diff options
author | Brian Paul <brianp@vmware.com> | 2009-01-22 15:07:10 -0700 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-01-22 15:07:10 -0700 |
commit | d9a2cf92468f318e4cd7f1cfdbb3faf53545ecad (patch) | |
tree | b08034424b09f3a0089f8357c64cd1e333268248 | |
parent | 06f3b2e6799ebd66a813ce9345c2ca6bbd0abe7d (diff) |
mesa: add new ColorEncoding and ComponentType to gl_renderbuffer
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/main/renderbuffer.c | 7 |
2 files changed, 11 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index faa9cbd624..0cd88e7b3a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2260,7 +2260,9 @@ struct gl_renderbuffer GLenum _ActualFormat; /**< The driver-chosen format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ - GLenum DataType; /**< Type of values passed to the Get/Put functions */ + GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */ + GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT, + GL_UNSIGNED_NORMALIZED or GL_INDEX */ GLubyte RedBits; /**< Bits of red per pixel */ GLubyte GreenBits; GLubyte BlueBits; @@ -2268,6 +2270,8 @@ struct gl_renderbuffer GLubyte IndexBits; GLubyte DepthBits; GLubyte StencilBits; + + GLenum DataType; /**< Type of values passed to the Get/Put functions */ GLvoid *Data; /**< This may not be used by some kinds of RBs */ /* Used to wrap one renderbuffer around another: */ diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 6f1d7c3960..6047ebac4a 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1487,11 +1487,16 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) rb->InternalFormat = GL_NONE; rb->_ActualFormat = GL_NONE; rb->_BaseFormat = GL_NONE; - rb->DataType = GL_NONE; + + rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */ + rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */ + rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0; rb->IndexBits = 0; rb->DepthBits = 0; rb->StencilBits = 0; + + rb->DataType = GL_NONE; rb->Data = NULL; /* Point back to ourself so that we don't have to check for Wrapped==NULL |