diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-09-24 14:30:13 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-09-24 14:30:13 +0000 |
commit | 328a039413fd2b8649511f1ca130df2a59f2c71c (patch) | |
tree | f0739e2a41ee9ced641f6b2c3a9137d708e0899e | |
parent | d9873c59ef4d14b5e3137cb2d7c765797f82ac56 (diff) |
patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)
-rw-r--r-- | src/mesa/drivers/dri/common/depthtmp.h | 36 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/spantmp.h | 62 | ||||
-rw-r--r-- | src/mesa/swrast/s_depth.c | 22 | ||||
-rw-r--r-- | src/mesa/swrast/swrast.h | 7 |
4 files changed, 117 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/common/depthtmp.h b/src/mesa/drivers/dri/common/depthtmp.h index f3da61e519..74ebd6d5e5 100644 --- a/src/mesa/drivers/dri/common/depthtmp.h +++ b/src/mesa/drivers/dri/common/depthtmp.h @@ -64,6 +64,42 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx, HW_WRITE_UNLOCK(); } +static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, + GLuint n, GLint x, GLint y, + const GLdepth depth, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + GLint x1; + GLint n1; + LOCAL_DEPTH_VARS; + + y = Y_FLIP( y ); + + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN( x, y, n, x1, n1, i ); + + if ( DBG ) fprintf( stderr, "%s %d..%d (x1 %d) = %u\n", + __FUNCTION__, (int)i, (int)n1, (int)x1, (uint)depth ); + + if ( mask ) { + for ( ; i < n1 ; i++, x1++ ) { + if ( mask[i] ) WRITE_DEPTH( x1, y, depth ); + } + } else { + for ( ; i < n1 ; i++, x1++ ) { + WRITE_DEPTH( x1, y, depth ); + } + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + static void TAG(WriteDepthPixels)( GLcontext *ctx, GLuint n, const GLint x[], diff --git a/src/mesa/drivers/dri/common/spantmp.h b/src/mesa/drivers/dri/common/spantmp.h index 888be0465e..39d0221bbe 100644 --- a/src/mesa/drivers/dri/common/spantmp.h +++ b/src/mesa/drivers/dri/common/spantmp.h @@ -123,15 +123,29 @@ static void TAG(WriteRGBAPixels)( const GLcontext *ctx, HW_WRITE_CLIPLOOP() { - for (i=0;i<n;i++) + if (mask) + { + for (i=0;i<n;i++) + { + if (mask[i]) { + const int fy = Y_FLIP(y[i]); + if (CLIPPIXEL(x[i],fy)) + WRITE_RGBA( x[i], fy, + rgba[i][0], rgba[i][1], + rgba[i][2], rgba[i][3] ); + } + } + } + else { - if (mask[i]) { + for (i=0;i<n;i++) + { const int fy = Y_FLIP(y[i]); if (CLIPPIXEL(x[i],fy)) WRITE_RGBA( x[i], fy, rgba[i][0], rgba[i][1], rgba[i][2], rgba[i][3] ); - } + } } } HW_ENDCLIPLOOP(); @@ -160,9 +174,17 @@ static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, { GLint i = 0; CLIPSPAN(x,y,n,x1,n1,i); - for (;n1>0;i++,x1++,n1--) - if (mask[i]) + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_PIXEL( x1, y, p ); + } + else + { + for (;n1>0;i++,x1++,n1--) WRITE_PIXEL( x1, y, p ); + } } HW_ENDCLIPLOOP(); } @@ -186,12 +208,23 @@ static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, HW_WRITE_CLIPLOOP() { - for (i=0;i<n;i++) - if (mask[i]) { + if (mask) + { + for (i=0;i<n;i++) + if (mask[i]) { + int fy = Y_FLIP(y[i]); + if (CLIPPIXEL( x[i], fy )) + WRITE_PIXEL( x[i], fy, p ); + } + } + else + { + for (i=0;i<n;i++) { int fy = Y_FLIP(y[i]); if (CLIPPIXEL( x[i], fy )) WRITE_PIXEL( x[i], fy, p ); } + } } HW_ENDCLIPLOOP(); } @@ -238,12 +271,23 @@ static void TAG(ReadRGBAPixels)( const GLcontext *ctx, HW_READ_CLIPLOOP() { - for (i=0;i<n;i++) - if (mask[i]) { + if (mask) + { + for (i=0;i<n;i++) + if (mask[i]) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } + } + else + { + for (i=0;i<n;i++) { int fy = Y_FLIP( y[i] ); if (CLIPPIXEL( x[i], fy )) READ_RGBA( rgba[i], x[i], fy ); } + } } HW_ENDCLIPLOOP(); } diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index fc242be2aa..34897ba931 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -1665,13 +1665,33 @@ _swrast_alloc_depth_buffer( GLframebuffer *buffer ) void _swrast_clear_depth_buffer( GLcontext *ctx ) { + SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->Visual.depthBits == 0 - || !ctx->DrawBuffer->DepthBuffer || !ctx->Depth.Mask) { /* no depth buffer, or writing to it is disabled */ return; } + if (swrast->Driver.WriteMonoDepthSpan) { + const GLdepth clearValue = (GLdepth)(ctx->Depth.Clear * ctx->DepthMax); + const GLint x = ctx->DrawBuffer->_Xmin; + const GLint y = ctx->DrawBuffer->_Ymin; + const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; + const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; + GLint i; + + for (i = 0; i < height; i++) { + (*swrast->Driver.WriteMonoDepthSpan)( ctx, width, x, y + i, + clearValue, NULL ); + } + + return; + } + + if (!ctx->DrawBuffer->DepthBuffer) + return; + /* The loops in this function have been written so the IRIX 5.3 * C compiler can unroll them. Hopefully other compilers can too! */ diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 9447e99880..7fb0d2a389 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -403,6 +403,13 @@ struct swrast_device_driver { * depth[i] value if mask[i] is nonzero. */ + void (*WriteMonoDepthSpan)( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth depth, const GLubyte mask[] ); + /* Write a horizontal run of depth values. + * If mask is NULL, draw all pixels. + * If mask is not null, only draw pixel [i] when mask [i] is true. + */ + void (*ReadDepthSpan)( GLcontext *ctx, GLuint n, GLint x, GLint y, GLdepth depth[] ); /* Read a horizontal span of values from the depth buffer. |