (!tmpImage) {
+ return;
+ }
+
+ /* convert */
+ _mesa_unconvert_teximage2d(mesaFormat, dstFormat, srcWidth, srcHeight,
+ srcPtr, tmpImage);
+ /* rescale */
+ _mesa_rescale_teximage2d(texelBytes, srcWidth, srcHeight,
+ dstWidth, dstHeight, tmpImage, dstPtr);
+ FREE(tmpImage);
+ }
+ else {
+ _mesa_unconvert_teximage2d(mesaFormat, dstFormat, srcWidth, srcHeight,
+ srcPtr, dstPtr);
+ }
+}
void fxPrintTextureData(tfxTexInfo *ti)
@@ -848,7 +1011,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
tfxTexInfo *ti = fxTMGetTexInfo(texObj);
tfxMipMapLevel *mml = &ti->mipmapLevel[level];
GLint dstWidth, dstHeight, wScale, hScale, texelSize, dstStride;
- MesaIntTexFormat intFormat;
+ GLint mesaFormat;
fxTexGetFormat(texImage->IntFormat, &gldformat, NULL);
@@ -865,7 +1028,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_INTENSITY12:
case GL_INTENSITY16:
texelSize = 1;
- intFormat = MESA_I8;
+ mesaFormat = MESA_FORMAT_I8;
break;
case 1:
case GL_LUMINANCE:
@@ -874,7 +1037,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
texelSize = 1;
- intFormat = MESA_L8;
+ mesaFormat = MESA_FORMAT_L8;
break;
case GL_ALPHA:
case GL_ALPHA4:
@@ -882,7 +1045,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_ALPHA12:
case GL_ALPHA16:
texelSize = 1;
- intFormat = MESA_A8;
+ mesaFormat = MESA_FORMAT_A8;
break;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -892,7 +1055,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
texelSize = 1;
- intFormat = MESA_C8;
+ mesaFormat = MESA_FORMAT_CI8;
break;
case 2:
case GL_LUMINANCE_ALPHA:
@@ -903,7 +1066,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
texelSize = 2;
- intFormat = MESA_A8_L8;
+ mesaFormat = MESA_FORMAT_AL88;
break;
case 3:
case GL_RGB:
@@ -915,7 +1078,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_RGB12:
case GL_RGB16:
texelSize = 2;
- intFormat = MESA_R5_G6_B5;
+ mesaFormat = MESA_FORMAT_RGB565;
break;
case 4:
case GL_RGBA:
@@ -926,18 +1089,20 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
case GL_RGBA12:
case GL_RGBA16:
texelSize = 2;
- intFormat = MESA_A4_R4_G4_B4;
+ mesaFormat = MESA_FORMAT_ARGB4444;
break;
case GL_RGB5_A1:
texelSize = 2;
- intFormat = MESA_A1_R5_G5_B5;
+ mesaFormat = MESA_FORMAT_ARGB1555;
break;
default:
gl_problem(NULL, "tdfx driver: texbuildimagemap() bad format");
return GL_FALSE;
}
- _mesa_set_teximage_component_sizes(intFormat, texImage);
+ /*
+ _mesa_set_teximage_component_sizes(mesaFormat, texImage);
+ */
/*printf("teximage:\n");*/
/* allocate new storage for texture image, if needed */
@@ -957,7 +1122,7 @@ GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
dstStride = dstWidth * texelSize;
/* store the texture image */
- if (!_mesa_convert_teximage(intFormat, dstWidth, dstHeight, mml->data,
+ if (!_mesa_convert_teximage(mesaFormat, dstWidth, dstHeight, mml->data,
dstStride,
texImage->Width, texImage->Height,
format, type, pixels, packing)) {
@@ -1014,7 +1179,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
switch (mml->glideFormat) {
case GR_TEXFMT_INTENSITY_8:
dstStride = mml->width;
- result = _mesa_convert_texsubimage(MESA_I8, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_CI8, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1022,7 +1187,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
case GR_TEXFMT_ALPHA_8:
dstStride = mml->width;
- result = _mesa_convert_texsubimage(MESA_A8, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_A8, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1030,7 +1195,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
case GR_TEXFMT_P_8:
dstStride = mml->width;
- result = _mesa_convert_texsubimage(MESA_C8, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_CI8, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1038,7 +1203,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
case GR_TEXFMT_ALPHA_INTENSITY_88:
dstStride = mml->width * 2;
- result = _mesa_convert_texsubimage(MESA_A8_L8, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_AL88, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1046,7 +1211,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
case GR_TEXFMT_RGB_565:
dstStride = mml->width * 2;
- result = _mesa_convert_texsubimage(MESA_R5_G6_B5, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_RGB565, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1054,7 +1219,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
case GR_TEXFMT_ARGB_4444:
dstStride = mml->width * 2;
- result = _mesa_convert_texsubimage(MESA_A4_R4_G4_B4, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_ARGB4444, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1062,7 +1227,7 @@ GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
break;
case GR_TEXFMT_ARGB_1555:
dstStride = mml->width * 2;
- result = _mesa_convert_texsubimage(MESA_A1_R5_G5_B5, xoffset, yoffset,
+ result = _mesa_convert_texsubimage(MESA_FORMAT_ARGB1555, xoffset, yoffset,
mml->width, mml->height, mml->data,
dstStride, width, height,
texImage->Width, texImage->Height,
@@ -1119,7 +1284,7 @@ GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level,
ti = fxTMGetTexInfo(texObj);
mml = &ti->mipmapLevel[level];
if (mml->data) {
- MesaIntTexFormat mesaFormat;
+ GLint mesaFormat;
GLenum glFormat;
struct gl_texture_image *texImage = texObj->Image[level];
GLint srcStride;
@@ -1130,37 +1295,37 @@ GLvoid *fxDDGetTexImage(GLcontext *ctx, GLenum target, GLint level,
switch (mml->glideFormat) {
case GR_TEXFMT_INTENSITY_8:
- mesaFormat = MESA_I8;
+ mesaFormat = MESA_FORMAT_CI8;
glFormat = GL_INTENSITY;
srcStride = mml->width;
break;
case GR_TEXFMT_ALPHA_INTENSITY_88:
- mesaFormat = MESA_A8_L8;
+ mesaFormat = MESA_FORMAT_AL88;
glFormat = GL_LUMINANCE_ALPHA;
srcStride = mml->width;
break;
case GR_TEXFMT_ALPHA_8:
- mesaFormat = MESA_A8;
+ mesaFormat = MESA_FORMAT_A8;
glFormat = GL_ALPHA;
srcStride = mml->width;
break;
case GR_TEXFMT_RGB_565:
- mesaFormat = MESA_R5_G6_B5;
+ mesaFormat = MESA_FORMAT_RGB565;
glFormat = GL_RGB;
srcStride = mml->width * 2;
break;
case GR_TEXFMT_ARGB_4444:
- mesaFormat = MESA_A4_R4_G4_B4;
+ mesaFormat = MESA_FORMAT_ARGB4444;
glFormat = GL_RGBA;
srcStride = mml->width * 2;
break;
case GR_TEXFMT_ARGB_1555:
- mesaFormat = MESA_A1_R5_G5_B5;
+ mesaFormat = MESA_FORMAT_ARGB1555;
glFormat = GL_RGBA;
srcStride = mml->width * 2;
break;
case GR_TEXFMT_P_8:
- mesaFormat = MESA_C8;
+ mesaFormat = MESA_FORMAT_CI8;
glFormat = GL_COLOR_INDEX;
srcStride = mml->width;
break;