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~igor.oliveira/cairo-drm-gallium
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Cairo Gallium
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2010-08-29
DRM/Gallium3D: update draw function following changes in gallium3d
HEAD
master
Igor Oliveira
1
-1
/
+2
2010-08-25
DRM/Gallium3D: Fix misc warnings
Jakob Bornecrantz
1
-20
/
+23
2010-08-25
DRM/Gallium3D: Driver loader is wrong
Jakob Bornecrantz
1
-1
/
+2
2010-08-25
DRM/Gallium3D: Arrays starts with zero not one
Jakob Bornecrantz
1
-3
/
+3
2010-08-20
DRM/Gallium3D: code cleanup.
Igor Oliveira
1
-40
/
+47
2010-08-01
DRM/Gallium3D: initial support to fonts
Igor Oliveira
1
-23
/
+35
2010-07-21
DRM/Gallium3d: initial implementation of blend operations,
Igor Oliveira
1
-10
/
+95
2010-07-19
DRM/Gallium3D: remove debug messages
Igor Oliveira
1
-7
/
+0
2010-07-19
DRM/Gallium3D: fix api changes in Gallium3D
Igor Oliveira
1
-7
/
+4
2010-07-11
DRM/Gallium3D: implement stroke styles using to_shape helper from cairo, and
Igor Oliveira
1
-180
/
+260
2010-07-09
DRM/Gallium3D: support to non-zero and even-odd working
Igor Oliveira
1
-23
/
+127
2010-07-08
DRM/Gallium3d: make fill even odd works fine
Igor Oliveira
1
-36
/
+65
2010-06-30
DRM/Gallium3D: make line_width works again
Igor Oliveira
1
-13
/
+11
2010-06-30
DRM/Gallium3D: implement support to new path and multiples paths
Igor Oliveira
1
-37
/
+95
2010-06-30
DRM/Gallium3D: several fix to gallium 3D path and shader infrastructure
Igor Oliveira
1
-88
/
+170
2010-06-20
Initial Fixes: get_tile_rgba and other fixes
Igor Oliveira
1
-12
/
+26
2010-06-20
DRM/Gallium3D: fix draw_path rasterizer
Igor Oliveira
1
-4
/
+5
2010-06-20
DRM/Gallium3D: initial mask implementation
Igor Oliveira
1
-11
/
+14
2010-06-19
DRM/Gallium3D: implement clip method.
Igor Oliveira
1
-64
/
+115
2010-06-10
DRM/Gallium3D: implement fill method
Igor Oliveira
1
-20
/
+98
2010-06-10
DRM/Gallium3D: Path initial implementation
Igor Oliveira
1
-21
/
+209
2010-06-08
DRM/gallium3D: Initial implementation of painting method
Igor Oliveira
1
-9
/
+348
2010-05-30
DRM/Gallium3D: make cairo gallium backend support softpipe
Igor Oliveira
2
-15
/
+23
2010-05-30
DRM/Gallium3D: Catch up with changes in APIs.
Igor Oliveira
1
-1
/
+3
2010-05-27
gl: Unmap the vertex buffer prior to using in DaawArrays()
Chris Wilson
1
-11
/
+12
2010-05-27
gl: _cairo_set_shader_by_type() cannot return UNSUPPORTED
Chris Wilson
1
-3
/
+4
2010-05-27
gl: Check for an error device when creating surfaces.
Chris Wilson
1
-0
/
+3
2010-05-27
gl: Make _cairo_gl_shader_(init|compile) static
Chris Wilson
2
-26
/
+25
2010-05-27
boilerplate: Exercise RENDER capable windows.
Chris Wilson
1
-0
/
+107
2010-05-27
script: Update csi-exec to match new interface.
Chris Wilson
1
-1
/
+2
2010-05-20
freed-pool: Don't access beyond the end of the array.
Chris Wilson
2
-4
/
+8
2010-05-20
atomic: Add memory barriers if required for intel primitives
Chris Wilson
1
-0
/
+16
2010-05-20
gl: spans need the dummy texture
Benjamin Otte
1
-1
/
+1
2010-05-20
gl: Don't set is_clear
Benjamin Otte
1
-2
/
+0
2010-05-20
gl: Fix coverage passing for spans not being endian safe.
Benjamin Otte
3
-16
/
+19
2010-05-20
gl: Allow NONE and SPANS sampler for source, too
Benjamin Otte
1
-1
/
+3
2010-05-20
gl: Refactor fixed function setup code
Benjamin Otte
1
-84
/
+46
2010-05-20
gl: set the active texture before fiddling with with glTexEnv
Benjamin Otte
1
-0
/
+8
2010-05-20
gl: Remove unused variables
Benjamin Otte
1
-9
/
+0
2010-05-20
gl: Move vertex array setup code into the texture setup code
Benjamin Otte
1
-21
/
+14
2010-05-20
gl: Add an assertion that a context cannot call _begin() twice
Benjamin Otte
2
-0
/
+9
2010-05-20
gl: Move vertex buffer handling from setup into context
Benjamin Otte
2
-20
/
+22
2010-05-20
gl: Actuall do fall back to fixed function paths.
Benjamin Otte
1
-1
/
+3
2010-05-20
gl: Don't store the shader in the composite_t anymore
Benjamin Otte
3
-32
/
+24
2010-05-20
gl: Move shader checking in the TexEnv setup code
Benjamin Otte
1
-107
/
+101
2010-05-20
gl: Move texture setup code into its own file
Benjamin Otte
1
-116
/
+92
2010-05-20
gl: Binding variables only works for the current shader
Benjamin Otte
3
-35
/
+20
2010-05-20
gl: Separate binding to shaders from setting operands
Benjamin Otte
2
-79
/
+79
2010-05-20
gl: Use the mask, not the source
Benjamin Otte
1
-4
/
+4
2010-05-20
gl: Add _cairo_gl_surface_is_texture()
Benjamin Otte
3
-7
/
+14
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