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authorIan Romanick <ian.d.romanick@intel.com>2009-01-14 12:46:06 -0800
committerIan Romanick <ian.d.romanick@intel.com>2009-01-14 12:48:22 -0800
commit03188b09e071ace9d9e21ccc56c01e90c0fa8639 (patch)
tree897693db9f707f883290c5128131c45083fbc240
parentfae9604727c048834a7d5a90f8a652c86cff057a (diff)
intel: SW fallback maps texture images, not texture coordinates
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 8f4e681ffe..d9315043e6 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -633,7 +633,7 @@ intelSpanRenderStart(GLcontext * ctx)
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
intel_tex_map_images(intel, intel_texture_object(texObj));
@@ -655,7 +655,7 @@ intelSpanRenderFinish(GLcontext * ctx)
_swrast_flush(ctx);
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
intel_tex_unmap_images(intel, intel_texture_object(texObj));