diff options
-rw-r--r-- | src/glsl/standalone_scaffolding.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp index 6aa9382ab37..7a1cf687729 100644 --- a/src/glsl/standalone_scaffolding.cpp +++ b/src/glsl/standalone_scaffolding.cpp @@ -90,22 +90,29 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) ctx->Extensions.dummy_false = false; ctx->Extensions.dummy_true = true; + ctx->Extensions.ARB_conservative_depth = true; ctx->Extensions.ARB_draw_instanced = true; ctx->Extensions.ARB_ES2_compatibility = true; - ctx->Extensions.ARB_ES3_compatibility = false; + ctx->Extensions.ARB_ES3_compatibility = true; + ctx->Extensions.ARB_explicit_attrib_location = true; ctx->Extensions.ARB_fragment_coord_conventions = true; ctx->Extensions.ARB_gpu_shader5 = true; ctx->Extensions.ARB_shader_bit_encoding = true; + ctx->Extensions.ARB_shader_stencil_export = true; + ctx->Extensions.ARB_shader_texture_lod = true; + ctx->Extensions.ARB_shading_language_420pack = true; ctx->Extensions.ARB_shading_language_packing = true; ctx->Extensions.ARB_texture_cube_map_array = true; ctx->Extensions.ARB_texture_gather = true; ctx->Extensions.ARB_texture_multisample = true; ctx->Extensions.ARB_texture_query_levels = true; ctx->Extensions.ARB_texture_query_lod = true; + ctx->Extensions.ARB_uniform_buffer_object = true; ctx->Extensions.OES_EGL_image_external = true; ctx->Extensions.OES_standard_derivatives = true; + ctx->Extensions.EXT_shader_integer_mix = true; ctx->Extensions.EXT_texture3D = true; ctx->Extensions.EXT_texture_array = true; |