# Hooks #function ezbench_pre_hook() { #} #function ezbench_post_hook() { #} #function compile_pre_hook() { # Accessible variables # $commit [RO]: SHA1 id of the current commit # $commitName [RO]: Name of the commit #} #function compile_post_hook() { # Accessible variables # $commit [RO]: SHA1 id of the current commit # $commitName [RO]: Name of the commit #} #function _run_pre_hook() { # Accessible variables # $commit [RO]: SHA1 id of the current commit # $commitName [RO]: Name of the commit #} #function _run_post_hook() { # Accessible variables # $commit [RO]: SHA1 id of the current commit # $commitName [RO]: Name of the commit # $fpsTest [RW]: List of FPS values returned by the test #} # Libraries options LIBFRAMETIME64_SO=/usr/lib/libframetime.so LIBFRAMETIME32_SO=/usr/lib32/libframetime.so # Benchmark parameters SYNMARK_FOLDER=/opt/SynMark2 # UE4 Reflections Subway UE4_REFLECTIONS_FOLDER="/opt/Reflections Subway Demo/ReflectionsSubway/Binaries/Linux" UE4_WINDOW_SIZE_X=128 UE4_WINDOW_SIZE_Y=80 # # Citybench settings CITYBENCH_FOLDER=/opt/replay_hbas_citybench # intel-gpu-tools settings IGT_BENCHMARKS=/opt/intel-gpu-tools/benchmarks